Justine.6351 Posted May 3, 2021 Share Posted May 3, 2021 Yeah I thought a stat point pool setup would have been the thing but implemented before hot. Break it down into categories forcing a spread of points across stuff like offense, defense and support. Would have helped take the edge off power builds and sustain bunkering in wvw. Link to comment Share on other sites More sharing options...
Fueki.4753 Posted May 3, 2021 Share Posted May 3, 2021 In addition to new stat combinations, I'd like to see PvP-only combinations (current and removed ones) to become usable in PvE. I'd like to use Condition Damage, Expertise, Vitality and Healing Power for my Elementalist. 1 Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted May 3, 2021 Share Posted May 3, 2021 With this question in mind and looking back, I think they should have had Legendary weapons, armor, and trinkets able to choose One or Two Major stats and One or Two Minor stats regardless of what combos are already set. Give them a little edge over Ascended gear without being raising the base damage. Link to comment Share on other sites More sharing options...
SexyMofo.8923 Posted May 4, 2021 Share Posted May 4, 2021 Of course, we do. We need the useful ones, not the crappy noob trap ones. 1 Link to comment Share on other sites More sharing options...
Malitias.8453 Posted May 4, 2021 Share Posted May 4, 2021 I feel like this thread needs a poll with things like "Yes, the more the better", "No, please, no!" and "No, ANet should find ways to make the current ones be worthwhile instead". Something like that.. Link to comment Share on other sites More sharing options...
Tom.8029 Posted May 4, 2021 Share Posted May 4, 2021 Yes. Yes we do. 1 Link to comment Share on other sites More sharing options...
Boulder.3589 Posted May 5, 2021 Share Posted May 5, 2021 On 5/3/2021 at 5:30 AM, Terek.8923 said: what do you guys think of ESO's champion point system? would give us players more customization over our toons. doubt it would happen but yea lol. That's an endless grind system, which is what GW2's horizontal progression is meant to be the opposite of. Anet already sneakily/accidentally went against "horizontal progression" via elite spec power creep. but I doubt they will just add an endless stat grind like ESO. Link to comment Share on other sites More sharing options...
HappyHubris.1096 Posted May 6, 2021 Share Posted May 6, 2021 Honestly the whole fixed stat prefix system is bogus. Let us add 3-4 items per craft that allow us to custom assign 3-4 stats instead of offering random jumbles of stats through prefixes. For drops, stats could either be customizable once or changed at the mystic forge. You could keep the old stats for green/blue/yellow items so newbies aren't confused leveling. Link to comment Share on other sites More sharing options...
Samnang.1879 Posted May 6, 2021 Share Posted May 6, 2021 (edited) No. I only use berserker, vipers, harrier, minstrel, plaguedoctors, shaman, settlers, diviners and grieving. Other stats are useless. Edited May 6, 2021 by Samnang.1879 Link to comment Share on other sites More sharing options...
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