Stavros.8249 Posted May 11, 2021 Share Posted May 11, 2021 I think we should make changes to confusion like the ones we do you torment. Confusion is garbage now in pve. Keep the damage per second as it is and reverse the damage on skill activation. For example it will do the extra damage if the target doesn't do skill instead of when it does skills. Link to comment Share on other sites More sharing options...
Mik.3401 Posted May 11, 2021 Share Posted May 11, 2021 I think confusion is designed to work like backfire/empathy from gw1 and it makes sense this way. Link to comment Share on other sites More sharing options...
Alik.9651 Posted May 11, 2021 Share Posted May 11, 2021 I think it would let confusion "die" in the same way like torment in PvP/WvW ... IMO, make confusion deal additional damage every time the source activate a skill and of coz the damage has to adjust Link to comment Share on other sites More sharing options...
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