Bugrup.4562 Posted May 12, 2021 Share Posted May 12, 2021 (edited) Hi, There is a UI bug when playing a Scourge in a Dragon Response Mission... Picture of the bug Normally, there is a three-squares indicator of how many Sand Shades you have active, and the Lifeforce bar is yellow, running the whole length of the 1 to 5 area. However, in Dragon Response Missions, the Sand Shades indicator has vanished, and the Lifeforce bar is now green, and smaller, not quite running the width of the F1 to F5 area. Thanks, A Scourge who can't keep count of her Sand Shades in her head... Edited June 8, 2021 by Bugrup.4562 3 Link to comment Share on other sites More sharing options...
Lenmar.1970 Posted May 12, 2021 Share Posted May 12, 2021 I had the same problem Link to comment Share on other sites More sharing options...
Omega.6801 Posted May 12, 2021 Share Posted May 12, 2021 (edited) Same here. At one point, it fixed itself after respawning at the WP. But after the cinematic, it changed back "green bar w/o shadecounter". Edit: I haven't tried it with the one big shade, so I don't know if the problem exists there as well.. Edited May 12, 2021 by lokh.2695 1 Link to comment Share on other sites More sharing options...
Bugrup.4562 Posted May 12, 2021 Author Share Posted May 12, 2021 Update: It's not just Dragon Response Missions, I've got it in the open world now too. Link to comment Share on other sites More sharing options...
Omega.6801 Posted May 12, 2021 Share Posted May 12, 2021 Jup, noticed it as well during the Qadim encounter in Wing 6. Link to comment Share on other sites More sharing options...
Saaladin.9562 Posted May 12, 2021 Share Posted May 12, 2021 I have the same lost icons from shades and bar of life force is green now not yellow Link to comment Share on other sites More sharing options...
Galmac.4680 Posted May 12, 2021 Share Posted May 12, 2021 See the other thread about it, someone said it occurs after using your mount!? Link to comment Share on other sites More sharing options...
soundbyte.7619 Posted May 13, 2021 Share Posted May 13, 2021 I'm getting the same bug in WVW, after using mount. If I toggle a trait to something else and then back, it fixes itself until I mount again. Link to comment Share on other sites More sharing options...
VictorLeal.4102 Posted May 13, 2021 Share Posted May 13, 2021 Same problem here Link to comment Share on other sites More sharing options...
Sinn.7930 Posted May 14, 2021 Share Posted May 14, 2021 Yes, same for me. So far every map I have been on and wvw this occurs. If I use mount or a skill my shade icons change and my life force bar turns green. Waypointing turns it back to normal until I mount or use a skill. My damage seems/feels off/less but I didn't use Arc before patch so I can't compare. Link to comment Share on other sites More sharing options...
Bugrup.4562 Posted May 14, 2021 Author Share Posted May 14, 2021 Thanks to everyone who said it was linked to mounts, I've confirmed it's the same for me, every time I dismount I'm bugged. 5 hours ago, Sinn.7930 said: My damage seems/feels off/less but I didn't use Arc before patch so I can't compare. I tested my damage on the golem before and after the patch, just me, me with the arena buffs, and with my usual group. In all cases my DPS was up:- Just me : 12% DPS increase Arena buffs : 17% DPS increase Usual group : 11% DPS increase That was with the exact same gear and spec. 1 Link to comment Share on other sites More sharing options...
Nimon.7840 Posted May 14, 2021 Share Posted May 14, 2021 It's not just mounting. It's also any kind of transformation. For example in raids the dhuum encounter. If you do greens or at 10% phase you get ported up to gather the orbs. After you did the mechanic, the bug occurs. 45 minutes ago, Bugrup.4562 said: Thanks to everyone who said it was linked to mounts, I've confirmed it's the same for me, every time I dismount I'm bugged. I tested my damage on the golem before and after the patch, just me, me with the arena buffs, and with my usual group. In all cases my DPS was up:- Just me : 12% DPS increase Arena buffs : 17% DPS increase Usual group : 11% DPS increase That was with the exact same gear and spec. Scourges dmg went up by 7k on golem (29k pre patch, now 36k) Depending on encounter you can squeeze out almost the golem numbers, sometimes even higher (but needs adds to epi bounce) 1 Link to comment Share on other sites More sharing options...
Stewie.2687 Posted May 14, 2021 Share Posted May 14, 2021 Same issue here. Has anyone tried using superior sand shade grandmaster trait to see if the single diamond does the same thing? Link to comment Share on other sites More sharing options...
Bugrup.4562 Posted May 21, 2021 Author Share Posted May 21, 2021 Been a week and a half now, be nice if we could get a fix for this. I'd really like to be able to use my mounts, use various story quest items, or join in fights where I might get CC'd, without having to camp to the character screen and come back to fix my UI afterwards... Link to comment Share on other sites More sharing options...
Bugrup.4562 Posted May 25, 2021 Author Share Posted May 25, 2021 Two weeks and one patch later, still not fixed! Link to comment Share on other sites More sharing options...
Legoar.2150 Posted May 25, 2021 Share Posted May 25, 2021 still bugged... nice done anet, guess its the same kitten as in the trident skill 1, where 2% LF = 2 Lf... Link to comment Share on other sites More sharing options...
Ventris.3208 Posted May 25, 2021 Share Posted May 25, 2021 Same here. it's annoying... Mounting/dismounting removes scourge UI, Sand Savant has no effect but changing any trait will return UI back to normal until first mounting/dismounting.@Fire Attunement.9835 please fix this guys. Link to comment Share on other sites More sharing options...
VictorLeal.4102 Posted May 26, 2021 Share Posted May 26, 2021 Good ANET still bugged @Fire Attunement.9835 Scourge nerfed in this patch and didn't fix his visual bug Link to comment Share on other sites More sharing options...
ShroomOneUp.6913 Posted May 26, 2021 Share Posted May 26, 2021 even this patch no fix for this Link to comment Share on other sites More sharing options...
Brighteluden.2974 Posted May 28, 2021 Share Posted May 28, 2021 Hmm, been having the same issue myself Link to comment Share on other sites More sharing options...
VictorLeal.4102 Posted June 8, 2021 Share Posted June 8, 2021 Still bugged in new patch OMG ANET Link to comment Share on other sites More sharing options...
Legoar.2150 Posted June 8, 2021 Share Posted June 8, 2021 confirm - still bugged - gg anet ... Link to comment Share on other sites More sharing options...
Bugrup.4562 Posted June 8, 2021 Author Share Posted June 8, 2021 Well, this is just getting pathetic now. Link to comment Share on other sites More sharing options...
Itsy.3186 Posted June 8, 2021 Share Posted June 8, 2021 yup not fixed 😞 Link to comment Share on other sites More sharing options...
twentynthreed.9834 Posted June 8, 2021 Share Posted June 8, 2021 the fact that this isnt fixed hurts me. I am a scourge main and I have had to retrait to sand savant just so that I dont have to worry about my shade count since i cant see it. Link to comment Share on other sites More sharing options...
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