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[Post Patch] Ranger's warhorn #5 with 240 range does not make sense. Well, the weapon does not make sense.


kappa.2036

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This weapon suffers from an identity crisis. Hunter's Call is a single target ranged skill. Call of the wild is an aoe buff/blast finisher with 900 radius. Then Anet add daze and weakness on that skill and the enemy target radius is 240, basically melee range. Then we have Windborne Notes, the warhorn trait in nature magic, which grants regen and healing on regen. Everything is a mess in my opinion. I kinda  like the versatility, but the weapon overall does not make sense. Is it a support weapon? A buffing/debuffing weapon? Is taken for ranged or melee playstyle? Is aoe or single target? I mean look at warrior's warhorn, it makes sense in everything. What is Anet doing on this weapon lol. Atleast make the 1 sec daze and weakness 600 radius. And Hunter's Call needs to be either an AoE or have some utilities, like life siphon/revealed or cripple/slowed.

 

Edited by kappa.2036
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  • kappa.2036 changed the title to [Post Patch] Ranger's warhorn #5 with 240 range does not make sense. Well, the weapon does not make sense.

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