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Limit the amount of participants - suggestion


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I found that playing DRMs with one other person gives the best experience. More people just steamroll over everything and the run loses its appeal, kills any tactical thinking, makes it boring. But with 1 person, it feels like you're helping each other and really playing together. So. I'm not suggesting to limit DRMs specifically, but maybe design some future coop content where you're paired with 1 single other player to avoid streamrolls and make battles more interesting and sensible.

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