crewthief.8649 Posted May 27, 2021 Share Posted May 27, 2021 (edited) With the change to resistance, Berserker’s Stance value has been greatly impacted. I would like to request a review of this utility skill. Below are a few potential solutions: 1.) Simply leave it as is but reduce the cooldown significantly. 2.) As above, leave it the same, but significantly increase its duration (like, double the current duration). This could potentially allow Warrior to overcome blind spam. 3.) Add resolution to the skill (in addition to the resistance). 4.) @cryorion.9532suggested: Pulsing condi cleanse that also still applies resistance. 5.) @Grand Marshal.4098 suggested: Pulsing, 50% condi duration reduction - 4 second duration. Any of the above would aid in the functionality of this skill and help offset the egregious impact that the 11th patch had on Warrior sustain. Edited May 27, 2021 by crewthief.8649 Cleaned up and added thread contributor suggestion/s. Link to comment Share on other sites More sharing options...
Infusion.7149 Posted May 27, 2021 Share Posted May 27, 2021 Resolution added would be good. Pulsing condi clear doesn't seem thematic , a simple condition damage reduction while it is up would be better. 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted May 27, 2021 Share Posted May 27, 2021 I'd say either Resolution on the skill, or while we are at it make Zerker's Stance unique effect be: Reduce duration of conditions applied to you by 50% each pulse. So not neccessarily a condi clear, rather a way to get less dmg without actually requiring a defensive boon. 4 pulses reducing the condition duration up to a 4th of it's original duration. Essentialy clearing those that don't last long and giving you time to cleanse against those that are meant to do the big dmg and are not cover condis (Torment on Revs, Bleeds on rangers, burns on eles, poison on thieves etc). 1 Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted May 27, 2021 Share Posted May 27, 2021 (edited) Oh thx for adding my suggestion. I mean think about it. resolution affects dmg dealt by conditions, therefore condition dmg, but what about the duration/expertise part of the counter? I wanted to build on that. Less duration still means better defense. EDIT: maybe add a condi cap in my suggestion. Like 5 condis. Even then you stack resolution, this effect and resistance , which still translates to a lesser substitute to the old resistance. Edited May 27, 2021 by Grand Marshal.4098 1 Link to comment Share on other sites More sharing options...
crewthief.8649 Posted May 27, 2021 Author Share Posted May 27, 2021 2 minutes ago, Grand Marshal.4098 said: Oh thx for adding my suggestion. I mean think about it. resolution affects dmg dealt by conditions, therefore condition dmg, but what about the duration/expertise part of the counter? I wanted to build on that. Less duration still means better defense. Yeah, I like it man. Link to comment Share on other sites More sharing options...
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