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[Suggestions]QoL (Quality of Life) Ideas [Merged]


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Just idea. Should he have henchman?

Can hire ( active) only 1 at a time. Like miniature

 

it use same concept as pet.  So it can vary race, profession and skill in each henchman. 

But   Pls don’t put in gem store for sell like skin , miniature , novelty 

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Account QoL gem purchases need to be account wide. I'm more than happy to support the game monetarily within reason but having to purchase bag slots for my alts is definitely mildly frustrating and fe

Be able to save dye configurations.

Again, can the awful Confused reaction (🥺) be removed permanently from the forum?   It brings NOTHING apart RUINING threads.

I think that equipment template cap can be increased to 9 or 10. If you're playing Wvw and pve both with your character, probably 6 templates won't be enough. It can be a good option for those like me who mostly play with one or two characters, don't want to pay for extra character slots everytime. Also in Wvw, there are some situations that you need to swap your gear immediately, being able to do that would be so convenient.

Edited by usulyagmur.4092
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I had this random dream last night that GW2 introduced some new infusions, and they were called the 'Dandelion Infusion'. There were 4 colours, and they acted as 'footfalls' - similar to what legendary weapons do (rather than what infusions normally do). Having 1 wasn't very significant as it wouldn't be very noticeable, but having at least 3 or 4 different colours was very noticeable, as each infusion would add more Dandelions and colours obviously.

 

They were stackable, so if you had all 4 colours then it would make up the whole footfall effect (to create a perfect 'cluster' of Dandelion flowers) and look like a legendary footfall, and they were what I'd describe as 'electro' dye colours. They were the Dandelion flower itself, not the part which is blowable in the wind. They were cheap too - 15g each on the Trading Post!

 

They were: Electro Lemon Dandelion Infusion, Electro Peach Dandelion Infusion, and Electro Blue Dandelion Infusion and Electro Purple Dandelion Infusion, and they all had a slight permanent glow effect in the footfall effect. They were transparent too, so like a 'ghostly flower' look.

 

It looked pretty awesome IMO. I woke up this morning and was like oh dang it doesn't exist IRL 😞

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On 1/9/2022 at 12:32 AM, Blude.6812 said:

It's been asked many many many times since the game has launched. And has been completely ignored by Anet from the 1st time players requested cursor options. I believe there is a 3rd party program, which I have never tried, called Yolomouse that some use.

I stay away from 3rd party program for GW2 but that is another discussion.

 

Yolo mouse stopped working since a recent update that bugged out cursor swaps, at least its effecting some people (such as myself) I made a post in the bug thread about it. 

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● The Lions Arch Fanfare video sequence...

should be played once per account; then it's done!

 

I'm frankly starting to get tired of having to wait for it to load each and everytime I go there with a new character.

---

 

Norn tatoos...

 

There should be more of them, and we should be able to choose each body part individualy.

 

I just deleted a 2 year old human character, to make it Norn, just because of the tatoos, only to find that the only face tattoo that suits him has no body tats.

What am I gonna do now?

I just wasted an instant lvl 30 on it which I'm not going to get back, and neither the Age privileges.

I thought there would be more using a total makeover kit, but no more tattoos.

Nothing, zero...

Now I have a dilema again if to keep it or not.

I'm not exactly a fan of the Norn, but I am of the karacter it is role-playing.

 

Delete and start again...

So. Question:

Do I make him look like a clown or back to human?

 

 

Edited by SoulGuardian.6203
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Can we get a better living world season 1 history lesson, that introduces the new characters you encounter in living world season 2, like taimi? The characters are an important part of any story, and it's inconvenient and feels badly designed for people to have to go on the wiki or youtube  to learn who these guys are before we can start living world season 2 without being bored/confused.

Edited by Voltage.8027
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It would be nice to see ANY gay male characters/storylines included in GW2.

 

Sure, we have lesbian couple marjory and kasmeer, and from memory there was a transgender npc who transitioned from female to male, but I have yet to see any gay male characters - unless I'm missing something? Then please let me know.

 

I was doing one of the hearts in the Garden of Seborhin a day or two ago on my mesmer, and one of the hearts was basically about playing 'matchmaker' with npc's. Not one of them was a gay male. There were straight and lesbian matchmaking, but no gay males.

 

It really feels like the majority of gaming companies don't want to include gay males for some bizarre reason. Maybe it's to cater to the hetero male because it's considered fine to see lesbian characters, but instantly not ok to see gay male characters (yet both are gay, hetero guys aren't comfortable seeing 2 guys in love).

 

No I'm not playing the wrong game, and other games aren't for me, before the trolls tell me perhaps I should play something else then. This is about representation and reality. The fact is, gay males exist, I know, right? Shocker! And while every game caters to straight people, there aren't many that are inclusive of gay male characters. That's where I really appreciate it when games include gay male characters, because it's hard enough in the real world to find people from your own tribe, that when you see you're also non-existent and excluded in games, it feels really horrible, because it further proves to me that gay men are not welcome, and that weren't not important enough to be included in the rest of the world - not even in games.

Edited by Zaoda.1653
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The guild hall arena needs to have an option to switch to WvW and PvP game modes so that skills work as they would in the associated game mode.

I am in a WvW guild and we do trainings in our guild hall but we always have to remind people that it's not quite the same. Not everyone can afford an Armistice Bastion pass to properly test or learn their skills.

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8 minutes ago, Spiral.3724 said:

The guild hall arena needs to have an option to switch to WvW and PvP game modes so that skills work as they would in the associated game mode.

I am in a WvW guild and we do trainings in our guild hall but we always have to remind people that it's not quite the same. Not everyone can afford an Armistice Bastion pass to properly test or learn their skills.

You aren’t alone in thinking this.  It’s been asked about multiple times (along with making the arena bigger).

 

Has something to do with where the Guild halls reside as they technically reside in PvE.  
 

Could it be changed?  Probably.

 

But very unlikely as the benefit likely is small to them for the amount of work likely involved (speculation as I am not an Anet dev lol)

 

But they DID give us the EoTM arena for WvW rules and sort of a GvG type space, where your guild can actually split into two teams to fight each other.    It’s a nice compromise and pretty effective.

 

Is it perfect?  Young cat no..  But it does work and it’s more than we expected lol.

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4 hours ago, Zaoda.1653 said:

It would be nice to see ANY gay male characters/storylines included in GW2.

 

Sure, we have lesbian couple marjory and kasmeer, and from memory there was a transgender npc who transitioned from female to male, but I have yet to see any gay male characters - unless I'm missing something? Then please let me know.

 

I was doing one of the hearts in the Garden of Seborhin a day or two ago on my mesmer, and one of the hearts was basically about playing 'matchmaker' with npc's. Not one of them was a gay male. There were straight and lesbian matchmaking, but no gay males.

 

It really feels like the majority of gaming companies don't want to include gay males for some bizarre reason. Maybe it's to cater to the hetero male because it's considered fine to see lesbian characters, but instantly not ok to see gay male characters (yet both are gay, hetero guys aren't comfortable seeing 2 guys in love).

 

No I'm not playing the wrong game, and other games aren't for me, before the trolls tell me perhaps I should play something else then. This is about representation and reality. The fact is, gay males exist, I know, right? Shocker! And while every game caters to straight people, there aren't many that are inclusive of gay male characters. That's where I really appreciate it when games include gay male characters, because it's hard enough in the real world to find people from your own tribe, that when you see you're also non-existent and excluded in games, it feels really horrible, because it further proves to me that gay men are not welcome, and that weren't not important enough to be included in the rest of the world - not even in games.

There is a gay male couple in the sylvari personal story.

https://wiki.guildwars2.com/wiki/Dagdar

https://wiki.guildwars2.com/wiki/Zohaqan

But yea there are more the other way around.

Edited by Linken.6345
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Perhaps update the material storage to include the new garden plants, such as the Shing Jea Orchid, Ascalonian Royal Iris, Koda's Blosssom, Kyrtan Spiderwort, and any others I haven't unlocked or am not remembering at the moment.

Edit: What's with the confused?!  They're materials, aren't they?  As I recall, the only use for them right now is to make dyes and tonics... hence, they ought to qualify for material storage.  Unless I'm missing something?

Edited by Lyssia.4637
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Make the "Exalted Portal Stone" item used to teleport a user to the egg chamber in Tarir, Account Bound, rather than soulbound.

Make the White Mantle Portal Device purchasable with other currencies, other than Raids (magnetite shards). Not all of us do Raids. Even buying it for 5,000 skirmish claim tickets + 5g from WvW would be nice, for example.

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21 hours ago, Linken.6345 said:

There is a gay male couple in the sylvari personal story.

https://wiki.guildwars2.com/wiki/Dagdar

https://wiki.guildwars2.com/wiki/Zohaqan

But yea there are more the other way around.

 

Thanks for that info! I didn't know about that sylvari couple - I don't think I've ever completed a sylvari personal story - probably how I missed it! That's really good to know then that there's at least 1 gay male couple in GW2.

 

Still, I find it strange that gay males are excluded from the heart in the Garden of Seborhin, when there's lesbian and straight matchmaking. I suppose 1 gay male couple in the GW2 game is something to be grateful for.

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1 hour ago, Zaoda.1653 said:

 

Thanks for that info! I didn't know about that sylvari couple - I don't think I've ever completed a sylvari personal story - probably how I missed it! That's really good to know then that there's at least 1 gay male couple in GW2.

 

Still, I find it strange that gay males are excluded from the heart in the Garden of Seborhin, when there's lesbian and straight matchmaking. I suppose 1 gay male couple in the GW2 game is something to be grateful for.

The Wiki notes that men or women may be matched, regardless of their own gender.  It's just RNG. 

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Each armor template should keep and remember shoulder/cape/hat/glove toggles specifically to that template.  In other words, if you toggle your hat on and cape off in armor template 1, and have only your hat off in armor template 2, it should remember and keep those settings when you change between them.

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  • A tickbox for the world map, which, when ticked, would reveal a red outline/border around ALL the maps your character hasn't 100% completed yet.

 

This would be extremely helpful to quickly and easily find out which maps aren't 100% complete - as there are a lot of maps that aren't included in 'world completion'.

 

For example, my warrior has all the maps completed for 'world completion', BUT he still needs to complete Lake Doric, Auric Basin, Tangled Depths, Dragon's Stand, Draconis Mons, Dragonfall, Crystal Oasis, Elon Riverlands, Desert Highlands, and many other maps. However, finding out which ones aren't 100% complete means having to painstakingly go through the whole world map bit by bit, trying to find out and make sure each one is complete. This is hugely time consuming and frustrating.

 

Being able to tick a box to quickly reveal ALL maps which aren't 100% complete, would be extremely helpful to me.

  • Make crafting account-wide - not per character. It's extremely frustrating having to remember which character has 500 jeweling, armorsmith, weaponsmith, etc. and having to swap characters all the time just to be able to craft something is incredibly annoying and stupid.
Edited by Zaoda.1653
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>>>Squad feast contribution<<<
Squad food drop system

Add something simple that makes it possible for squad commanders to make feasts available to squad members and be compensated for it.

Obviously to avoid gold sellers abusing the system they maximum compensation limit would have to be set at something like the crafting cost of the feast +10% or so.

You could make it a portable foodsation(another questline item people have to farm) of some sorts with a vote on which feasts are desired and a pledge which automatically debits once the cost is covered and then spits out the feast.

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I'd like to see effects from Winter's Presence, Nightfury and the metallic effect from equipping The Juggernaut as cosmetic infusions.

I personally like all three effects but not the way they're achieved. The fact that Winter's Presence and Nightfury are armor skins puts me off from crafting them and well The Juggernaut is a hammer which puts me off from playing it... 😄 

It would be great if there was an option for these, and other similar effects maybe, to come with an account bound item being unlocked, at for example Laurels Vendor, that would allow crafting an infusion. 

Edited by Lilito.4973
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11 hours ago, Zaoda.1653 said:
  • A tickbox for the world map, which, when ticked, would reveal a red outline/border around ALL the maps your character hasn't 100% completed yet.

 

This would be extremely helpful to quickly and easily find out which maps aren't 100% complete - as there are a lot of maps that aren't included in 'world completion'.

 

For example, my warrior has all the maps completed for 'world completion', BUT he still needs to complete Lake Doric, Auric Basin, Tangled Depths, Dragon's Stand, Draconis Mons, Dragonfall, Crystal Oasis, Elon Riverlands, Desert Highlands, and many other maps. However, finding out which ones aren't 100% complete means having to painstakingly go through the whole world map bit by bit, trying to find out and make sure each one is complete. This is hugely time consuming and frustrating.

 

Being able to tick a box to quickly reveal ALL maps which aren't 100% complete, would be extremely helpful to me.

  • Make crafting account-wide - not per character. It's extremely frustrating having to remember which character has 500 jeweling, armorsmith, weaponsmith, etc. and having to swap characters all the time just to be able to craft something is incredibly annoying and stupid.

I thought someone once told me both of those things could be checked on gw2efficiency.com

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