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Can anet add more tiers


Junkpile.7439

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how many days u play yet? it has been just relink, my dear frog. means the populations are a mess. in some weeks the numbers will be more adequate

 

ur only in t5 bc the whole system is pretty trashy and not at all working nor making any sense.

 

to fix this however, adding tiers isn't changing anything. idk why you'd want to be in tier 10 rather than tier 5, but yeah.  more tiers would only make sense if they#d unlink every single server. which would admittedly be better than the status quo.

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11 hours ago, kamikharzeeh.8016 said:

how many days u play yet? it has been just relink, my dear frog. means the populations are a mess. in some weeks the numbers will be more adequate

 

ur only in t5 bc the whole system is pretty trashy and not at all working nor making any sense.

 

to fix this however, adding tiers isn't changing anything. idk why you'd want to be in tier 10 rather than tier 5, but yeah.  more tiers would only make sense if they#d unlink every single server. which would admittedly be better than the status quo.

How many days? Well couple evenings in week after relink. Doesn't take long to get max tickets when you have outnumbered buff whole time.

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well, u still have a better k/d than UW+AG. overall, tier 5 existing is just not smart. u'd rather want the t5 removed or everything unlinked. more would require more servers, which again would make no real sense as u cannot magic more players into the game.

 

it is always the same thing with tier 5. always some random unlinked one. two actually, gandara seems to have similar activity count. and with a link you're again in range for a ppt bandwagon and in threat to get unlinked again. the system just does not work.

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  • 2 weeks later...

Or instead of having it be score based we could have a system that balances based on population.

I shouldn't be up against Maguma or Jade Quarry on a server running MAYBE 20 (10 of which are chasing butterflies or afk'ing at spawn) people going against two servers that have map queues seemingly 24/7.

 

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5 hours ago, Trevor Boyer.6524 said:

Needs to be overhauled so all tiers are combined into one super server map, and there are always like 200 vs. 200 vs. 200 on a map. 

 

Time for beta test. Let's do it.

Tldr: doesn't work because of how the code works with latency and server lag etc. Game already becomes unplayable with 2-3 big zergs fighting together in same map. If you increased the map-cap to 200 per side, I wouldn't put money on the game managing to hold slide-show level of FPS even. 

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