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Why does Mag still have linked server ?


biubiubiu.6312

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3 hours ago, Bristingr.5034 said:

maybe they (Mag) will actually stumble into a real WvW map once in a while.

What makes EBG not a "real" WvW map?  

Alpine is great for roaming because it's larger, which means more places you can fight without being in a high traffic area.
On the other hand, it also means it's easier to hide.

Maybe you just want to PPT in peace. Sounds like you should go back to PvE.

Edited by Shroud.2307
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38 minutes ago, foxof.8752 said:

Even saw before a diamond rank necro Mag, fighting with the big group at OW, when he is downed, his body keep teleporting around his mate 3-4 times when 2 of us tried to stomp him, his mate should knows he is using hack and still went to rez him.

 

COUGH

 

https://www.youtube.com/watch?v=SFM0nB003iM

 

🤣

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On 8/3/2021 at 11:37 PM, XenesisII.1540 said:

I have tons of video from this weeks match of mag players doing this, over and over.  That said, it's not a mag problem, as I see this in every match.  It's rampant in wvw.  This is an Anet problem, because they refuse to turn on any anticheat software.  I firmly believe, based on how often I catch third party program use on video, that a third of the wvw playerbase would be banned if they did.

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This thread has alot of replies already, but I wanted to add my thoughts.

 

Maguuma isn't strong, they just stack a million Soulbeasts and 100-0 everything from SMC to enemy Keep, which they take and T3 with Superspeed yaks. Its mostly done by a specific guild with alot of coordination, but its actually an extremely weak tactic; stacking so heavily on EBG makes them vulnerable on every other map, and their heavy reliance on Rangers means that even a coordinated meta zerg half their size can push them out of any objective.

 

"But Mag T3 SMC never falls"

That's because they constantly treb everything around it and keep enemies busy by flipping a tower every few minutes and preventing siege from being built in those towers, which reduces your only tactic to take Mag SMC in a head-on attack, which is very hard because its SMC and no other reason really.

 

The only problem I have with Mag is that they have too easy a time spawn camping because the NPC breakout just isn't very good. Not only will it not attack the Keep, but I've seen two enemies stop an entire breakout push on the towers since much like the guards and Lords none of its been adjusted for powercreep.

 

A breakout attempt isn't something that the enemy should be able to easily stop.

Edited by Hannelore.8153
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38 minutes ago, Hannelore.8153 said:

The only problem I have with Mag is that they have too easy a time spawn camping

Lotta fairweathers in WvW no?  Last nights shenanigan's had a guild succeed in the breakout of one of their spawn towers and they even had a decent farm going.  Drinking BREWs and fighting.  The rest of their servermate buddies were MIA tho so they didn't get anywhere with it. 

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1 hour ago, Hannelore.8153 said:

This thread has alot of replies already, but I wanted to add my thoughts.

 

Maguuma isn't strong, they just stack a million Soulbeasts and 100-0 everything from SMC to enemy Keep, which they take and T3 with Superspeed yaks. Its mostly done by a specific guild with alot of coordination, but its actually an extremely weak tactic; stacking so heavily on EBG makes them vulnerable on every other map, and their heavy reliance on Rangers means that even a coordinated meta zerg half their size can push them out of any objective.

 

"But Mag T3 SMC never falls"

That's because they constantly treb everything around it and keep enemies busy by flipping a tower every few minutes and preventing siege from being built in those towers, which reduces your only tactic to take Mag SMC in a head-on attack, which is very hard because its SMC and no other reason really.

 

The only problem I have with Mag is that they have too easy a time spawn camping because the NPC breakout just isn't very good. Not only will it not attack the Keep, but I've seen two enemies stop an entire breakout push on the towers since much like the guards and Lords none of its been adjusted for powercreep.

 

A breakout attempt isn't something that the enemy should be able to easily stop.

 


The reason we winning and keep grinning is because people like you “think” you have it all figured out.

 

you don’t.  
 

 

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2 minutes ago, Hannelore.8153 said:

If you were winning you'd stay in T1. You don't.


we all KNOW, except maybe you rookies that t1 is middle of the night ppt ktrains avoiding each other to capture empty buildings. ITS BASICALLY PVE, How’s that winning ? 
 

My definition of winning is mid day to prime time capping an ACTIVE ebg keep and spawn camping for hours.  That’s fun and fun = winning!

 

consider yourself educated 

 

yw

~ obs


 

 

 

 

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Well you're both wrong.

Ppting off hours is like playing pve, boring.

Spawn camping ebg is a one sided affair, also boring.

Back and forth fighting from two or three almost equal sides all night long, not boring.

Luckily this has been happening on the other maps regularly, even on desert, which I hate, but some good fights on there.

 

4 hours ago, Ubi.4136 said:

I have tons of video from this weeks match of mag players doing this, over and over.  That said, it's not a mag problem, as I see this in every match.  It's rampant in wvw.  This is an Anet problem, because they refuse to turn on any anticheat software.  I firmly believe, based on how often I catch third party program use on video, that a third of the wvw playerbase would be banned if they did.

 

Yes, it's not a server thing, it's a wvw thing. I've seen the porting when down so often now on multiple servers, I started wondering if it's my internet connection or something. Just have to laugh at these weak morons that choose to cheat after they get downed.

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2 hours ago, Hannelore.8153 said:

If you were winning you'd stay in T1. You don't.

 

As we'd said before, they were carried by SBI, now that they are re-linked, they are back to being a T3-T4 server

 

You only play on Mag, if you hate Mag and want to be a toxic person. And can't see other borderlands other then EBG 🙂

Edited by Gorem.8104
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40 minutes ago, Gorem.8104 said:

 

As we'd said before, they were carried by SBI, now that they are re-linked, they are back to being a T3-T4 server

 

You only play on Mag, if you hate Mag and want to be a toxic person. And can't see other borderlands other then EBG 🙂


we are a t2 server because we choose to be, tyvm.  Do u even wvw ?

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The difference between Mag and other servers is Mag rolls on way before prime time and snags one side lets say Bg's keep and the move the kitten in where the rest just flip leave cap the other side swap to a bl cap all that. Mag just becomes squatters and never leaves ebg and will t3 all your crap and when you finally get on trying to get rid of that infestation is like tryna get rid of roaches. You will never get smc because the same 20-30 dudes play every day together for basically ever and are all decent individually and have played so much together they almost like a 30 man guild.

They were in t4 for the longest time until like nsp ppt their bl for them and if they get any support from their links they a t1/t2 server because you can just ignore ebg because they got that. If they don't have a good link you just beat them by taking their bl cuz Mag is like the honey badger on a call out to air or fire or bay etc under attack they don't gaf they ain't moving from ebg.

Now it's fun being linked with them in ebg. You just get to farm the other side all day but for me that gets boring. Plus i don't like how they only push with like double the numbers and once it's even they start retreating to smc like they so afraid to die like ever cuz our precious kdr. So many times I'd have 8 or 9 with me see like 9 or 10 on the other side and think easy push but those dudes be backpedaling and already prepared to bounce and pew pew from a mile away even tho I think they would win even more. Now If I downed someone while pushing those vultures would swarm to tag that kill. So you learn to not overextend or you dead as they happily hump between smc and one sides keep run to smc when the other side pushes then pop back out to catch the 1 or 2 dudes that followed to close. They don't yolo anything they don't go try and grab garry on a bl so they don't get those wipes that other servers get to mess up their kdr. It's just them padding the kdr in ebg and tbh if there was a separation of each linked pairs kdr instead of combined Mags kdr would be so high.

 

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35 minutes ago, Jilora.9524 said:

The difference between Mag and other servers is Mag rolls on way before prime time and snags one side lets say Bg's keep and the move the kitten in where the rest just flip leave cap the other side swap to a bl cap all that. Mag just becomes squatters and never leaves ebg and will t3 all your crap and when you finally get on trying to get rid of that infestation is like tryna get rid of roaches. You will never get smc because the same 20-30 dudes play every day together for basically ever and are all decent individually and have played so much together they almost like a 30 man guild.

They were in t4 for the longest time until like nsp ppt their bl for them and if they get any support from their links they a t1/t2 server because you can just ignore ebg because they got that. If they don't have a good link you just beat them by taking their bl cuz Mag is like the honey badger on a call out to air or fire or bay etc under attack they don't gaf they ain't moving from ebg.

Now it's fun being linked with them in ebg. You just get to farm the other side all day but for me that gets boring. Plus i don't like how they only push with like double the numbers and once it's even they start retreating to smc like they so afraid to die like ever cuz our precious kdr. So many times I'd have 8 or 9 with me see like 9 or 10 on the other side and think easy push but those dudes be backpedaling and already prepared to bounce and pew pew from a mile away even tho I think they would win even more. Now If I downed someone while pushing those vultures would swarm to tag that kill. So you learn to not overextend or you dead as they happily hump between smc and one sides keep run to smc when the other side pushes then pop back out to catch the 1 or 2 dudes that followed to close. They don't yolo anything they don't go try and grab garry on a bl so they don't get those wipes that other servers get to mess up their kdr. It's just them padding the kdr in ebg and tbh if there was a separation of each linked pairs kdr instead of combined Mags kdr would be so high.

 

Tl;dr

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On 7/23/2021 at 8:23 AM, biubiubiu.6312 said:

Crazy Mag Ebg queue 150+ peak time when other 2 servers dont even need to queue all day, other 2 servers dont even have ebg keep all week, surely its 100% fun for Mag.

you just keep making people except AR/Mag quit wvw.

 

I haven't seen any 150+ man queue. Maguuma often has little or no real ebg queue during primetime (reaches 50'ish), the biggest queue at primetime is often on a borderland (except for matchup reset nights when more casual players want to join ebg, like all servers). We often lose all our stuff everyday during our low pop timezone too.

 

This is a computer game where we have simulated fantasy combat action purely for entertainment. It's fun when there's a number balance of resistance, so I don't try to completely dominate the enemy's objectives. We (MaG) suck at tactical warfare, any fair tactical opponent can dominate the score & win. When I was on BG, I loved our matchups against MaG, because MaG is a very hard combat focused opponent, and they will brawl all day & night endlessly (even if you farm them). Tons of action for both teams!

 

But, I can see that a fight focused server vs ktrain server is gonna cause frustration. I have thought about if tiers should have kill count requirements, to avoid really unbalanced combat matchups. But then again, this isn't really a pure combat gamemode, its a capture and hold tactical hybrid gamemode based on warscore. Maybe the warscore is too ppt focused and needs readjusting to give more points to kill count?

 

I'm happy when I see an opponent has lots of numbers around the clock, that's how it should be imo, that means there's gonna be non-stop action in every timezone if the other servers also have the numbers. I feel abit sad for the opposition when we have only 5 people online and a big enemy zerg has nothing to fight. They don't exactly log in to wvw to "not fight the enemy team" (i hope lol).

 

EOTM had roughly the same numbers around the clock when it was new, was great at nonstop action. Nobody cared if they win or lose, because the rewards are basically the same anyway.

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38 minutes ago, hoostrax.7284 said:

 

The EBG queue size is heavily dependent on the link. With ET, it's been fairly small. It was indeed close to 150q with NSP as the link.

 

https://i.imgur.com/n6UDiwJ.png

 

Nice, primetime at reset night should atleast have those kinds of numbers, because of the big drop off in players after the weekend. I remember EU Gandara a few years ago had everything queued, with an ebg queue of like 230+ and the others "only" about 100ish lol (iirc.. think i have a screenshot of that somewer).

 

 

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1 hour ago, ArchonWing.9480 said:

Hmm, no longer involved in this, but let's take a look on gw2stats.

 

Don't really see what the problem is. AR seems to be struggling a little more than expected (maybe a weaker link), and TC's KDR is 0.6 which is pretty good for TC.

If you're referring to the EBG map, that's because most of the TC guilds that run on there aren't fighting on that map this week. They've moved to the BLs because it's more fun to fight AR (and Mag's Link).

Edited by Bristingr.5034
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8 minutes ago, Bristingr.5034 said:

If you're referring to the EBG map, that's because most of the TC guilds that run on there aren't fighting on that map this week. They've moved to the BLs because it's more fun to fight AR (and Mag's Link).

 

No, just the overall KDR. EBG according to wvwintel is 0.39 but just ignoring that. (Note that the numbers will seem slightly off by observation). Also being the smaller  server is just going to result in a lower KDR. But like I said, it's not that horrid otherwise.

 

Oh,. TC is linked to HOD. My condolences. Had them 2 relinks ago and was the worst experience ever.

Edited by ArchonWing.9480
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On 7/23/2021 at 4:10 PM, Shroud.2307 said:

Any other time it rarely goes above 50, with it usually being in the 30's or 40's during prime time NA.

Mag has an extremely active WvW population, but it isn't necessarily large. I've no doubt we'd be mostly stuck in T4 without a link, maybe occasionally getting to T3.

The thing with both Mag and AR is that they have a lot of experienced players that are capable of defending objectives, pushing blobs, and co-ordinating in fights without needing a Commander, where as most of the other servers struggle with this.

 

Yeah, this seems pretty much on point.

 

MaG was a serious T1 server when they came up to fight us (BG) during the first condi meta (during HoT). Of course, back then every class had only like "clean 1 condition, 40s CD" type of oldskool vanilla cleanses, and the burn guards where rampaging around with instant 6k-9kdps burn ticks. Looking away from your monitor for 3-4 seconds and people were getting toasted all over the place & we had almost none using condi builds at the time.

 

We had to desperately rethink our stuff, a bunch of us designing new builds for the team etc. I was a BG frontline guard back then, very exciting stuff. After a while, we managed to slowly & painfully push MaG out of T1, but the ratings showed that MaG where gonna come back very soon!

 

I remember standing around with GoF this time when MaG came back up to T1, we wer all pumped & armed to the teeth, patiently waiting for the prime MaG zerg to show up so we could start the slaughter. The first 40ish zerg were easily defeated, hardly remember them at all, so we assumed MaG must have a real strong force somehwere else and waited for scout reports. And.. it was just strangely quiet... Nothing.

 

The BG veterans were of course _very_ disappointed, but the younger players were prolly busy changing their pants in relief at that point. I said "I think we may have seriously overestimated MaGs strength & their determination to stay T1". Zoren/GoF agreed & we laughed abit, escorted a few yaks, had a party outside bay etc etc. That was the last time I remember MaG was a seriously good T1 contender, it seemed to us that they just kinda lost interest in being there. Fun era though, while it was at full throttle atleast.

Edited by hugeboss.5432
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No it's true.

Mag went to t1 and scared bg into eotm with their burn guards blobs, because they didn't know about group cleansing.

Then bg reformed in eotm and went back to ebg and pushed mag back out of smc and then t1.

The battle was so brutal even the ppters transferred of mag in a hurry.

All that was left was the bitter veterans of the smc massacre in t1.

The memory has been burned into their hearts and heads so deep with hatred, that they have this eternal burning desire to burn down ebg as much as possible, for as long as possible.

They know their enemies will not face them now.

And knowing is half the battle.

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