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Is the current meta complete and utter garbage?


The current meta is complete and utter garbage  

56 members have voted

  1. 1. Revert all balance changes in the last 1.5 years?

    • Yes
      38
    • No
      18


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Maybe ANET should actually make a classic GW2 expansion/server and reverse engineer all of this garbage too.

 

Too many obnoxious mechanics after the expansions, 2015 had the right balance and the best potential for an actual fun game.

 

 

Edited by BlackTruth.6813
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  • Master Ketsu.4569 changed the title to Is the current meta complete and utter garbage?

The patch that still makes me cry

 

June 23 2015

Specializations[edit]

Instead of investing trait points across varying trait lines, you now select up to three different specializations depending on your level. Each specialization offers a variety of traits for you to choose from that give you passive abilities that enhance the way you play. By default, you're given access to a base set of specializations known as core specializations, which you equip by clicking on the left-hand arrow of a specialization slot. Specialization slots unlock at levels 21, 45, and 71. We've taken into account the skills and traits that you had currently selected on your character and made an effort to unlock and equip a build similar to what you had been running prior to this release.

 

 

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GW2 PvP has a lot going for it with the extreme ease to get into compared to other mmo's unfortunately the balance is so frustratingly annoying that it can really affect your mood. I'm not sure why it takes so long to get a few balance changes we're not asking for a lot just some surgical nerfs on a few things. I would think after all this time they could just press a few buttons and change it up I guess it's probably more complicated than one thinks

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Only issues I see right now are Scourge, SA Daredevil, and Protection Holosmith. (Fire Weaver too but it's outdone by Protection Holo rn. Please nerf Magnetic Shield Barrier Values.) 

 

Scourge cuz- well- Scourge. (Low CD, high reward barriers. CCs don't really punish Scourge as hard as it does Core or Reaper.) 

 

Protection Holosmith is around because of the fact SA Daredevil is around, but if you hit both you don't have to worry about either of them after a nerf to both at once.  

 

Otherwise the meta is fine. 

 

Maybe I'm delusional or crazy though.

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21 minutes ago, kybraga.7103 said:

Only issues I see right now are Scourge, SA Daredevil, and Protection Holosmith. (Fire Weaver too but it's outdone by Protection Holo rn. Please nerf Magnetic Shield Barrier Values.) 

 

Scourge cuz- well- Scourge. (Low CD, high reward barriers. CCs don't really punish Scourge as hard as it does Core or Reaper.) 

 

Protection Holosmith is around because of the fact SA Daredevil is around, but if you hit both you don't have to worry about either of them after a nerf to both at once.  

 

Otherwise the meta is fine. 

 

Maybe I'm delusional or crazy though.

 

This is correct.

 

Is the meta garbage? Yes.

 

Is the meta -utter- garbage? no. the balancing direction has just created a problem for every two they've solved so far, with reworks people kind of didn't ask for. There were a lot of good changes, but the bad changes are egregious and overshadowing them. 

 

Also lich needs a hit and warrior needs a buff. 

Edited by Azure The Heartless.3261
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I voted no because dmg needs to go back but also yes in other ways if we went back to pre hot levels of  power creep.

 

Hot created a lot of power creep, but pof exacerbated.

 

Chrono power creep was extreme, as was druid scrapper buffer revenants with herald.

scourge weaver mirage holo def deadeye most def firebrand. Not sure about warrs i know warrs were pretty nuts in the past with their melee dmg but not sure if it was zerker or power core that i was experiencing.

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4 hours ago, Axl.8924 said:

I voted no because dmg needs to go back but also yes in other ways if we went back to pre hot levels of  power creep.

 

Hot created a lot of power creep, but pof exacerbated.

 

Chrono power creep was extreme, as was druid scrapper buffer revenants with herald.

scourge weaver mirage holo def deadeye most def firebrand. Not sure about warrs i know warrs were pretty nuts in the past with their melee dmg but not sure if it was zerker or power core that i was experiencing.

Bruh,

 

You just asked to nerf every class in the game.

That's exactly how we got here.

It's never gonna change lol wow.

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3 minutes ago, Genesis.5169 said:

Bruh,

 

You just asked to nerf every class in the game.

That's exactly how we got here.

It's never gonna change lol wow.

 

I'm not directly asking for a nerf i'm pointing out the problem of power creep is deep it goes to abilities.


They would have to change the way class functions to not create ridiculous power creep.

 

Scourge having access to barriers and boon corrupt on 1 ability is nuts.


This is different than flat out saying X class needs nerf 1 class needs buffed, this saying that the problem itself isn't just asking for buffs and nerfs, which has to do with the fact that classes are created in such a way its flat broken.

 

I think they might need to even overhaul how conditions work in some fashion, because there is def an issue with spamming cc.

 

Look at warriors problems due to having CC tied to dmg, don't you think that design flaw should be fixed and overhauled so they can do good dmg?

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2 hours ago, Axl.8924 said:

 

I'm not directly asking for a nerf i'm pointing out the problem of power creep is deep it goes to abilities.


They would have to change the way class functions to not create ridiculous power creep.

 

Scourge having access to barriers and boon corrupt on 1 ability is nuts.


This is different than flat out saying X class needs nerf 1 class needs buffed, this saying that the problem itself isn't just asking for buffs and nerfs, which has to do with the fact that classes are created in such a way its flat broken.

 

I think they might need to even overhaul how conditions work in some fashion, because there is def an issue with spamming cc.

 

Look at warriors problems due to having CC tied to dmg, don't you think that design flaw should be fixed and overhauled so they can do good dmg?

Yeah okay sure.

I bet you believe underwater combat needs to stay gone too i take it.

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Necromancer

  • Wail of Doom: The legendary warhorn Howler now displays its unique visual casting effect with this skill.
  • Locust Swarm: The legendary warhorn Howler now displays its unique visual casting effect with this skill.

 

yo this is how we get changes from now on, just claim there is a problem with a skin!

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1 hour ago, Stand The Wall.6987 said:

Necromancer

  • Wail of Doom: The legendary warhorn Howler now displays its unique visual casting effect with this skill.
  • Locust Swarm: The legendary warhorn Howler now displays its unique visual casting effect with this skill.

 

yo this is how we get changes from now on, just claim there is a problem with a skin!

 

Fun Fact: The animation looks pretty much identical to before.

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36 minutes ago, Genesis.5169 said:

Because for 8 years all the forums have ever asked for is for things to be removed out of the game due to losing to it before learning how to deal with it.

 

People ask for all sorts of things, and some people here really want GW2 to go back to pre pof era of power creep  and balance out pre scourge.

 

Me: I want scourge to be properly balanced, i want mesmer as a entire class to be balanced out with all illusions so its able to function, and if its a situationw here its either nerf to the ground to make it useless or buff it and it becomes overpowering, then overhaul it so it can be good.

 

I want warrior to be overhauled so that we can see folks happy with berserker and core warr maybe even spellbreaker.

 

I know that its maybe unlikely, but after i saw some improvements to core nec reaper and scourge, then why can't we give similar love and  other things to other classes?

 

All i want is for Anet to correct classes to allow them to be fun without having to nerf into the ground

Edited by Axl.8924
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On 7/26/2021 at 9:56 AM, Sovari.7246 said:

GW2 PvP has a lot going for it with the extreme ease to get into compared to other mmo's unfortunately the balance is so frustratingly annoying that it can really affect your mood. I'm not sure why it takes so long to get a few balance changes we're not asking for a lot just some surgical nerfs on a few things. I would think after all this time they could just press a few buttons and change it up I guess it's probably more complicated than one thinks

pvp is not easy to get into. Put yourself in the shoes of a new player that has never played pvp before, and youll never want to play gw2 ever again after 1 pvp game... yeah its thats bad

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