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Strikes CMs are just another nail in the coffin


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the pursuit of raids has kind of
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ruined the past
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three four years of this game's
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reputation and development
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and why this little announcement on the
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sneak peek
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could be the greatest news of all i mean
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really exciting


...
since raids were introduced with
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heart of thorns in 2015
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six years ago seven years once end of
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dragons out nearly
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since then they've done seven wings
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that's it
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seven but really if you look at those
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seven wings
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only four of the seven that would be the
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first three
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and then the underworld only those four
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were unflinchingly balanced for like a
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hardcore community
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all the others were balanced around a
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much
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lower bar a deliberately lower bar to
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try and grab a larger audience because
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the raiding community in guild wars 2 is
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very small
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and so when they made these wings they
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wanted it to appeal to more people make
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it seem like it's more possible
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and that was a big mistake in my opinion
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and one of many mistakes because what
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that meant
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is that these wings failed to satisfy
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the people who wanted a challenge
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her community had already been waiting
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long stretches of time like
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nine months or more upwards with no
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assurance that new wings would be coming
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in
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only to then just like one shot some of
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the encounters and move on to the point
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that they then quit
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solidifying guild wars 2 status outside
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of mmos as just an easy game and it
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didn't even really convince
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people who weren't raiding to get in on
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it big time because they didn't trust
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that when they're being told it's easier
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or it's balanced to be
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more comfortable that they really had an
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opportunity to get in they weren't
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confident about their gear they weren't
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confident about their builds they
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weren't sure where to where to get a
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group because this game doesn't have a
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sophisticated or robust lfg
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tool these are the things that guild
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wars 2 actually needed to work on to
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improve its infrastructure and grow the
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rating scene
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so it's just shrunk even more and we've
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seen through the entire iceberg saga era
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they didn't do it at all so let's be
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clear i think in an
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ideal world raids guild wars 2's version
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of raids
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are amazing truly the best pve has ever
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been in this game
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my best experiences of pve are by and
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large
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within those raid wings that they've
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released uh in terms of spectacle and
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environment
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and luda narrative and all the rest they
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are fantastic
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the difficulty tuning is nearly always
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what has tripped them up and has never
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really been an adequate or appropriate
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bar
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if arenanet had calibrated especially
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those most recent three wings i would
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say better
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they would still have the reputation as
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being some of the best in the genre
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just that they come out too slowly and
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really other games are more efficient
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at getting them in at a good cadence but
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we don't live in that ideal world
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we live in the world where the studio
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prioritizes open world maps over raids
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and masteries over raids and story
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instances
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overrate and meta events over raids
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instead
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we live in a world where half the studio
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seems to be making mobile games or
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pitches for the june ip
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or whatever else is going on since raids
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came out in heart of thorns
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there hasn't been a permanent fixture of
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like a raiding team raiding teams are
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quietly shuffled away in the background
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to work on other stuff
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we haven't had that expectation of new
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ones coming since what the first three i
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think we knew there were going to be
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three
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coming out in what 2015 ever since then
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it's just been
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are we lucky enough to get a raid who
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knows maybe today their announcement
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maybe they won't for another six months
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so we're in a chicken and an egg
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situation as far as raids are currently
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where there's basically no sizable
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community what exists is pathetically
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small
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very easy to ignore and so they don't
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make the content for that tiny community
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so the community shrinks further and we
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spiral downwards

 


Relevant.
Edited by Infusion.7149
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4 minutes ago, Killthehealersffs.8940 said:

It will do the secondary job , progression

 

(brw how much gold cost , selling Raid Run ?)

Progression in what way? Adding kp so easymode can be gatekept as people claim normal raids are?

 

I have no idea how much raids cost, never bought or sold raids.

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7 hours ago, yann.1946 said:

Progression in what way? Adding kp so easymode can be gatekept as people claim normal raids are?

 

I have no idea how much raids cost, never bought or sold raids.

Progress from day for Legendary Gear

It will be completed in 1 year .

If you collect , somehow 250 LI (playing with guild-friend?)  you can join LFG/hardmode  , in order to complete the set in 3 Months .

If Hardcore people demand another killproof or title , then the casuals will be playing for the rest of the yeat in easy mode

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1 hour ago, Killthehealersffs.8940 said:

Progress from day for Legendary Gear

It will be completed in 1 year .

If you collect , somehow 250 LI (playing with guild-friend?)  you can join LFG/hardmode  , in order to complete the set in 3 Months .

If Hardcore people demand another killproof or title , then the casuals will be playing for the rest of the yeat in easy mode

 

Yes you can join the squad ping your li then get the kick after first wipe or gg depending how badly you do your jobb.

 

A decent commander can see if your kittening up mate.

Edited by Linken.6345
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7 hours ago, Linken.6345 said:

 

Yes you can join the squad ping your li then get the kick after first wipe or gg depending how badly you do your jobb.

 

A decent commander can see if your kittening up mate.

LI will most likely just not be used as KP ik easy mode gave kp

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13 hours ago, Killthehealersffs.8940 said:

I want to try that content

I want a chance

But some1 is blocking my way 🙂

yes yourself and only yourself is blocking you from doing raid, it's pretty easy to start raid right now even with 0LI. But instead you chose just to blame others for your failure

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3 hours ago, Fangoth.4503 said:

well in that case there is no need for the leg armor being on a raid easymode 🤔

Why? PvE is not PvP. PvP having their armor sets on PvP easymode is in no way relevant for PvE players.

 

3 hours ago, Fangoth.4503 said:

anyhow they might make an openworld one at some point will fix that issue ☺️

Yes, that's another way to fix that issue. So far however there's no fix of any kind forthcoming yet.

Edited by Astralporing.1957
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10 hours ago, Fangoth.4503 said:

yes yourself and only yourself is blocking you from doing raid, it's pretty easy to start raid right now even with 0LI. But instead you chose just to blame others for your failure

Why are so overprotected for having an easy mode that offer a longterm reward ?

You  are the one that need more raid participation to justifie new Raids 😛

The casual dont needthem

 

(every next week , the rewards and difficulty should be doubled . It will remove the gold inflation by 70%)

 

Edited by Killthehealersffs.8940
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1 minute ago, Killthehealersffs.8940 said:

Why are so overprotected for having an easy mode that offer a longterm reward ?

You  are the one that need more raid participation to justifie new Raids 😛

 

Yea and how do it justify to make new raids if people are doing the old first 4 for 5 months just for the reward and then leaves?

 

What should justify new raids is how long the people keep doing the same raids week after week.

Thats a good roi right there, how long do people stay on the same living world map week after week spaning years yea not many if any do that.

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7 hours ago, Linken.6345 said:

Yea and how do it justify to make new raids if people are doing the old first 4 for 5 months just for the reward and then leaves?

 

What should justify new raids is how long the people keep doing the same raids week after week.

Thats a good roi right there, how long do people stay on the same living world map week after week spaning years yea not many if any do that.

If those people are playing once per week and for the next 6 days goes into the forums and saying : " its you fault for not trying enought to be accepted into Raids" , what is good about keeping those people around ?:P

 

At some point you will allienate a huge of the part community and if something goes wrong you cant  get their support for something

Edited by Killthehealersffs.8940
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1 hour ago, Astralporing.1957 said:

Why? PvE is not PvP. PvP having their armor sets on PvP easymode is in no way relevant for PvE players.

Then ask to have one in openworld, having one in raid is also irrelevant for openworld players
considering raid and openworld the same is as wrong as considering pvp and openworld the same.

🙃

 

1 hour ago, Killthehealersffs.8940 said:

Why are so overprotected for having an easy mode that offer a longterm reward ?

You  are the one that need more raid participation to justifie new Raids 😛

The casual dont needthem

 

(every next week , the rewards and difficulty should be doubled . It will remove the gold inflation by 70%)

Why do you want reward without playing the game?
making raid low quality to get more participation and with more useless raid further down the line isn't an improvement. participation is fine, those that want to play it can, i can accept that not everyone enjoy this gamemode unlike all these player that say raiders are toxic just to justify that they are not made for raid.
legendary armor is in no way an asset to the gamemode. it might bring two new good raider for 100 player dragged into sothing they dont enjoy making it harder for everyone

 

52 minutes ago, Killthehealersffs.8940 said:

If those people are playing once per week and for the next 6 days goes into the forums and saying : " its you fault for not trying enought to be accepted into Raids" , what is good about keeping those people around ?:P

 

At some point you will allienate a huge of the part community and if something goes wrong you cant  get their support for something

There is no point trying to keep player in a gamemode they don't like. you play what you enjoy, being forced to do something you don't like lead to afk player in wvw, bot in pvp, clueless player in raid. it causes more problem than anything.
yes a huge part is kept outside but it's also the part that does't enjoy this content so a win/win situation

Edited by Fangoth.4503
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7 hours ago, Fangoth.4503 said:

Then ask to have one in openworld, having one in raid is also irrelevant for openworld players

 

Why do you want reward without playing the game?
making raid low quality to get more participation and with more useless raid further down the line isn't an improvement. participation is fine, those that want to play it can, i can accept that not everyone enjoy this gamemode unlike all these player that say raiders are toxic just to justify that they are not made for raid.
legendary armor is in no way an asset to the gamemode. it might bring two new good raider for 100 player dragged into sothing they dont enjoy making it harder for everyone

 

There is no point trying to keep player in a gamemode they don't like. you play what you enjoy, being forced to do something you don't like lead to afk player in wvw, bot in pvp, clueless player in raid. it causes more problem than anything.
yes a huge part is kept outside but it's also the part that does't enjoy this content so a win/win situation

Or an easy mode is an introduction to show the mechanics and not force people to "loose the mystery-magic" by looking up the encounter first on youtuvbe and then doing so .

 

If the problem is people wont play with  other , because they do low amountof dps , why not create a "mod" that automate the roation process , stop at dodge and resume at auto attack ?

That why they will focus in surviving and have a blast looking the enviroment .And not some1 else breathing in their necsabout low dps

Its like those guys with automatic scooter ( cought* Peugeot Streetfight II 50cc -silver ) that enjoy the Wind (dust from other viacles) without the hassle of changing gear

 
 
 
 
 
 
 

 

Edited by Killthehealersffs.8940
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3 minutes ago, Killthehealersffs.8940 said:

Or an easy mode is an introduction to show the mechanics and not force people to "loose the mystery-magic" by looking up the encounter first on youtuvbe and then doing so .

 

If the problem is people wont play with  other , because they do low amountof dps , why not create a "mod" that automate the roation process , stop at dodge and resume at auto attack ?

That why they will focus in surviving and have a blast looking the enviroment

Its like those guys with automatic scooter ( cought* Peugeot Streetfight II 50cc) that enjoy the Wind (dust from other viacles) without the hassle

lmao, so much for saving mode or w/e, when you just want an autoclicker/autoplay/idle type of mode for rewards. 🙃 Wrong game genre, buddy.

 

Edited by Sobx.1758
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7 hours ago, Sobx.1758 said:

lmao, so much for saving mode or w/e, when you just want an autoclicker/autoplay/idle type of mode for rewards. 🙃 Wrong game genre, buddy.

 

Lets create a n easy mode so they learn and offer them progression/reward 😛

How many people are doing Raids and want more on the Forums? Can you fill a small boat ?:P

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5 minutes ago, Killthehealersffs.8940 said:

Lets create a n easy mode so they learn

Yes

 

Quote

and offer them progression/reward 😛

Sure, there can be some rewards, never had a problem with that. But lower than normal (because scaling with difficulty isn't new and is absolutely logical/understandable) and no LI. I don't see the problem. Learn the mode and play it how it's intended to be played. Complete the content for the rewards. Not a new concept. Perfectly good concept. 🙂 

 

Quote

How many people are doing Raids and want more on the Forums? Can you fill a small boat ?:P

Irrelevant, just giving out armor because you pretty much want to bot through the content with 4 healers doesn't save raids or increase the playerbase, so stop pretending 🙂 

And if you don't want to get better for the rewards that don't lock you out of any content in the game, then stick to the ascended gear, everyone's fine with it.

 

Edited by Sobx.1758
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5 minutes ago, Killthehealersffs.8940 said:

Or an easy mode is an introduction to show the mechanics and not force people to "loose the mystery-magic" by looking up the encounter first on youtuvbe and then doing so .

there is no guide on release, just be on time ☺️

 

5 minutes ago, Killthehealersffs.8940 said:

If the problem is people wont play with  other , because they do low amountof dps , why not create a "mod" that automate the roation process , stop at dodge and resume at auto attack ?

Last time i checked bot are against ToS. and if you need to have the computer playing for you what's the point playing at all?
Additionally people are kicket when they do subobtimal damage which is doing less damage that just auto attacking with correct gear and traits.

 

9 minutes ago, Killthehealersffs.8940 said:

That why they will focus in surviving and have a blast looking the enviroment

then just don't do raid and enjoy the content made for you 🙃

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12 minutes ago, Killthehealersffs.8940 said:

Or an easy mode is an introduction to show the mechanics and not force people to "loose the mystery-magic" by looking up the encounter first on youtuvbe and then doing so .

Ah and for the weird "mystery-magic" thing -literally create your own training run for raids, get everyone in and then start the encounters without explaining anything. There's your "release period of mystery magic". Unless... that's not REALLY what you want here, eh? 🙄 

 

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7 hours ago, Sobx.1758 said:

Yes

 

Sure, there can be some rewards, never had a problem with that. But lower than normal (because scaling with difficulty isn't new and is absolutely logical/understandable) and no LI. I don't see the problem. Learn the mode and play it how it's intended to be played. Complete the content for the rewards. Not a new concept. Perfectly good concept. 🙂 

 

Irrelevant, just giving out armor because you pretty much want to bot through the content with 4 healers doesn't save raids or increase the playerbase, so stop pretending 🙂 

And if you don't want to get better for the rewards that don't lock you out of any content in the game, then stick to the ascended gear, everyone's fine with it.

 

Yes to LI ,they need progression to stay , otherwise offer the same gold 😛

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7 hours ago, Sobx.1758 said:

Ah and for the weird "mystery-magic" thing -literally create your own training run for raids, get everyone in and then start the encounters without explaining anything. There's your "release period of mystery magic". Unless... that's not REALLY what you want here, eh? 🙄 

 

Ofc

You seem to have time to argue with me , but you dont offer me a party inv

I understand , some1 else must teach me 😛

Edited by Killthehealersffs.8940
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2 minutes ago, Killthehealersffs.8940 said:

Ofc

You seem to have time to argue with me , but you dont offer me a party inv

I understand , some1 else must teach me 😛

Or it's quite obvious that you don't want to learn raid but just get your li and yeah no one want waste their time helping player in that mindset if they can instead help player that actually want to play the content 😅

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7 hours ago, Fangoth.4503 said:

Or it's quite obvious that you don't want to learn raid but just get your li and yeah no one want waste their time helping player in that mindset if they can instead help player that actually want to play the content 😅

I want Li  , you want Raid participation .

Otherwise lets restart this whole deal and leave Raids alone , like dungeon  😛

Edited by Killthehealersffs.8940
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