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Resquest to redesign 3rd generation of legendaries


Should Anet redesign 3rd generation of legendaries?  

122 members have voted

  1. 1. Should Anet redesign 3rd generation of legendaries?

    • Yes
      42
    • No
      80


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I feel almost of all players dont like the fact of 3rd generation legendaries are all Aurene skins wich look completely lazy and uninspired. Do they really dont have any ideas for new legendaries?

They are on time to redesign the new set of legendaries to make them a unique skin per weapon.

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11 minutes ago, Danikat.8537 said:

I didn't realise Anet had shown them already. I heard there was a clip of the greatsword in the livestream but that was it.

 

There were sketches of a variety of them before the in-game footage. You should be able to pause the video and check them out. Apart from the colors and effects, they do look like copies of skins we have seen a million times before in Black Lion sets and elsewhere.

 

I was hoping for a beautiful traditional Asian design for each of the weapons (especially the blades), but no such luck. :classic_sad:

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23 minutes ago, Danikat.8537 said:

I didn't realise Anet had shown them already. I heard there was a clip of the greatsword in the livestream but that was it. Do you know where I can see what the rest of them look like? (It's kind of hard to know what I think of them without having seen them.)

 

Here is the part from the live stream where they show the concept art for some of them and the greatsword in game:

 

https://www.youtube.com/watch?v=ilt8HPmPWnU&t=2234s

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No remakes, instead gen 4 leges.

Milk got spilled. There's no point trying to lick it off the floor and call it a day with half @ssed solution that pleases no one.

Instead start work on gen 4 leges, that will be actual leges - like gen 2 ones. While there were some utter failures (Claw of Khan-Ur) gen 2 had a lot of awesome entries. Xiuquatl, The Shining Blade, Binding of Ipos, Chuka and Chumpawat, Pharus, to name a few.

There are still a lot of legendary weapon themes that need being done:
 

  1. A serious, non "disco-inferno" pistol (think robocop gun, but with effects, the guild one is just a skin)
  2. A dagger that is not Incinirator (let's all agree Claw of Khan Ur didn't happen).
  3. A mechanical, compound longbow (think Rambo 3 bow)
  4. A dark necromancer friendly bladed weapon (sword, gs, axe..anything!)
  5. A serious shield that does not scream "I'm a guardian"
  6. A hammer that this time around will focus on delivering feeling of powerful impacts.
  7. Hi-tech staff that can also fit daredevils well. Something between battle staff and techno-mage one.
Edited by ZeftheWicked.3076
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  • 5 months later...

black lion weps like the shimmering series look way more legendary.  

 

My personal opinion... every legendary wep should be unique.

If all of them look the same, it does not feel very special...

You just made an expansion based on an Asian theme, shouldn't at least some of the g3 legendries be Asian themed?

The Aurene based design is nice... for 1 of the 16 legendary weapons, not ALL of them.

 

shiro wouldn't be happy

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On 7/29/2021 at 5:11 PM, ZeftheWicked.3076 said:

While there were some utter failures (Claw of Khan-Ur)

Excuse me, but claw of khan-ur is very awesome legendary dagger and it's the gen2 that got me closest to actually craft it! (got first two tiers of precursor, which is way more than I bothered with any other gen2 - Shining Blade nearly got me working on it, and then I have seen sheer amount of elder wood and mithrill needed to craft and I abandoned the idea).

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7 minutes ago, The Boz.2038 said:

So did you all miss the "there will be entire suites of gen3 legendary skins" news? One theme per dragon confirmed so far, possibly more themes hinted at, and all linked to the same weapon?

Well to be fair I think the info about those other skins for aurene set was released after most of this thread was actually written? 5 month necro happened in here after all 😉

Also I suppose that more sets will not make people who are opposed to whole idea of legendary weapon set any less complaining. Basically more of what they already hate just tackled in non-standard manner.

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I like the new direction. I like that I don’t have to win the roll of the dice on whether the one design for the weapon my character wields will actually be one I like and fit the established look of my character. I like that one legendary can be adapted to several looks to fit my various characters who wield it without transmuting it into a non-legendary skin. I like that if I create two different legendary weapons I have the option of matching them.

As long as they keep developing new legendary weapons, this legendary set concept is a QOL increase for the players.

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6 hours ago, The Boz.2038 said:

So did you all miss the "there will be entire suites of gen3 legendary skins" news? One theme per dragon confirmed so far, possibly more themes hinted at, and all linked to the same weapon?

Entire recolored sets? How exciting and innovative. I still would rather have unique skins rather than one crappy BLTC weapon set  plastered across 16 weapons with bunch of recolors.

Want to raise your game? Make a set of legies that you can dye instead of adding 5/6 recolors of the same exact skin.

Edited by Krzysztof.5973
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3 minutes ago, Krzysztof.5973 said:

Entire recolored sets? How exciting and innovative. I still would rather have unique skins rather than one crappy BLTC weapon set  plastered across 16 weapons with bunch of recolors.

Want to raise your game? Make a set of legies that you can dye instead of adding 5/6 recolors of the same exact skin.

Didn't anet say, it was not possible to dye weapons? Also, weapons crafted from elder dragon energy should be legendary, cause... you know... Elder dragon essence

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1 minute ago, Krzysztof.5973 said:

Entire recolored sets? How exciting and innovative. I still would rather have unique skins rather than one crappy BLTC weapon set  plastered across 16 weapons with bunch of recolors.

Besides the fact that it is a set of all (non-water) weapons, what makes it a BLTC set instead of a legendary?

There are some BLTC sets that I find way better looking than many of the gen 1 and gen 2 legendaries. What we've seen of the new prismatic legendaries also look better than many to me.

Or is it solely that you can make one of any weapon?

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15 minutes ago, Gibson.4036 said:

Besides the fact that it is a set of all (non-water) weapons, what makes it a BLTC set instead of a legendary?

There are some BLTC sets that I find way better looking than many of the gen 1 and gen 2 legendaries. What we've seen of the new prismatic legendaries also look better than many to me.

Or is it solely that you can make one of any weapon?

Over-the-top skin with special effect makes a weapon legendary. What makes new gen legendary? Unique skin for every type of weapon. What if somebody does not like the design of a hammer of upcoming gen3? Well too bad, all of them will look the same so you end up not liking entire set of 16 weapons instead of just one weapon. Why personally detest this new gen3 is the looks of recently added skins for gems. They could easily make better legendary weapons than ... whatever we are getting.

If legendary weapons were never about looks, why don't we have skinless versions in the game?

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2 hours ago, Gibson.4036 said:

I like the new direction. I like that I don’t have to win the roll of the dice on whether the one design for the weapon my character wields will actually be one I like and fit the established look of my character.

In a way, that's still true. The upside is you will now have more than one roll. The downside is that if those rolls will fail for one weapon in the set, it will fail for all of them.

 

 

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4 minutes ago, Krzysztof.5973 said:

Over-the-top skin with special effect makes a weapon legendary. What makes new gen legendary? Unique skin for every type of weapon. What if somebody does not like the design of a hammer of upcoming gen3? Well too bad, all of them will look the same so you end up not liking entire set of 16 weapons instead of just one weapon. Why personally detest this new gen3 is the looks of recently added skins for gems. They could easily make better legendary weapons than ... whatever we are getting.

If legendary weapons were never about looks, why don't we have skinless versions in the game?

But under the old system, with each legendary unique, if you didn't like the design of the hammer, you'd still be in the same place.

This time, you'll have six (maybe seven depending on whether Aurene ends up absorbing Bubbles' magic) possible textures and special effects, though the models are the same.

I'm not sure where your last question from. Yes, they're very much about looks. I'd count what we've seen of the new legendaries as equal or better in appearance than the majority of Gen 1 and many of Gen 2.

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20 minutes ago, Gibson.4036 said:

But under the old system, with each legendary unique, if you didn't like the design of the hammer, you'd still be in the same place.

This time, you'll have six (maybe seven depending on whether Aurene ends up absorbing Bubbles' magic) possible textures and special effects, though the models are the same.

I'm not sure where your last question from. Yes, they're very much about looks. I'd count what we've seen of the new legendaries as equal or better in appearance than the majority of Gen 1 and many of Gen 2.

If you don't like how the hammer looks in gen3 you might possibly make some other weapon. But if all of them look the same, you will also reject the other 15 weapons that are left. That is the issue. 

Edited by Krzysztof.5973
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4 hours ago, Astralporing.1957 said:

In a way, that's still true. The upside is you will now have more than one roll. The downside is that if those rolls will fail for one weapon in the set, it will fail for all of them.

 

 

Granted. If someone hates all five looks, they're out of luck.

I guess as someone who dislikes many of the gen 1 and gen 2 designs, and can't see using several of the ones I like on any of the characters I have, the odds seem much better this way.

Some of whether this new direction will work is very dependent on whether this is the last legendary for the next three to five years, or whether they'll release all the variant skins for this legendary this year and get busy making a new set to release next year.

There's the potential for quite a bit more rolls over the same time it would have taken them to turn out another 16 unique weapons with unique paths to get them.

Edited by Gibson.4036
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