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Bring Gw2 to Stadia/cloud gaming - play anywhere


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Bring GW2 to cloud gaming; it's here and it's next generation. Cloud gaming gives more options for game play. PC gaming rigs are still viable and it's just another alternative to the experience.

 

To be able to play GW2 in a mobile screen, with game a controller, would be transformative.

 

As for the drawbacks, those only apply to cloud gaming. These can be avoided by still running the native version. This is about opening up the game in more places. As cloud gaming advances, these shortcomings will get addressed. 

Edited by Maestria of Strat.2974
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Just like with consoles the requirement to get updates approved before they're released might be a problem. Elder Scrolls Online had to reduce PC updates to a similar schedule to the console version when they released on Stadia because they needed time to get each update approved, even for bug fixes.

 

Also at least one person has posted here about already playing GW2 on their phone and several people use controllers (although I think that's on PC) so I'm not sure they need Stadia to do it.

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You can currently play GW2 via Nvidia Geforce Now (it's a passable experience — decent graphics and pretty responsive, but you'll get tearing and misleading "maybe your connection is bad!!" popups any time the game would massively frame-drop running on a local machine).

 

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On 7/31/2021 at 6:33 PM, Goettel.4389 said:

So far, cloud gaming seems to be a dodo, so I wouldn't hold my breath.


Lets hope so.

Obvious technical and industrial problems aside the idea of not owning all of my games, and only being able to play them when a company deems it "profitable" to have them available or when a bunch of servers are functioning adequately enough really doesn't inspire anything other than sheer dread to me.

MMO's are the only games i'm willing to invest in when it comes to limited availability and even then I am extremely picky about which ones i'm willing to invest in.

But when single player games can no longer be bought and physically owned and must instead be rented and streamed.. while someday they will just poof out of existence because it's no longer "profitable" to keep them live..
Yeah that's the day I stop paying for games and supporting the industry.

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  • 2 weeks later...

Awful alot of  negative comments about Stadia from people who obviously don't know what they are talking about. First thing first is cloud gaming is here to stay, bad mouthing it isn't going make it go away. Secondly Stadia isn't dead, it merely decided to refocus it's priority in getting more publishers involved instead of spending resources in making exclusive games. Which if you know anything about Google's philosophy, they don't like exclusivity.

 

In regards to performance, Elder Scrolls Online is available to play on Stadia, it runs smoothly with no hiccups. It supports crossplay with PC versions.  As far as gamepad controls there are plenty of buttons along with a combination of buttons to utilize all the abilities available in ESO. I have no doubt the same can be accomplished with GW2 controls. Furthmore Stadia is playable on PCs like Chromebooks (with mouse) which do not have the hardware or OS to play any AAA game....unless it's cloud-based. Lastly I can play ESO on my Android-based phone or tablet using on-screen controls. All these things are accomplishable and something ArenaNet should be seriously considering to help prolong the life of GW2.

 

Any doubters, I suggest you go try ESO on Stadia app to see the potential of what GW2 can do.

Edited by Craywulf.5793
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No.

Also: "iT's TrAnSfOrMaTiVe!!! ZOMG!!!!!" isn't a good argument by itself. It would be transformative to turn the game into a pinball simulator, it would be transformative to exchange every character with a cactus, it would be transformative to abandon the game in favor of GW2 flavored pachinko machines. I know I know, gaming is art and art is gaming but if you want to be transformative in an artsy kinda way I wouldn't pair it with the suggestion of being able to play the game on the toilet. Much wow! Very mobile! Yes!

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4 hours ago, Craywulf.5793 said:

In regards to performance, Elder Scrolls Online is available to play on Stadia, it runs smoothly with no hiccups. It supports crossplay with PC versions. 

 

LOL, ESO has the worst performance of any alleged AAA MMORPG I've ever played, their forum has had constant threads about how Cyrodil is unplayable (especially in primetime), streamers rage quit over the performance with skills not going off, attacks hitting them mid dodge roll, etc.

 

And what a surprise, I look at recent posts on their forum and just 20 minutes ago we had this beauty (https://forums.elderscrollsonline.com/en/discussion/583670/another-disgraceful-night-in-cyrodiil)  with some of the what people were saying in chat in Cyrodil tonight about the "performance". 

 

And the really laughable thing is that is after a year of "performance" updates that were supposed to address the laughably poor performance in the game. Not to mention that this is with population caps in Cyrodil at less than a third of what they were at launch.

 

As for Stadia, a large part of why that performance dropped was when they updated the game for Stadia they moved a bunch of things that were client side to server side to accommodate it.

 

GW2 does not need that garbage.

 

Edited by zinkz.7045
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Biggest thing this game can do for it's population is optimize it, and then optimize it again. Afterwards, do the Steam release with a big advertising push. The optimization is necessary though or else you won't be able to keep half your new audience when their computers get set on fire from loading Lion's Arch lol

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22 minutes ago, Kalocin.5982 said:

Biggest thing this game can do for it's population is optimize it, and then optimize it again. Afterwards, do the Steam release with a big advertising push. The optimization is necessary though or else you won't be able to keep half your new audience when their computers get set on fire from loading Lion's Arch lol

I truly hope they do this because EoD will be bringing in tons of interest, you have to have a good experience to stick it out, and one of the most critical things i hear about gw2 isnt game play, its about the engine. So many people i know are turned off because they say its 2020 w/e why is that game still running old engine and graphics. Its a fact of life people assume the worst when a game does not upgrade over its lifespan.

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10 hours ago, Craywulf.5793 said:

Awful alot of  negative comments about Stadia from people who obviously don't know what they are talking about. First thing first is cloud gaming is here to stay, bad mouthing it isn't going make it go away. Secondly Stadia isn't dead, it merely decided to refocus it's priority in getting more publishers involved instead of spending resources in making exclusive games. Which if you know anything about Google's philosophy, they don't like exclusivity.

 

In regards to performance, Elder Scrolls Online is available to play on Stadia, it runs smoothly with no hiccups. It supports crossplay with PC versions.  As far as gamepad controls there are plenty of buttons along with a combination of buttons to utilize all the abilities available in ESO. I have no doubt the same can be accomplished with GW2 controls. Furthmore Stadia is playable on PCs like Chromebooks (with mouse) which do not have the hardware or OS to play any AAA game....unless it's cloud-based. Lastly I can play ESO on my Android-based phone or tablet using on-screen controls. All these things are accomplishable and something ArenaNet should be seriously considering to help prolong the life of GW2.

 

Any doubters, I suggest you go try ESO on Stadia app to see the potential of what GW2 can do.

 

stadia is dead, they didn't kill off their exclusive first  party studios because they don't like exclusives (quite the contrary) but because they don't know what they're doing. It has the worst payment model, rarely can a game reach their claimed 4k 60 fps, almost nobody plays stadia for a reason.

 

it's garbage, dead garbage. Anet rightly ignores garbage.

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