Grand Marshal.4098 Posted August 2, 2021 Share Posted August 2, 2021 Since we had the talk on eviscerate and other core Bursts, thinking how decapitate removes the leap from axe but skull grinder gains a small leap, it's natural to ask for a proper leap finisher of at least 300 range on Mace primal burst. The trade off is there. Eviscerate from leap to decapitate. Skull crack from melee to skull grinder leap. No idea why the leap animation is there with no leap finisher and better range. Classic bs. I think we've said it in the Omnibus tho. Just wanted quick opinions. 2 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 2, 2021 Share Posted August 2, 2021 We were asking for the inverse, to add a leap to Skull Crack. Eviscerate->Decapitate really was a trade in spam DPS for losing the leap. Skull Crack-> Skull Grinder is a trade from a long duration stun to a daze+several condis along with a leap. Skull Grinder offers more DPS, and a blind. Skull Crack is just a long stun. If anything Skull Crack needs a buff not Skull Grinder. Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted August 3, 2021 Author Share Posted August 3, 2021 2 hours ago, Lan Deathrider.5910 said: We were asking for the inverse, to add a leap to Skull Crack. Eviscerate->Decapitate really was a trade in spam DPS for losing the leap. Skull Crack-> Skull Grinder is a trade from a long duration stun to a daze+several condis along with a leap. Skull Grinder offers more DPS, and a blind. Skull Crack is just a long stun. If anything Skull Crack needs a buff not Skull Grinder. lets buff both then into proper leaps 😀 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 3, 2021 Share Posted August 3, 2021 5 minutes ago, Grand Marshal.4098 said: lets buff both then into proper leaps 😀 Deal, now bribe CMC with cookies. Link to comment Share on other sites More sharing options...
Vancho.8750 Posted August 6, 2021 Share Posted August 6, 2021 While are we at it why is Arc divider not a Whirl finisher, you are spinning there like a bayblade but its somehow not a finisher. 1 Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 6, 2021 Share Posted August 6, 2021 16 minutes ago, Vancho.8750 said: While are we at it why is Arc divider not a Whirl finisher, you are spinning there like a bayblade but its somehow not a finisher. 'Balance' Link to comment Share on other sites More sharing options...
Vancho.8750 Posted August 6, 2021 Share Posted August 6, 2021 Just now, Lan Deathrider.5910 said: 'Balance' But Zerker is useless in PVP and I don't think anyone would care if warrior hitting 3 stack of burn while spinning at a boss. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 6, 2021 Share Posted August 6, 2021 41 minutes ago, Vancho.8750 said: But Zerker is useless in PVP and I don't think anyone would care if warrior hitting 3 stack of burn while spinning at a boss. And there is your 'balance' Link to comment Share on other sites More sharing options...
Grand Marshal.4098 Posted August 7, 2021 Author Share Posted August 7, 2021 Also another idea. If they don't want to address kitten with warrior, then let's cheese it a bit. Make the burst of Berserk Mod unblockables like full counter. Instant viability added to Zerker. Wouldn't mind a daze for enemies around the Berserker either. 😈 Link to comment Share on other sites More sharing options...
Vancho.8750 Posted August 7, 2021 Share Posted August 7, 2021 47 minutes ago, Grand Marshal.4098 said: Also another idea. If they don't want to address kitten with warrior, then let's cheese it a bit. Make the burst of Berserk Mod unblockables like full counter. Instant viability added to Zerker. Wouldn't mind a daze for enemies around the Berserker either. 😈 Bloody Roar had taunt on it before, but I think it should have had fear, why did they make it just boring +% damage thing, like why the kitten do they remove stuff from it, it is a grandmaster. The kittening big reworks that nerfed the kitten out of traits that was supposed to be rolled on everything then dropped and who ever got it first got kittened. No vision , no intention throw kitten till it sticks, if not forget about it. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted August 7, 2021 Share Posted August 7, 2021 On 8/2/2021 at 2:52 PM, Lan Deathrider.5910 said: We were asking for the inverse, to add a leap to Skull Crack. Eviscerate->Decapitate really was a trade in spam DPS for losing the leap. Skull Crack-> Skull Grinder is a trade from a long duration stun to a daze+several condis along with a leap. Skull Grinder offers more DPS, and a blind. Skull Crack is just a long stun. If anything Skull Crack needs a buff not Skull Grinder. WHY NOT BOTH? Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted August 7, 2021 Share Posted August 7, 2021 1 hour ago, TheBravery.9615 said: WHY NOT BOTH? I mean, I won't complain. Link to comment Share on other sites More sharing options...
TugboatSteve.3607 Posted August 11, 2021 Share Posted August 11, 2021 Honestly, I'd rater see Skull Crack not be pure butthole. I use berserker specifically because it makes bursts like Skull Crack usable. It literally does everything that Skull Crack needs to not be awful. Also, Decapitate has some range to it. 300, in fact. It seems to me it's not pure melee range, and it doesn't have as obvious of a tell as Eviscerate. Eviscerate seems extremely easy to dodge or interrupt because of the obvious windup. The leap range from Eviscerate is 300, which means it's the same as Decapitate. Link to comment Share on other sites More sharing options...
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