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[FIXED][BUG] Scourge has 2 different trait bugs that are boosting its damage.


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https://www.youtube.com/watch?v=dnUiBHGak08

Explained more thoroughly in the video, but there are 2 separate bugs with Dhuumfire and Demonic Lore right now.

 

Demonic Lore:

Whenever an additional scourge player procs their demonic lore trait, the 3s demonic lore ICD is reset for all other scourges. As long as another scourge applies torment in some way between two of your applications, both of your torment skills will add a stack of burning, even if your two attacks are within 3 seconds of each other. With multiple scourges attacking a single target, this effectively eliminates the demonic lore ICD entirely for all players.
 

Dhuumfire:

If multiple shade skills are used simultaneously, a stack of burning procs on every shade skill, seemingly ignoring the 1 second ICD. The key to this is in how the ICD is tracked: when a scourge procs Dhuumfire, a hidden buff is applied to the player with a 1 second duration that, if present, prevents any subsequent shade skill from proccing Dhuumfire. After the buff expires, the next shade skill procs burning and re-applies the buff to the player. However, this buff is applied to the player 30-50ms after the shade skill is used and conditions are placed on the target. This means that, if multiple shade skills are used in this small window, before the hidden buff is applied to the player, they each add a stack of burning, as there is no buff present on the player yet preventing the Dhuumfire proc.
 

Edited by bean.1497
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  • 2 weeks later...
  • bean.1497 changed the title to [FIXED][BUG] Scourge has 2 different trait bugs that are boosting its damage.

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