FreshF.5793 Posted August 4, 2021 Share Posted August 4, 2021 Hi guys, hi ArenaNet, I would suggest you reduce the cooldown of some traits: E.g. Warrior: Defense-Traitline → "Defy Pain" with Stunbreak and 2 secs no power damage taken. Same goes with → "Last Stand" which procs when disabled and give stability and You don't get hit by criticals for about 5 secs These passive Skills could be activated without their purpose being fullfilled. For example beeing hit when the own hp are lower than 50%, but I am not stunned. Consequence is waiting 5 minutes which is making the trait for half of the game (about 10 mins) useless. My suggestion is lowering the cooldown to 60s again. Additionally you could reduce the cooldowns of the stances with one of the 2 traits. Alternatively you could add resolution to stances. In a condi scourge meta the warrior is fairly underperforming in pvp. I do not see them ofter. Though I like to play warrior. Biggest point for me though is the 300s cooldown of the two traits in the Defense-Traitline. Please reduce them. Thanks a lot and have a nice day ❤️ 2 1 Link to comment Share on other sites More sharing options...
FreshF.5793 Posted August 4, 2021 Author Share Posted August 4, 2021 48 minutes ago, FreshF.5793 said: Hi guys, hi ArenaNet, I would suggest you reduce the cooldown of some traits: E.g. Warrior: Defense-Traitline → "Defy Pain" with Stunbreak and 2 secs no power damage taken. Same goes with → "Last Stand" which procs when disabled and give stability and You don't get hit by criticals for about 5 secs These passive Skills could be activated without their purpose being fullfilled. For example beeing hit when the own hp are lower than 50%, but I am not stunned. Consequence is waiting 5 minutes which is making the trait for half of the game (about 10 mins) useless. My suggestion is lowering the cooldown to 60s again. Additionally you could reduce the cooldowns of the stances with one of the 2 traits. Alternatively you could add resolution to stances. In a condi scourge meta the warrior is fairly underperforming in pvp. I do not see them ofter. Though I like to play warrior. Biggest point for me though is the 300s cooldown of the two traits in the Defense-Traitline. Please reduce them. Thanks a lot and have a nice day ❤️ For example this skill has a 5 minute cooldown in PvP : https://wiki.guildwars2.com/wiki/Lesser_Endure_Pain Link to comment Share on other sites More sharing options...
Eloid.4569 Posted August 4, 2021 Share Posted August 4, 2021 There is one of the biggest problem of this game, when they nerf something they just make it unplayable. You need to nerf things, but things need to keep useful to have diversity. 6 Link to comment Share on other sites More sharing options...
Liewec.2896 Posted August 4, 2021 Share Posted August 4, 2021 its how anet think balance should be handled... they're incapable of doing their job so instead of tweaking things they make it so bad that you'll never use it. they've done it for atleast 12 years. (smiter's boon in GW1) 4 Link to comment Share on other sites More sharing options...
Genesis.5169 Posted August 4, 2021 Share Posted August 4, 2021 Please keep in mind in 2v2 and 3v3 ranked CD's reset on every round. Link to comment Share on other sites More sharing options...
anbujackson.9564 Posted August 4, 2021 Share Posted August 4, 2021 The effects from these traits should simply be reworked. Even in PVE, with the lower cooldown, they are beyond bad. Give the defense some actual.. you know defense with boons and not whatever the hell we have now. Just look at the reworked death magic traitline on necro, which is as selfish as defense on warrior. Its not even close on how much better necros defense is. 2 Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted August 4, 2021 Share Posted August 4, 2021 They were supposed to be placeholders until they got reworked, but they've been placeholders for well over a year now. 4 3 Link to comment Share on other sites More sharing options...
Oslaf Beinir.5842 Posted August 4, 2021 Share Posted August 4, 2021 Consider them deleted along side the amulets that were deleted. This is what you get when a job that should have been handled by a "Competent Team" is handled by one person and fans for consultation. 2 2 Link to comment Share on other sites More sharing options...
Arheundel.6451 Posted August 5, 2021 Share Posted August 5, 2021 23 hours ago, Liewec.2896 said: its how anet think balance should be handled... they're incapable of doing their job so instead of tweaking things they make it so bad that you'll never use it. they've done it for atleast 12 years. (smiter's boon in GW1) It's because unless you nerf something so hard that it becomes useless...the gw2 community would keep crying about it, this is just a reaction from the dev team. When the GW2 community asks for "balance" what they mean is "Delete!" from the game. Wanna an example? See Ranger pets...one pet does more than bark from distance acting like a controllable mini-pet and the gw2 community will bring out the pitchforks and torches...once one pet becomes useless that nobody can use effectively anymore...this community will jump on the next pet, till the whole ranger class goes around with a dead mechanic. To say that anet always smither boon things is wrong, I mean...everytime they do apply some nerfs you always get the usual cadre of carebears saying :"is that all? we need more nerfs" This community just keeps asking for nerfs until something is not used anymore in game...the devs just act accordingly to keep the job 1 1 Link to comment Share on other sites More sharing options...
Bazsi.2734 Posted August 5, 2021 Share Posted August 5, 2021 They were meant as a temporary measure. After all the reworks are coming. Soon. Any minute now. ZzZzzzZZZzzZZ... 2 Link to comment Share on other sites More sharing options...
Metzie.3012 Posted August 5, 2021 Share Posted August 5, 2021 (edited) Quote 300 seconds cooldown for trait-skills too much? The "number you have called" is temporarily unavailable. Please try again later. Thank you for your patience. Until next time, goodbye. or ... Thank you for your patience. Unfortunately, none of our staff is free ... at the moment. Please leave a message and one of our staff will contact you as soon as possible. Thank you for calling. Goodbye. or ... You are currently on hold, please wait a moment (even after hours, nothing happens - then the following message). Our customer service agents are all busy at the moment, please try again later (a week, months later, ... *yawn *snore). Edited August 5, 2021 by Metzie.3012 Link to comment Share on other sites More sharing options...
Exile.8160 Posted August 5, 2021 Share Posted August 5, 2021 4 hours ago, Arheundel.6451 said: This community just keeps asking for nerfs until something is not used anymore in game...the devs just act accordingly to keep the job Dont know about this, scourge and prot holo have been a problem for a long time now and nothing has been done. 1 Link to comment Share on other sites More sharing options...
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