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Caster for evil theme?


Fatalis.4368

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I’m making an Asura caster next and I’m wanting him to kind of have an evil theme profession. Anyone know what I’m saying and have any suggestions? I keep seeing videos featuring them with dark robes and a dark wizard hat and it makes me want one so bad. 
Maybe they primarily use lightning or fire or something lol.

Edited by Fatalis.4368
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Well, if you want to go canonically dark you would have to look at the Inquest, they are the "Dark" Asura.

 

Now, outside of that. Theres lots of looks in game that can be done to do a dark look it really depends on what you want though.

 

Hood and robes like a mage? maybe a tribal mage? Necromancer gear?

My sylvari just uses armor coloured like her skin colour, works out well due to being dark blue, not nightmare court, but its a much darker look.

 

And one can also have a "Dark" look without dressing all in black too.

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Necromancer comes to mind.  Especially Scourge and Harbinger (which hasn't come out yet but will be beta testable).  

Necromancer is all about inflicting as much suffering as possible.  They use their own spells, fling conditions back at the enemy, and convert the enemy's boons into conditions.  Think of conditions as different kinds of plagues and you got an evil thing going.

 

For Elementalist, burning can be very dark themed.  It's the most painful way to kill someone, so a flame-based elementalist could go well for your theme.

 

I'm not sure about mesmer.  From what I remember it doesn't have the dark overtones you're looking for.

 

Everything else, from wardrobe to dyes, gliders, mounts, etc. is the same no matter which scholar profession you choose.  There's plenty of in-game armors to work with.  My Reaper (Necromancer elite specialization) uses core game armors for a very dark look.  I use a combination of Council armor pieces from the Caudecus's  Manor dungeon and Acolyte pieces from.... I forgot where, but it's a core game armor set.  

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2 hours ago, Fatalis.4368 said:

I’m making an Asura caster next and I’m wanting him to kind of have an evil theme profession. Anyone know what I’m saying and have any suggestions? I keep seeing videos featuring them with dark robes and a dark wizard hat and it makes me want one so bad. 
Maybe they primarily use lightning or fire or something lol.

As previously mentioned Necro is a very dark themed class, and their is a wide variety of light armor pieces to choose from, one of the best for this theme imo is a Reaper's Hood head piece that you can acquire from completing the Reaper Elite Specialization.  There's also a fair number of weapon skins that also would fit: Scythe style Staff skins, a whole host of kitten looking daggers, the Dark Harvest greatsword, etc. etc. etc.  There's even a few decent outfits that you can use.  As much as the lot of us complain about not getting armor skins as often as we'd all like (something I am VERY guilty of) the fact remains that we do have a very good sized pool of armor and weapon skins to work with.

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Evil is in the eye of the beholder.  Necromancer and Thief do come to mind as the most stereotypically evil, but Anet has done things a bit differently.  Canonically necromancy is no more evil than any other profession, the same way rl we don't assume  a mortician is evil.  It's why the first necro I made is a kind-hearted people person, chock full of common sense and good cheer and meditative philosophy, who wears vivid ambers and golds and wouldn't hurry anything's death without good cause, how rude.

 

You could make any of the professions dark.  Engineers could make horrid devices, Elementalists could delight in the harm their magics wreak.  Though it is true Mesmers aren't going to look particularly dark, their strength lies in illusion, lies, and mind control.

 

That said, a lot of the available light armor pieces cater to the skull wearing contingent and necromancer skills tend to deal torment, poison, bleeding, corruption, and plague, all in a vicious dark green, so it's pretty easy to make it come across as conventionally evil even before you establish any rp history.

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As other people have said GW2 doesn't have explicitly evil professions. Necromancer is an obvious choice because a lot of people find death and the manipulation of dead things disturbing, but the vast majority of necromancers aren't evil. In GW2 human necromancers apparently had a code of conduct which most followed, and while I think it's less structured in GW2 there are still accepted standards for what you do and don't do.

 

But it's the same for any profession. A guardian could easily be a religious zealot who will kill anyone they think opposes them and their beliefs (like some of the enemies encountered during Path of Fire, who were afterall just doing the bidding of their god). An elementalist who burns down homes, drowns crops, freezes and electrocutes people etc. would certainly be evil even if the profession itself is fairly neutral.

 

However if you're interested in aesthetics as well as or instead of lore necromancer is probably the best choice, because their skills are visually very dark (mostly black and dark green).

 

10 hours ago, Rogue.8235 said:

I'm not sure about mesmer.  From what I remember it doesn't have the dark overtones you're looking for.

I think a mesmer could be very dark, or evil. Their skills are all about controlling other people's minds - causing pain directly inside your brain and manipulating your thoughts so you can't tell what's real and what's an illusion. The full extent of it doesn't really come across in our skills because they've combat focused so they're things which are quick to activate but don't last long, but we've seen NPC mesmers create some long lasting illusions which fool lots of people so I can imagine a dedicated evil mesmer could utterly destroy someone's mind and life if they wanted to.

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Just now, Danikat.8537 said:

As other people have said GW2 doesn't have explicitly evil professions. Necromancer is an obvious choice because a lot of people find death and the manipulation of dead things disturbing, but the vast majority of necromancers aren't evil. In GW2 human necromancers apparently had a code of conduct which most followed, and while I think it's less structured in GW2 there are still accepted standards for what you do and don't do.

 

But it's the same for any profession. A guardian could easily be a religious zealot who will kill anyone they think opposes them and their beliefs (like some of the enemies encountered during Path of Fire, who were afterall just doing the bidding of their god). An elementalist who burns down homes, drowns crops, freezes and electrocutes people etc. would certainly be evil even if the profession itself is fairly neutral.

 

However if you're interested in aesthetics as well as or instead of lore necromancer is probably the best choice, because their skills are visually very dark (mostly black and dark green).

 

I think a mesmer could be very dark, or evil. Their skills are all about controlling other people's minds - causing pain directly inside your brain and manipulating your thoughts so you can't tell what's real and what's an illusion. The full extent of it doesn't really come across in our skills because they've combat focused so they're things which are quick to activate but don't last long, but we've seen NPC mesmers create some long lasting illusions which fool lots of people so I can imagine a dedicated evil mesmer could utterly destroy someone's mind and life if they wanted to.

As an example: the personal story where risen mesmers hide themselves as pact troops. Now do that with someones dead partner or child.

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22 minutes ago, Dante.1763 said:

As an example: the personal story where risen mesmers hide themselves as pact troops. Now do that with someones dead partner or child.

I forgot about that! You're absolutely right, it's horrible enough in the story, doing it to soldiers. I can't imagine what that would be like if it was a family member.

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Want to add that Mesmers combine copious amounts of Confusion and Torment.  If you really think about how that plays out if it were something in real life, Mesmer may top the charts as most evil.

 

So there you have it.  Everyone can be evil!!! WOO!  😁 🤯 😲😱😨 🧐

 

9 hours ago, Danikat.8537 said:

I think a mesmer could be very dark, or evil. Their skills are all about controlling other people's minds - causing pain directly inside your brain and manipulating your thoughts so you can't tell what's real and what's an illusion. The full extent of it doesn't really come across in our skills because they've combat focused so they're things which are quick to activate but don't last long, but we've seen NPC mesmers create some long lasting illusions which fool lots of people so I can imagine a dedicated evil mesmer could utterly destroy someone's mind and life if they wanted to.

 

 

Yep, you just have to ignore the purple butterflies.  But I thought about it and agree here.  

If Mesmer were Magic the Gathering colors, they'd be Blue/Black.

Edited by Rogue.8235
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One of my Guardians is a Sylvari that lost her vision and can now only hear suffering. She thinks the best way to end the suffering is by purging everything in righteous flame. While it may not seem evil to her, everyone else would see her burning the "innocent" as pretty evil. She doesn't really look like your typical friendly Guardian, either. Dark colors, blindfolded, covered in flames. Firebrand, of course. 

 

My Human Mesmer used to be a debt collector. But, the debt was never paid with coin. She would mess with people's memories and emotions. Essentially locking people's psyche away in her personal playground-prison. Forced her own sister into servitude as well. 

 

Those are the characters I have that I can think of that are "evil" in some way. Funnily, my Sylvari Necro is probably my most polite, bubbly, typical Sylvari, good gal that ain't never done anything wrong character. 

 

Another idea I like but never really done is a staff Elementalist that is basically a walking apocalypse. Staff Fire 5 rains down fire and you can also use Glyphs of Storms. Summon Fire Elementals. None of my Eles are evil, but just how powerful the class feels via animations and such could make a good base for someone wanting an evil caster. 

 

 

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