Drarnor Kunoram.5180 Posted February 28, 2022 Share Posted February 28, 2022 Just now, LucianDK.8615 said: Anyone able to see if the harbinger is untouched since last beta? or the notes simply havent been added yet? the later I hope. They haven't given us any notes on changes since beta 4 to anything but siege turtle. Doesn't mean there aren't any, but none were made public. My download is at 48% right now. Will let you know when I can get in game and unlock it. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted February 28, 2022 Share Posted February 28, 2022 Okay, there *might* be some coefficient differences, but so far, the only changes I've found are thus: Healing/blight stack got added to the minor trait that previously only gave Vitality (13/stack/second at 0 healing power). Deathly Haste had boon duration increased from 2 to 3 seconds. Added Fury as an additional boon. That's it. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted February 28, 2022 Share Posted February 28, 2022 My own dl finished. Health is -2% again per blight. Wicked Corruption gained 10% critical damage increase Vile Vials is unchanged Septic Corruption is unchanged Alchemical vigor was reduced to 240 vit, down from 380. But gains heals 13 each second per stack of blight you have Implacable foe is unchanged Twisted Medicine is unchanged Dark Gunslinger is unchanged Corrupted Talent is unchanged Cascading Corruption went up from 180 power to 240 power Deathly Haste additionally grants 3s of fury, beside its original 3s quickness Doom approaches went up from 180 condi damage to 240 condi damage 1 Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted February 28, 2022 Share Posted February 28, 2022 40 minutes ago, LucianDK.8615 said: My own dl finished. Health is -2% again per blight. At least in PvE, this is not the case. Still 1.5%/stack Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted February 28, 2022 Share Posted February 28, 2022 1 minute ago, Drarnor Kunoram.5180 said: At least in PvE, this is not the case. Still 1.5%/stack Says 2% on my screen in eye of the north. Link to comment Share on other sites More sharing options...
Bale.3851 Posted February 28, 2022 Share Posted February 28, 2022 1 hour ago, Obtena.7952 said: Nope, there isn't ... because I don't join groups that tell me how to play. Well its your choice and your time. But if are searching for a raid the community is arlready small and if you reduce it down to the group of people who doesnt care about your build and still take you with them ... have fun in que simulater is all i have to say. Well otherwise join a guild (some of them also force you to play the meta build btw). But i dont really get your argument. I mean you stating you personally would not join doesnt change the fact that meta builds exist and most players play them to get an invite to the content they like. So for everything except random pvp, open world or random wvw there is a meta with is most of the time not optinal. So if you dont play high end content why voice your converns? 1 Link to comment Share on other sites More sharing options...
Thevaultdwellinggamer.4267 Posted February 28, 2022 Share Posted February 28, 2022 (edited) 1 hour ago, LucianDK.8615 said: My own dl finished. Health is -2% again per blight. Wicked Corruption gained 10% critical damage increase Vile Vials is unchanged Septic Corruption is unchanged Alchemical vigor was reduced to 240 vit, down from 380. But gains heals 13 each second per stack of blight you have Implacable foe is unchanged Twisted Medicine is unchanged Dark Gunslinger is unchanged Corrupted Talent is unchanged Cascading Corruption went up from 180 power to 240 power Deathly Haste additionally grants 3s of fury, beside its original 3s quickness Doom approaches went up from 180 condi damage to 240 condi damage Jesus christ, where do I even begin with their suitability. 1 hour ago, LucianDK.8615 said: Health is -2% again per blight. Why? Why are we doing this again? Am I missing something here? Didn't anet dialed it back because people thought the trade off wasn't worth it for having less health than a thief or ele? What's going on here, I don't understand. Harbinger already a meme in beta 4, are we really going to make it worst? And it not like they change the range for our mobility skills during shroud, so I don't get it. I've already spoke my mind about how harbinger will perform in pvp, and I will do so again. It's an absolute meme, and the fact that you're shoving this kitten down people's throat is so out of touch, I can't fathom it. Either take away my shroud, or reduce my max health by 50%. Stop doing both, it's punishing for the wrong reasons, and it's redundant. 1 hour ago, LucianDK.8615 said: Alchemical vigor was reduced to 240 vit, down from 380. But gains heals 13 each second per stack of blight you have Unless this is the reason why the decided to make blight reduce our max health by half again, and if it is, this is a horrible, HORRIBLE Reason. Lets do the math, shall we? 13x25=325. 325 healing per tick. Assuming you have 25 stack of blight, which, lets be real, unless you're out of harms way and not worrying about death constantly while you're accumulating blight over time, is not going to remotely encourage player to play harbringer, in pvp at least. That's not even going into all the sustain nerfs that Harbinger desperately needed pre nerf, because Anet REFUSE to give Harbinger a fair trade off for losing out their one and only defense. If I can't use shroud to tank the damage, because that is literately the only thing a necromancer can do to defend itself, what am I supposed to do when I get spammed with constant cc, and get zerged down by the enemy team? Edited February 28, 2022 by Thevaultdwellinggamer.4267 2 Link to comment Share on other sites More sharing options...
Lexan.5930 Posted February 28, 2022 Share Posted February 28, 2022 Suggestion: Blight needs to be moved to the top of the health bar/circle and the icon enlarged by 25% for viability side suggestion : can we please have the option to change the buff and debuff sizes on our UI without making our health bar take up half the screen? Link to comment Share on other sites More sharing options...
Lexan.5930 Posted February 28, 2022 Share Posted February 28, 2022 dark disciple trait says 2% per stack but the tooltip on utility skills adds up to 1.5%. effect on the charater is 1.5%, tooltip is wrong >< not surprising with anets level of polish when it comes to communication and accurate tooltips 10 years for a tooltip on shroud damage reduction, 10 years 1 Link to comment Share on other sites More sharing options...
Vandal.3678 Posted February 28, 2022 Share Posted February 28, 2022 The 2% revert is good, because the healing you receive from Alchemic Vigor is enough to survive. Mind you, this was supposed to be the glass cannon spec. Cascading Corruption and Doom Approaches are bad traits, they promote the same playstyle = sit on enemy. I get they wanted a power dps and a condi dps line, but there has to be another way to let us deal damage than pulsing around us in 180 radius (scourge already did the pulsing thing). Visually, please lower the blight effects on our character. I'm not sure if it's just me as an asura, but I cannot even see (the color of) my armor. For a shroud that's fine, but I'm gonna have blight on me all the time. Give us the same treatment Untamed got and thereby reduce visual noise for everyone. 1 Link to comment Share on other sites More sharing options...
jpsssss.7530 Posted February 28, 2022 Share Posted February 28, 2022 Can any1 confirm whether or not we’re still locked out of slot skills in shroud? If shroud actively decreases my health by up to half then we should get something waaaaaaaaay more than 325 hps… Link to comment Share on other sites More sharing options...
jpsssss.7530 Posted February 28, 2022 Share Posted February 28, 2022 12 minutes ago, Vandal.3678 said: The 2% revert is good, because the healing you receive from Alchemic Vigor is enough to survive. Mind you, this was supposed to be the glass cannon spec. Cascading Corruption and Doom Approaches are bad traits, they promote the same playstyle = sit on enemy. I get they wanted a power dps and a condi dps line, but there has to be another way to let us deal damage than pulsing around us in 180 radius (scourge already did the pulsing thing). Visually, please lower the blight effects on our character. I'm not sure if it's just me as an asura, but I cannot even see (the color of) my armor. For a shroud that's fine, but I'm gonna have blight on me all the time. Give us the same treatment Untamed got and thereby reduce visual noise for everyone. If its a glass cannon spec, it should also have the get out of jail free cards deadeye has… 3 Link to comment Share on other sites More sharing options...
Bookah pls.9352 Posted February 28, 2022 Share Posted February 28, 2022 1 minute ago, jpsssss.7530 said: Can any1 confirm whether or not we’re still locked out of slot skills in shroud? If shroud actively decreases my health by up to half then we should get something waaaaaaaaay more than 325 hps… yes you're still locked out of healing, utilities and elite slots while in shroud. Link to comment Share on other sites More sharing options...
Lexan.5930 Posted February 28, 2022 Share Posted February 28, 2022 7 minutes ago, Vandal.3678 said: The 2% revert is good, because the healing you receive from Alchemic Vigor is enough to survive. Mind you, this was supposed to be the glass cannon spec. Cascading Corruption and Doom Approaches are bad traits, they promote the same playstyle = sit on enemy. I get they wanted a power dps and a condi dps line, but there has to be another way to let us deal damage than pulsing around us in 180 radius (scourge already did the pulsing thing). Visually, please lower the blight effects on our character. I'm not sure if it's just me as an asura, but I cannot even see (the color of) my armor. For a shroud that's fine, but I'm gonna have blight on me all the time. Give us the same treatment Untamed got and thereby reduce visual noise for everyone. it's 1.5%, tooltip is wrong Link to comment Share on other sites More sharing options...
Vandal.3678 Posted February 28, 2022 Share Posted February 28, 2022 18 minutes ago, jpsssss.7530 said: Can any1 confirm whether or not we’re still locked out of slot skills in shroud? If shroud actively decreases my health by up to half then we should get something waaaaaaaaay more than 325 hps… We are still locked out Link to comment Share on other sites More sharing options...
Vandal.3678 Posted February 28, 2022 Share Posted February 28, 2022 I looked through the wardrobe to find the hat that is teased in the Harbinger artwork (and used as background for the harbinger trait line). It's there, but it's medium armor... 2 Link to comment Share on other sites More sharing options...
Bookah pls.9352 Posted February 28, 2022 Share Posted February 28, 2022 (edited) It's fairly early on, but honestly it feels a lot better than the beta 2, the alchemic vigor healing really makes a difference. Pleasantly surprised so far, had kinda written the spec off after that last beta, still wish there was a pistol offhand option though. Also for clarity, at least in PVE, while the tooltip does indeed still say 2% per blight for health loss it is infact actually 1.5% Edited February 28, 2022 by Bookah pls.9352 1 Link to comment Share on other sites More sharing options...
jpsssss.7530 Posted February 28, 2022 Share Posted February 28, 2022 Does anyone know if parasitic contagion works in harbinturd shroud? 2 Link to comment Share on other sites More sharing options...
Bookah pls.9352 Posted February 28, 2022 Share Posted February 28, 2022 Yes it does. Link to comment Share on other sites More sharing options...
jpsssss.7530 Posted February 28, 2022 Share Posted February 28, 2022 Just now, Bookah pls.9352 said: Yes it does. Good it needs it especially after tomenting runes got nerfed… Link to comment Share on other sites More sharing options...
Lexan.5930 Posted February 28, 2022 Share Posted February 28, 2022 1 hour ago, Bookah pls.9352 said: Yes it does. well quickness burning healing just jumped to the top of my list of fun builds Link to comment Share on other sites More sharing options...
Uete.3805 Posted February 28, 2022 Share Posted February 28, 2022 The change to Alchemical Vigor works amazingly well for Open World! I'm in love again hahaha 1 Link to comment Share on other sites More sharing options...
StarPT.7431 Posted February 28, 2022 Share Posted February 28, 2022 2 minutes ago, Uete.3805 said: The change to Alchemical Vigor works amazingly well for Open World! I'm in love again hahaha Happen to have a build laying around? 😛 Link to comment Share on other sites More sharing options...
Uete.3805 Posted February 28, 2022 Share Posted February 28, 2022 19 minutes ago, StarPT.7431 said: Happen to have a build laying around? 😛 http://gw2skills.net/editor/?PSAFsElaYZosUGITlRil6kb8F-zRJYmRP/ZkrUoDVgJPIBxYAL6+pB-e This is what I'm currently running. It's not optimal surely, but it's easy to get if you had some asc condi gear. Melts stuff while surviving quite well. 1 Link to comment Share on other sites More sharing options...
Zero.3871 Posted February 28, 2022 Share Posted February 28, 2022 yes, the change to alchemical vigor gives the sustain harbinger needed for wvw. still i would like to see any interactions with lf. since many core traits are focused on refill it which got useless on harbinger. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now