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Stuck


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We really need a new system for dealing with players stuck in the landscape. Forcing the stuck player to wait 30 seconds, then be killed, then wait for a respawn timer, then walk all the way the hell back to whatever point they were contesting, is utterly ridiculous. Your team should not have to suffer through 4v5 for 45 seconds or more just because there are some lingering scenery bugs that haven't been fixed.

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