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So not all classes get the new nice Weapon trait split systems?


nicknamenick.2437

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i dont get why its only for some classes and not all classes?

Like ranger:

Torch:Ambidexterity: The condition damage gained from this trait is now split between game modes. It now grants a base of 80 condition damage (120 in PvP and WvW) and an additional 80 condition damage (120 in PvP and WvW) when the ranger wields a torch or dagger.

Axe:Honed Axes: The ferocity gained from this trait is now split. It now grants a base of 120 ferocity and an additional 120 ferocity when rangers are wielding an axe.

Greatsword:Two-Handed Training: This trait no longer has a 50% chance to grant fury when striking with a greatsword or spear. Rangers now gain fury whenever they disable a foe.

Those are some nice buffs for your off hand set!

Why has this been done on only some classes and ZERO on other classes?

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