bassist.3576
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Posts posted by bassist.3576
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Same Issue ... Crashes continually on the Mac Client .... Cannot even play anymore ....
Crash Report:--> Crash <--Signal: Segmentation fault: 11 (addr=0x000000007dda0210)App: Gw64Pid: 1960BaseAddr: 0x0000000000010000ProgramId: 101Build: 101113When: 2019-12-21T22:33:20ZUptime: 00:36:59Flags: 0x0
--> System <--Name: (mac)IpAddr: 169.254.78.185Processors: 4 (Intel x86-64h Haswell)OSVersion: macOS Version 10.15.2 (Build 19C57)
--> System Memory <--Memory: 8192ProcessCount: 374
--> Process Memory <--Private: 1207MBWorkingSet: N/APeakWorkingSet: N/APageFaults: N/A
--> Memory Category Usage (Inclusive) <--[Category] [size(MB)] [Count]
Root 1075.18600459
Programmer Data 774.98273512
Game 327.96166613
Engine 315.3175322
Model-Programmer 242.9024501
Content 221.2557373
Uncategorized 190.16297391
Collections 115.632752
Text 87.5512302
Dictionary 84.511051
Art Assets 76.407820
Gr 55.2232568
Character Models 42.551590
Composite Models 42.041091
Gr Umbra 39.12871
Composite Tex 34.48140
Composite Tex Pool 34.48140
Collide 33.6321736
Set 30.50210
Anim Import Models 24.6340
Anim Import Packfile 24.6340
Composite 12.261882
Collide Havok 12.1518216
Audio 10.792276--> Memory Category Usage (Exclusive) <--[Category] [size(MB)] [Count]
Model-Programmer 239.2019380
Content 221.2557373
Uncategorized 190.16297391
Text 87.5512302
Dictionary 84.511051
Gr Umbra 39.12871
Composite Tex Pool 34.48140
Set 30.50210
Anim Import Packfile 24.6340
Collide 18.482474
Composite 12.261882
Collide Havok 12.1518216
Audio FMOD 8.801725
Composite Packfile 7.44235
Archive 7.30442
Game 5.1532582
Gr Model 4.028803
Model Granny 3.684518
Gr 3.211269
Collide Mesh 3.001046
Gr Shadow 2.363541
Packfile 2.306610
Terrain Geo 2.13588
Audio 1.99551 -
--> Crash <--Signal: Segmentation fault: 11 (addr=0x000000007dda0210)App: Gw64Pid: 1960BaseAddr: 0x0000000000010000ProgramId: 101Build: 101113When: 2019-12-21T22:33:20ZUptime: 00:36:59Flags: 0x0
--> System <--Name: (mac)IpAddr: 169.254.78.185Processors: 4 (Intel x86-64h Haswell)OSVersion: macOS Version 10.15.2 (Build 19C57)
--> System Memory <--Memory: 8192ProcessCount: 374
--> Process Memory <--Private: 1207MBWorkingSet: N/APeakWorkingSet: N/APageFaults: N/A
--> Memory Category Usage (Inclusive) <--[Category] [size(MB)] [Count]
Root 1075.18600459
Programmer Data 774.98273512
Game 327.96166613
Engine 315.3175322
Model-Programmer 242.9024501
Content 221.2557373
Uncategorized 190.16297391
Collections 115.632752
Text 87.5512302
Dictionary 84.511051
Art Assets 76.407820
Gr 55.2232568
Character Models 42.551590
Composite Models 42.041091
Gr Umbra 39.12871
Composite Tex 34.48140
Composite Tex Pool 34.48140
Collide 33.6321736
Set 30.50210
Anim Import Models 24.6340
Anim Import Packfile 24.6340
Composite 12.261882
Collide Havok 12.1518216
Audio 10.792276--> Memory Category Usage (Exclusive) <--[Category] [size(MB)] [Count]
Model-Programmer 239.2019380
Content 221.2557373
Uncategorized 190.16297391
Text 87.5512302
Dictionary 84.511051
Gr Umbra 39.12871
Composite Tex Pool 34.48140
Set 30.50210
Anim Import Packfile 24.6340
Collide 18.482474
Composite 12.261882
Collide Havok 12.1518216
Audio FMOD 8.801725
Composite Packfile 7.44235
Archive 7.30442
Game 5.1532582
Gr Model 4.028803
Model Granny 3.684518
Gr 3.211269
Collide Mesh 3.001046
Gr Shadow 2.363541
Packfile 2.306610
Terrain Geo 2.13588
Audio 1.99551 -
Mac OS 10.15.2 and 64 bit GW2 Client, crashing every 5 minutes ... game is totally un-playable ....
Mac Crashes in Divinity's Reach since Wintersday?
in Account & Technical Support
Posted
That's it, I've just stopped playing ... it's been MONTHS now and no news, no communication, and no fix ...