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Yonu.2765

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Posts posted by Yonu.2765

  1. Don't get me wrong, I appreciate open world content and instanced mass-player content, like Dragon's End, Dragon Storm, Dragonfall, Auric Basin, Tangled Depths, etc
    But Convergences feel like an absolute slog, the mobs are all bullet sponges, the champions (and there's a lot of them) don't particularly feel rewarded to kill, and there's no special mechanic, it's just "Kill this 5 champions, then kill this last champion, on 4 different places of the same map, that look exactly the same" and at the end we get a legendary mob that has some mechanics, which is okay
    And this seems to be the "core" piece of this expansion other than spamming rifts, if you're looking for the leggy open world armor, it's a shame that it's lacking more love put into it...

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  2. This is not a bug, but I don't know where else to report it
    The Daredevil staff animation (with a scythe skin) looks a bit bad, most of the swings you do are with the blade turned sideways, like you're literally "bonking" the target with the side of the scythe.
    Maybe the animation could be changed to turn the staff in a way that it properly fits scythe skins? I don't think that doing that would affect any regular staff skin in a noticeable way but it would make scythe skins feel much better.
    Here's a video I recorded:

     

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