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taara.3217

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Posts posted by taara.3217

  1. Thank you, Buran, I much appreciate every solo-player's efforts doing such content

    I just want to point out, that at least half of them (Yidaxu & Ishraa, Champion Bandits I & Champion Toxic Spider Queen, Champion Bandits II & Champion Karka) can be done by some Profs with Full-Berserker-Power-Dps build (can't say the same with Daol Brol Shiol, Forged Rampager, Vebis, Nepheretes - hadn't chance to test, only as Mirage).

    btw, if you have chance and desire - will appreciate to see vindi's fight against, eg:
    Zawadi the Turncoat
    Zommoros's Shield of Disdain & Sword of Grounding Weapons
    Ignis
    Diwaana
    First Mate Pekknik
    Lady Kahraman
    Aszar, Swinging Pendulum

  2. 20 hours ago, Eirwen.9563 said:

    just got a little confused how after 3 days the bounty token had still not appeared on the board.

    what is "bounty token" ? you mean you are waiting for some creature to complete it? 3 days? It cannot be so) Champion bounties reappear after 15 minutes)

  3. On 1/25/2024 at 7:12 AM, DanAlcedo.3281 said:

    The fact a celestial geared character can solo what should NOT BE SOLOABLE.... is a problem.

    1. Your experience and knowing of the game mechanics much more important that your gear
    2. I'm not sure there is content in the game that can be soloed only with Cele but not with Dire or Trailblazer's (eg)

    • Like 1
  4. 90% 80-lvl players are defeated by Champions even at a low-level zones in Kryta every day

    Quote

    are both a bit overtuned in PvE...
    damage output is getting toned down after it landed too high...
    In addition to toning down the damage in PvE...
    etc...

    and they said it's because of mega high damage that needs to be nerf (PVE)
    L --> Logic, thumbs up...

    • Confused 1
  5. 6 hours ago, Roadkizzle.2157 said:

    But you can only do that if you can keep a fight going without mistakes for 15 minutes.

    10 minutes time limit for champion bounty and no limit for OW champions

    Mirage is quite loyal for mistakes in a certain sense - that's why is the strongest in OW PVE...

  6. 13 hours ago, Roadkizzle.2157 said:

    Playing in the expansion zones there are tons of areas where you need sustain playing solo. Almost every single hero point in the expansion zones need sustain. With sustain you can tackle Bounties solo that aren't possible otherwise. Mesmer has kitten sustain compared to any other class I play.

    Mirage is the most suitable option for such kind of content

    • Like 1
  7. 10 hours ago, Buran.3796 said:

    with power Vindi and cele Vindi

    against Seneb and in power starts did break my face whereas in cele

    Yeah, I see what you mean, but I was talking about condi build and dire/trailblazer's vs cele, not power vs cele ...

  8. On 10/24/2023 at 12:28 AM, Buran.3796 said:

    And in that regard, is hard to argue that the extra damage from traiblazer would be worth enough to compensate the extra boon duration and healing power.

    You see, if you failed with dire/trailblazer's, celestial will not help you. And if you good enough with dire/trailblazer's, you don't need celestial.

  9. On 10/24/2023 at 12:28 AM, Buran.3796 said:

    The thing is: it doesn't matter if TB does more damage than cele, because in a race to do more damage viper or griever already have that crown.

    That’s not the way I see it:
    1. Dire/Trailblazer's are far more preferable options over Viper/Grieving in the terms of bounty soloing because of reasonably aligned damage/defense parameters. Viper/Grieving are more like for fun.
    2. I'm not sure you'll deal more damage with Viper/Grieving in the context of entire battle (avg 5-7min) because of having to pay more attentions on defense actions/abilities to stay alive.
    2. I'm sure you'll face with bounties to fight with using Viper/Grieving will be kind of masochism.
    Thus, to my mind, Viper or Grieving deal more damage just on paper or SFTA's Golem...

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