Cronhos.5420
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Posts posted by Cronhos.5420
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Hello not shure if this helps any wone.but had some Random freeze's when playing & random sound breaking.
Specs geareMainboard MSI X470 GAMING PROCpu Ryzen 5 3600 factory settings no OCGpu Nvidia 760 driver 430.34SSD Samsung SSD 860 evo 250 GB ext4 formatHDD ST9320325AS(0001SDM1) 300 GB ext4 formatRAM Kingston HyperX FURY 16 GB
OS POP_OS 19.04Wine version wine-4.0
Lutris version lutris-0.5.2.2i installed GW2 via lutris (64 bit installer ) on 2nd drive HDD.when i was gaming some time's my screen random freeze's (Alle core's of CPU whent to 0%)the tips at the start din't help.
the log funcion told me of problems whit the shader.088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[0].zw" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].zw" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[3].w" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[4].w" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5].zw" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[7]" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[8]" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[9]" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[10]" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[11]" might be used before being initialized0088:fixme:d3d_shader:print_glsl_info_log 0(27) : warning C7050: "R4.y" might be used before being initialized
the fix 4 me was installing GW2 on my SSD (same drive as OS ) instead of my 2nd driveeven dit the 3 worms event, no issues.even when my video settings where a lot better then when crashes happen on 2nd drive
Wil tri to install a div HDD to test if it a problem is gone then.wil update if this problem is stil there whit div HDD
Edit
like promise tried div HDDSamsung HD502Hi 500 GB ext4 formatstil the same problem
01ef:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[1].w" might be used before being initialized01ef:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[2].w" might be used before being initialized01ef:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[5]" might be used before being initialized01ef:fixme:d3d_shader:print_glsl_info_log 0(22) : warning C7050: "vs_out[6]" might be used before being initialized
but stil downloading game data wil check again when alle is downloaded
Hope this helps somebody.
Playing Guild Wars 2 on Linux - Performance optimizations and more.
in Account & Technical Support
Posted
oke last update, problem is gone now that alle data is downloaded on my 2nd HDD (Samsung)looks like the problem is releated to read speed of the drive.