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Ryan.7583

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Posts posted by Ryan.7583

  1. @DeadMeat.8724 said:If it has not been mentioned before, PLEASE make personal merchants (usable only by the owner) so they cannot be interacted with by anyone but the owner. People placing their merchant over nodes is very frustrating (i know it can also be an auto-spawn if bags full). Trying to find the node to click on it to bypass the merchant is also a pain sometimes.

    There are personal merchants right now but still other players can click them which is true, can lead to very frustrating situations when you can not click on NPC you want..

  2. @kharmin.7683 said:

    @"Ryan.7583" said:This game lack something like hardmode for missions - something close to that was represented by dungeons (but not fractals which are to boring and no story related). Because of that you can't experience lore together with people - when last time did you play story mission with someone else ? In GW1 HM you have to play with others to complete most challenging ones.There is nothing preventing any players from experiencing lore together.

    Yes there is not. But their is nothing encouraging them to do it too. And here is problem. If hard mode missions will be to difficult for one player but good for 2 or more it will fill now empty "story journal" slot in LFG .Reason is simple - most of players don't want to waste time looking for others to play content they can do without anyone's help.

  3. I have similar feeling about game as Author. Not once I wonder about it and I think the magic was about young age - gaming then was much more important than it is now, so was the online community.Personally I don't have enough time now to truly get into some guilds - I am in 3 different ones but not really feel same connection as it was in guilds and friends from gw1 (from which I still have few real life friends).But it is true that so huge open world with events for so many random people doesn't help to form smaller communities and parties (for example 50 people squads where people will never see each other again.)This game lack something like hardmode for missions - something close to that was represented by dungeons (but not fractals which are to boring and no story related). Because of that you can't experience lore together with people - when last time did you play story mission with someone else ? In GW1 HM you have to play with others to complete most challenging ones.

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