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ngekngok.1735

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Posts posted by ngekngok.1735

  1. On 3/13/2022 at 8:04 PM, Minaverus.5679 said:

    Figured I'd copy paste my instructions here for anyone who is interested. I just finished.

     

                        This configuration assumes that ALL of your keybinds are set to default, with the following additions : You must set your keybind for Toggle Action Camera to F10, and your preferred selection of mounts to Numpad 1-5. First off, this controller setup has multiple layers of activation, which means the controls change depending on which trigger you have held down. I will start with the base level. I will be using XBOX button names in examples, but theoretically the same scheme can be applied to a PS4 or 5 controller as well.

                         At the base level, your left joystick controls your character movement, with the left joystick click toggling action camera mode, which is essential for playing with controller. The right joystick controls your camera movement, and while not in action camera mode, your mouse cursor, while clicking the right joystick swaps weapons. X button is interact, but there is also a feature that when holding X, it activates your heal skill, as well as your mounted health sharing skill, while double-tapping X will activate autorun. A button is jump, and also activate glider. B button is dodge. Y button summons your mount, and also dismount, but if you hold Y, it will activate your utility skill 3, but my thinking on this was in regards to the mount skill bond of faith which allows you to leap from your mount mid-flight. Double-tapping Y activates your Mount NUMPAD5, which I have set to Griffon. I think it feels particularly good for movement. Pressing start will open your map. Pressing select acts as your right click or target selection in action camera. RB activates Profession Skill 1 and right trigger acts as your left click, or autoattack in action camera mode. Your D-PAD Left,Down,Right, and Up act as Profession Skills 2, 3, 4, and 5 respectively. This is where the setup gets a little more complex, as LB and LT act as Layer Changers. Holding LT will give you a different set of keybinds, as well as LB.

                         While holding left trigger, Start becomes Escape or Main Menu, Select becomes Character Sheet. Right Joystick becomes Strafe Left and Strafe Right with Up and Down activating Dodge or V and C, but my main thinking behind this was Mount Control with the Griffon. While in the air with the griffon, hold LT to dive with right joystick up, and then ascend with right joystick down. It actually makes griffon flying a lot easier for me. Other changes include X,A,B,Y and RB becoming Weapon Skills 1-5. But this is where I think my controller setup shines. While simply pressing any of these buttons will activate a skill, I also added a functionality that allows you to Hold down the skill buttons, giving you freedom to aim with your right or left joystick, depending on which thumb is free. This is where I think a lot of people ran into problems playing with controller. You have to try the control setup to see what I mean. D-PAD Left,Down,Right, and Up become Profession Skills 5,6,7, and Special Action. I also added the hold skill function to the Special Action for special action skills that require targeting.

                         Holding LB is the same as LT, except it works with your utility skills instead of your weapon skills, and the up and down on the right joystick change to zoom in and zoom out of maps and your character and clicking the right stick in utility mode activates fishing or skiff depending on which one you have selected. ArenaNet needs to add a seperate keybind for skiff in the meantime to create better functionality. The D-PAD directionals activate your mounts 1-4. Select opens inventory, and start opens friends list.

    This is still a work in progress, as I think of other ways to add controller funtionality, but as of right now I think it feels very good for story, exploration and base level combat. A friend I had talked to asked if I wanted to try it in fractals and I haven't gotten around to it yet, but I will let you know how it works out ^_^ Anyways, thanks for taking a look and I hope you enjoy this controller layout and feel free to change it around if you find a more comfortable layout. One thing people might try is to change the mount skills to different keybinds from dodge, so you don't randomly dodge while you have LT held down, but the way its set up now,  in addition to the griffon, the skimmer also moves up and down while underwater! Not sure about Skyscale as I haven't unlocked it yet... Test it out for yourself!

     

    steam://controllerconfig/guild%20wars%202/2778306802

     

    as much as i appreciate your effort into making this, but i think it still too much and too complex to remember. this will definitely took advantage of visual/ui guide and HUD. i've always hoping that GW2 implement a good controller support as well as UI/HUD changes for controller like FF14.

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