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Posts posted by Severiun.6495
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Bump. WOW players got a battle royal pvp game mode (plunderstorm). It looks fun. Anet please take note, and come up with something innovative too, to bring some life to sPVP.
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This title should be sold in the store, to put it to death. along with all the gizmos.
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3 hours ago, Urud.4925 said:
I can win 3 fights in a row and still have semi-easy battles in the same day but then, the following day I'm sure that I will lose a lot, because my MMR went too high the day before, higher than my real skill level. If you play on a daily basis for just a couple of matches, this is probably less evident.
I did not know this, but i have definitely experienced the day to day swing. good to know why it happens. Thanks.
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I think that some sort of UI Customization would help- if you could move and resize your Boons and Conditions into a better "field of vision" location on the screen then you would/could possibly react quicker.
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Hello ANET. Please consider adding an option(checkbox) to disable the camera spin when using "About Face". As it is today when you "about face", the camera spins too, unless you hold left mouse button.
Since a "no camera spin about face" is very useful in sPvP and WvW, i think making it simpler to achieve(no need to hold left mouse button) is a win for all.
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The Summary PVP screen after a match should continue to show the "profession" of players who have already left. As it is now, you can see the usernames and the top stats of the player but you cannot see what profession they were playing.
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Add a key-bind to mute game sound. sometimes i just want to mute the game, not other programs.
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Allow us to see more than only the last 3 achievements that were "recently" completed. Ideally, we should be allowed to see all achievements ever completed, along with completion date/time.
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It is like almost every suggestion gets an automatic sad or confused emoji soon after it is posted, even suggestions that no one possibly would deny is a good idea.
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On 7/24/2023 at 7:26 PM, WhiteBerry.8543 said:
Hi, I would like to suggest having character-specific keybindings.
It's a huge convenience for those who associate certain buttons with certain types of skills, for instance, my CC-break (stun break), is always on C, in any MMORPG.
I try to ensure my "defiance break" is on E and on R if I have two active.
The OPTION of having keybindings per character allows players flexibility, and once again, I am not suggesting to remove universal keybindings.
You could simply have an option like:
Use global keybindings or use keybindings per character
I am not against your suggestion BUT are you aware that you can export and import keybinds? This feature was added not too long ago. How i use it is to export/import per Elite Spec, and i find this works great.
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Please add 2 purely PVE obtainable Legendary Ring trinkets into the game (not everyone raids or likes WvW).
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Allow the Converter gizmos like Mawdrey II and Princess to consume materials in bank storage, removing the requirement to put the materials in a characters bags first.
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Let me search for items that have skins still "locked" on the trading post.
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When looking at an achievement collection of weapons or armor, please allow a right click option to preview the items in the collection... the fact that it is missing seems like an oversight.
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I play Daredevil in PVP and am kinda new to the class, getting a feel for it.
I have an issue with trying to land backstabs with this combo: Black Powder⇒Heartseeker⇒Steal during Heartseeker animation. this puts me right on the target. BUT, there is a cooldown on dagger 1 for what seems long, and almost 100 percent of the time the target gets beyond my range of backstab before i can get it off. any tricks to make this work?
what are some other backstab setup strategies?
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Why do they not beta test these large patches? instead they test with the player base live.
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Why is there not a suggestions forum? this single thread does not seem affective for sustained visibility for any one idea.
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Hello Anet,
I would like to suggest if a checkbox could be added to 'lock the camera' when using 'About Face'. Currently as it is designed right now, a player is required to hold down the left mouse button when using about face to lock the camera in place. This left click requirement can be hard for some to pull off, especially in the heat of pvp or wvw combat.
I personally would love it if we can have a check box option to remove this right click requirement to lock the camera, giving players a toggle-able choice between locking it or leaving it rotating with the character as it is today (for those that like it to rotate with the character).
Thanks for your consideration.
please move this to the proper forum if this is not the appropriate one(i did not see a suggestions/ideas forum)
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14 hours ago, angrax.1372 said:
Oh gosh. On Another note, tier IV you have to win 10 matches with every class. Ugh.
you have to win 10 games on 3 classes of your choice, not every class.
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Character Slot sale please. is it going to happen on black friday?
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^^^^Character Slot Sale Please !!!!!!!!!!!also a sale on the PoF bundle that has a character slot and a level 80 boost (among other things) would be awesome.
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[Suggestions]QoL (Quality of Life) Ideas [Merged]
in Guild Wars 2 Discussion
Posted
Hello Anet Dev Team,
Please give some thought into how jarring/grating the ambient sounds of both the Mystic Forge and Waypoints are for most players. Not only the sound but the sound radius of these locations are very large. for example, when in the thousand seas pavilion main area and standing by the side vendors, you still here this grating mystic forge sound - I have to mute every time. Armistice Bastion is the same way.
I know i can turn down Environment Volume, but then i miss out on other location sounds.
Please consider in a future patch to either or both change the sounds of these locations and vastly reduce the radius that you hear them.
On a positive note, Anet got the Waypoint sound right at EOD Waypoints. this way point sound is much much better thanTyria Waypoints.
worst case, please add a key bind for muting game sound.
Thank you for reading and considering this request.