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Alita.8142

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Posts posted by Alita.8142

  1. @Veprovina.4876 said:I don't agree with the account bound AR though. One of the few reasons to get Ascended gear since you totally don't need it at all, or even legendary, is Fractals and infusions. Without that, there's really no need for Ascended gear at all in most cases. You can already stat change them for a certain sum depending on the stats, and you can share them between characters that use the same armor weight. Yes, you can't change builds that often in fractals but that's what legendaries are for if you're really into that.

    What's more - agony resistance infusions prices would plummet hard! Suddenly, not many people would need AR anymore, but the infusion drops would stay the same. And i doubt Anet is willing to mess with the drop rates because that will in turn make it very hard for new players to get into fractals at first (if they can't get enough AR). You either get too many AR infusions per run for an account bount AR, or you don't get enough for new players to comfortably start getting into fractals.

    Infusions still would be very useful for get >150 AR and better attributes from ominipotion, my idea is that with any alt chars without infusions can play also T4 fractals having 150 AR of base, with req still also of to have equipped a full ascended gear, but without needing of move gear from a char to other, that's very annoying.

    @Ayrilana.1396 said:The thing with a weekly is that the majority will rush it at the beginning of the week. This creates an issue for those doing them throughout the week, or even at the end, as there will be less players to group with.

    The goal of dailies is to get players to log in daily and changing it up to weeklies is counterproductive to that.

    The rewards should also match what is done to earn them. Getting the rewards for a full week of CM clears by doing just a single clear is a big fail.

    But in raids it's like this, many people do the raids in the first 1-2 days of week, and I don't see a problem, even on weekend there are still many people doing groups for raids. As I said before, I find it too repetitive to always do the same 3 fractal CMs everyday, while fractal dailies dont have that problem because they are rotating. If they were to change Cms dailies to weekly, rewards should also be incresed (x5, x7 or similar).

    Other option would be do CM daily but only 1 of 3 CMs, and rotate them, similar to strike daily, with better rewards to compensate for only there is 1 CM per day.

  2. Leave here some ideas to improve fractals:

    • Let us show UFE kps from wallet or of other simple way without having to resort tedious external webs.

    • CMs 100, 99 and 98 should have only a reward weekly, and not daily. T4 dailies are fine because these fractals are rotating and everyday are differents but play everyday 100-99-98 for get daily rewards can be tiring. Chest reward for first time of week when complete CM 100, 99 and 98 would be equivalent or similar to do it all 7 days, that is, all drop of CMs daily x7 -> 2.800 relics, 42 pristine relics, etc, and you only need complete them once for week just like raids. Also it helps for many people would have more patience with inexperienced people since they only have to do Cms once a week and it wouldn't take that long, and more new players would be encouraged to do CMs.

    • About Agony resistance, if this would be account bound shared between characters, more characters could be played freely like in raids and other modes, and there would be no limitations for swapping whenever you like. 2 possible options:

    A ) Option cheap and accesible: use some new effect or similar thing, for example if any character have less of 150 AR from infusions, new effect is applicated and you have exactly 150 AR automatically, and if you have 150 AR or more from infusions equipped, effect is off and dont gain everything. This new effect could be reward when complete all 100 fractals and will be account bound.

    B ) Option expensive: Increase the resistance much more in Mist Attunement 1-2-3-4, these effect could take more advantages, for example ->MA 1 : You have 20 AR (can do T1 with any char without infusions)MA 2: 75MA 3 : 120MA 4: 150And so that it does not break omnipotion, it could simply fit ignore most of AR from MA if you have equiped a high amount of AR from infusions, so that it is compensated and is the same as it has been until now.

    And that is all I wanted to say, what do you think of these ideas or what else would you change about fractals?

  3. @GHOST.8609 said:The bad effect we are not realizing yet is in few months when the new players starting cms now will not be able to show the kps will be face the toxicity and challenges to join a group. Again I will be politely telling people to leave if they join my group and do not have 100+kp.

    If they did auto forced conversion of kp then we could have understand, and then people will just bring infusions as kp or maybe Li from raids or so on. As people will not just magically stop using some kind of kp and just go on the first group they find on LFG.

    I wonder if the people who made this design choice ever played this game trough LFG, just come inside the game and go to LFG after your cool intervention and see the for at least 10 min in Prime EU play time. Only 5 days have gone, All cm lfgs are like this X amount of KP + Either DoD or DwD title. (even for old cms + t4 ). Ty for the read.

    Yes, they have only made the situation worse, now new players can't get the old kp that will still be in demand and that now have more value...And even if they had broke the kp completely, there will always be other type of kp that will be asked to enter experienced pugs, and I see it logical, and new players has to look for trainings or groups with low kp, we all did it at the beginning. And else play with guild or friends.

    As low difficulty of CMs for that requirements to go down is a solution very complex, I just see an ideal way, show kp in avatar/portrait just next to AR, a more comfortable and direct system than archaic ping kp/choice title for show.

    And then they also could study someway for that if a group of +50kp for example has a 1-2 players with low kp and wipe/try more times a boss, that group get middle rewards for example like relics, similar to raids with magnetite shards when hit a % of lifebar of boss, something similar to also encourage and reward extra time for complete factals playing with less experienced people.

  4. Kps should be shown in each avatar/portrait of party, next to AR.And in raids instead of mastery points should show the total kps/li or kills per wing (in the grid with a little number in a corner of each player will be sufficient).

    This is for me the best solution, more fair and no need of keep kps in inventory since that it would be an historical + current account data, and goodbye ping/fake ping. It would be much easier to bring together people of the same level and in a much more clearer way.

  5. @NorthernRedStar.3054 said:

    Add a ingame voice chat optionally activable for squads and groups with features like mutes, etc.

    Honestly, not needed.

    Add a infinite ascended salvage kit on gem store and to can exchange the ascended salvage standards for gold, karma or similar.

    Won't happen, would also affect the economy in a negative manner.

    Let exchange spirit shards for gold, karma or similar.

    Already possible.

    About spirit shards, what do you mean?

    You can convert them into materials which you can convert into currency.

    If you mean to use philosopher stone for tier 6 materials, yes, it is a good use but you need first have or buy t5 materials, combine in forge, etc, and I would like to have a direct exchange of spirit shards for karma or gold, for example 1 spirit shard for 50p or 5000 karma.

  6. @NorthernRedStar.3054 said:

    Add a ingame voice chat optionally activable for squads and groups with features like mutes, etc.

    Honestly, not needed.

    Add a infinite ascended salvage kit on gem store and to can exchange the ascended salvage standards for gold, karma or similar.

    Won't happen, would also affect the economy in a negative manner.

    Let exchange spirit shards for gold, karma or similar.

    Already possible.

    About spirit shards, what do you mean?

  7. In gem stores, change gems icons for paper toilets (or else karma or gold from your inventory) + paper toilet focus skin (free in gem store)

    Mounts more bigs x3 of size (not only heads)

    Minipets with real scale size

    Skyscales can be used in wvw with infinite stamina

    Norns with asura height and viceversa, humans and sylvary more fats/thins

    All characters with daily random infusion effect

    The mounts become slow effect with time unless you take care of them (feeding them, caressing them, etc)

    Mistlock Instability: Mists Convergence in all pve maps and cities (or maybe only in cities)

  8. Add more living season 1 missions for to have full season in a future even if it is adapted.

    Add a ingame voice chat optionally activable for squads and groups with features like mutes, etc.

    When you are in a squad and you click "Join in MAP", if the map is full add a queue similar to wvw queues.

    Skimmer should can use also underwater.

    Gem store should to have a category with all unavailable items for show, and add a whistlist.

    When you are in raids on your portrait should show your li+ld, kp, number of finished raids or similar.

    To have more variety in wvw, change one of the two alpine borderlands maps for a new map, for example with a remade of edge of the mists map with changes, and remove the empty edge of the mists mode.

    To have more variety in fractals, add news fractals for not have repeated maps on a same tier.

    Add outfits of obisidian armors from original guild wars.

    Let anchoring/unhooking sigils and infusions in legendary weapons with some button, so that when you desequip the weapon the sigils/infusions wont be separated, as this is a little annoying.

    When full a mastery rank which is no longer going to be add more mastery tracks, let exchange the remaining mastery points for gold, karma or similar.

    Add a merchant for exchange essence of luck for gold, karma or similar (not only at lunar new year event).

    Let exchange merchant expresses, bank access expreses, etc for gold, karma or similar.

    Add a infinite ascended salvage kit on gem store and to can exchange the ascended salvage standards for gold, karma or similar.

    Let exchange spirit shards for gold, karma or similar.

    Let change the assigned order of your list of guilds (/c1 for /c4, etc).

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