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Posts posted by Alita.8142
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Leave here some ideas to improve fractals:
Let us show UFE kps from wallet or of other simple way without having to resort tedious external webs.
CMs 100, 99 and 98 should have only a reward weekly, and not daily. T4 dailies are fine because these fractals are rotating and everyday are differents but play everyday 100-99-98 for get daily rewards can be tiring. Chest reward for first time of week when complete CM 100, 99 and 98 would be equivalent or similar to do it all 7 days, that is, all drop of CMs daily x7 -> 2.800 relics, 42 pristine relics, etc, and you only need complete them once for week just like raids. Also it helps for many people would have more patience with inexperienced people since they only have to do Cms once a week and it wouldn't take that long, and more new players would be encouraged to do CMs.
About Agony resistance, if this would be account bound shared between characters, more characters could be played freely like in raids and other modes, and there would be no limitations for swapping whenever you like. 2 possible options:
A ) Option cheap and accesible: use some new effect or similar thing, for example if any character have less of 150 AR from infusions, new effect is applicated and you have exactly 150 AR automatically, and if you have 150 AR or more from infusions equipped, effect is off and dont gain everything. This new effect could be reward when complete all 100 fractals and will be account bound.
B ) Option expensive: Increase the resistance much more in Mist Attunement 1-2-3-4, these effect could take more advantages, for example ->MA 1 : You have 20 AR (can do T1 with any char without infusions)MA 2: 75MA 3 : 120MA 4: 150And so that it does not break omnipotion, it could simply fit ignore most of AR from MA if you have equiped a high amount of AR from infusions, so that it is compensated and is the same as it has been until now.
And that is all I wanted to say, what do you think of these ideas or what else would you change about fractals?
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@GHOST.8609 said:The bad effect we are not realizing yet is in few months when the new players starting cms now will not be able to show the kps will be face the toxicity and challenges to join a group. Again I will be politely telling people to leave if they join my group and do not have 100+kp.
If they did auto forced conversion of kp then we could have understand, and then people will just bring infusions as kp or maybe Li from raids or so on. As people will not just magically stop using some kind of kp and just go on the first group they find on LFG.
I wonder if the people who made this design choice ever played this game trough LFG, just come inside the game and go to LFG after your cool intervention and see the for at least 10 min in Prime EU play time. Only 5 days have gone, All cm lfgs are like this X amount of KP + Either DoD or DwD title. (even for old cms + t4 ). Ty for the read.
Yes, they have only made the situation worse, now new players can't get the old kp that will still be in demand and that now have more value...And even if they had broke the kp completely, there will always be other type of kp that will be asked to enter experienced pugs, and I see it logical, and new players has to look for trainings or groups with low kp, we all did it at the beginning. And else play with guild or friends.
As low difficulty of CMs for that requirements to go down is a solution very complex, I just see an ideal way, show kp in avatar/portrait just next to AR, a more comfortable and direct system than archaic ping kp/choice title for show.
And then they also could study someway for that if a group of +50kp for example has a 1-2 players with low kp and wipe/try more times a boss, that group get middle rewards for example like relics, similar to raids with magnetite shards when hit a % of lifebar of boss, something similar to also encourage and reward extra time for complete factals playing with less experienced people.
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Kps should be shown in each avatar/portrait of party, next to AR.And in raids instead of mastery points should show the total kps/li or kills per wing (in the grid with a little number in a corner of each player will be sufficient).
This is for me the best solution, more fair and no need of keep kps in inventory since that it would be an historical + current account data, and goodbye ping/fake ping. It would be much easier to bring together people of the same level and in a much more clearer way.
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@NorthernRedStar.3054 said:
@Alita.8142 said:@NorthernRedStar.3054 said:Add a ingame voice chat optionally activable for squads and groups with features like mutes, etc.Honestly, not needed.Add a infinite ascended salvage kit on gem store and to can exchange the ascended salvage standards for gold, karma or similar.Won't happen, would also affect the economy in a negative manner.Let exchange spirit shards for gold, karma or similar.Already possible.About spirit shards, what do you mean?You can convert them into materials which you can convert into currency.If you mean to use philosopher stone for tier 6 materials, yes, it is a good use but you need first have or buy t5 materials, combine in forge, etc, and I would like to have a direct exchange of spirit shards for karma or gold, for example 1 spirit shard for 50p or 5000 karma.
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@NorthernRedStar.3054 said:
Add a ingame voice chat optionally activable for squads and groups with features like mutes, etc.Honestly, not needed.Add a infinite ascended salvage kit on gem store and to can exchange the ascended salvage standards for gold, karma or similar.Won't happen, would also affect the economy in a negative manner.Let exchange spirit shards for gold, karma or similar.Already possible.About spirit shards, what do you mean? -
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I suppose almost none of those suggestions will ever be implemented, but I needed to say them.
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Fractal CMs weekly and AR account bound
in Instanced Group Content
Posted
Infusions still would be very useful for get >150 AR and better attributes from ominipotion, my idea is that with any alt chars without infusions can play also T4 fractals having 150 AR of base, with req still also of to have equipped a full ascended gear, but without needing of move gear from a char to other, that's very annoying.
But in raids it's like this, many people do the raids in the first 1-2 days of week, and I don't see a problem, even on weekend there are still many people doing groups for raids. As I said before, I find it too repetitive to always do the same 3 fractal CMs everyday, while fractal dailies dont have that problem because they are rotating. If they were to change Cms dailies to weekly, rewards should also be incresed (x5, x7 or similar).
Other option would be do CM daily but only 1 of 3 CMs, and rotate them, similar to strike daily, with better rewards to compensate for only there is 1 CM per day.