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Xion.5694

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Posts posted by Xion.5694

  1. Hi Cal,

    I'm wondering why we see another buffs to willbender? Have you seen how the wvw gameplay on willbender currently looks like? Could you elaborate, why it needs more buffs? 

    I know, you like to play boonball, but please consider voice of the community, that seem not to share your love for it. Nerfing the only counterplay (that is already weak, as you can pump buffs instantly) is not the best idea. 

    Also, I still don't see nerfs to infinite projectile hate skills. 

    Love to hear your feedback on this! 

    • Like 16
    • Thanks 4
  2. On 1/12/2024 at 12:26 AM, Rubi Bayer.8493 said:

    Escape Artist: Reduced the distortion duration from 5 seconds to 1.5 seconds in WvW only

    I wish phantasm would be able to do something, before they insta die. 

    Where are willbender's WvW nerfs? 

     

     

    • Like 3
    • Thanks 1
  3. Well, at least it seems no ally targetting so far. So no immediate disappointment. 

    The beacon seems fine. 

    I'm just wondering how this weapon will work in wvw with unlimited projectile hate fights. 

    Skill 5 and TP to mesmer will be: 1. troll skill (obviously), 1.2 TP to middle of enemy zerg (like necro's Transfusion) 2. There is no valid path to the target (sorry) 3. TP to safety 

  4. Expected real rework of wells to be more open to mobile squad. Got standard 'slap a boon here, cut boon there and call it a day'. This patch just shows how out of touch the balance 'team' is - seriously a well that grant superspeed on final pulse? Like literally if I want superspeed i need it now.

    • Like 4
  5. Well, OP, this is normal and don't be surprised that you see more people being toxic, as the player base slightly increased after the DLC drop.

     

    We've seen content drought for the last 2 years or so. Many players left due to that and now they came back to  see what has been added in this DLC. I cannot blame them for wanting to beat the content efficiently, asking others to use 'good' builds and break break bars.

     

    Don't worry - in a month thing will get back to normal. Player base will drop again and most of the 'toxic' people will just move on.

    • Confused 2
  6. This cursed ammo mechanic should be removed from the game. Warlocks in WoW had the same problem with Soulstones and Blizz got rid of it - GW2 shall too. I'm happy with new spec having the clean ammo mechanic, that cant be killed, blinded, dodged, aoeded. 

    Clones as a whole shall be at least redesigned in a fashion that could not be killed, shall not move, or do anything other than mimic attacks (without damage).

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