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Krizalio.2759

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Posts posted by Krizalio.2759

  1. EU

    Account - Krizalio.2759

    Current team - First Haven (wrong team)

    My guild team - Skrittsburgh

    WvW Guild - The Owl Parlament [TOP]

    In our guild, we have a problem with everyone who the system could not identify and who chose the team themselves. Since after the restart the main part of the guild was on First Haven, we chose this team. After the reassembly, the entire guild moved to Skrittsburgh, with the exception of us, who chose the team.
     
     
    All work. Tnx!
  2. @"God.2708" said:

    https://docs.google.com/spreadsheets/d/1LCm6EqBXF0lXZ9SvdyV2hbKtnzeVxb3juzfoJid5sPo/edit?usp=sharing

    I tidied it up a bit for you on the second sheet. Conditionally formatted it to highlight in red when benevolence was worse. I'm also 99% certain that sigil of lifes extra healing power doesn't get applied to the bountiful maintenance oils calculation.

    I'll suggest that your concept needs work though. Outgoing healing modifiers apply to heals only on allies. So if I heal 5 targets, 4 of them are getting the extra 12.5% healing but with a sigil of life 5 people are taking advantage of the extra 250 healing. So you'd need to expand the formulas to properly account for that if you wanted to be truly scientific about it. A more correct comparison would likely look something like:

    ((Base heal + (Healing power modifier)) (Number of targets - 1) Outgoing healing modifier + (Base heal + (Healing power modifier))

    Thank you so much.About the oil formula. I do not know much about the intricacies of mechanics. But judging by the wiki ( https://wiki.guildwars2.com/wiki/Gain_X_Based_on_Y ), thenConversions are based on stats from the following sources:Attributes gained naturally from levelAll gear (stats on armor, weapons, trinkets, etc)Rune flat stat bonuses (all runes)Trait bonuses that give statsStacking SigilsFlat bonuses from FoodFlat bonuses from Utility

    Therefore, I figured that should be included in the formula.

    The fact that Behe does not heal himself, I know, first of all I wanted to evaluate healing to allies, but I completely forgot that I also need healing. And this also affects the overall performance, as you have shown.

  3. What a great topic !I want to introduce a little of my analysis.Superior Sigil of Life vs Superior Sigil of Benevolencehttp://gw2skills.net/editor/?PGQAYlRwQYOMGWJm2WntbA-zRJYjRBfZEUBUdC47hIAbg3S/bWA-eI took this build as a basis, but you can substitute your numbers in healing power and concentration (in oil formula)Skill formulas from wiki.https://docs.google.com/spreadsheets/d/1SDKaMdu-JZCVvFRbbVo-BRuRa4ZszV1UG2HrqluuG8g/edit?usp=sharing

    If I made a mistake somewhere, I will be very grateful if you tell me.

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