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Francois.4582

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  1. From what I've seen so far on EU and with a few exceptions at rare times during the week, WvW has become a zoo full of headless chickens running around everywhere, almost no way to build a squad of 50 that is at least organized. What the hell is this? It looks like a battle royale full of solo players... It's disgusting. And on top of that, there's no way to have a minimum of queues on the maps, everything is deserted, it looks like the Sahara. It makes me vomit the game. Best regards.
  2. To perhaps close the subject: I thank the people who posted constructively. I agree with the fact that there are more players on the game, but only for a short period of time when the expansion is released, currently for example, if you look in the lfg Nayos, everything is empty most of the time, and we don't necessarily have time to check all day because of work etc. That said aside from that I often see lfg for farming, so yes there are people but not in recent content. On the content side like for example trapper runes, I'll just say that it's a shame to remove things that people like for whatever reason, and also that it's a shame to leave bugs for years. Good game.
  3. I didn't translate anything at all lol. Could this still be an unresolved bug? oO
  4. Being one of the people who are in the 2%, that's not what I'm getting at. The problem is for example that in pvp when an outsider finds a nice build that makes coffee, the top rankings will cry over a nerf. Except that in this case the nerf was applied to all content: pve, pvp, wvw. Which is really rotten.
  5. In fact, I only have limited experience with the game: 11000 hours. And you?
  6. The criticism is not constructive unlike mine.
  7. So gw2 will become a casual game... 😢
  8. Turn on your computer, launch gw2, choose your favorite character, log in, consult the lfg of the latest expansion: everything is empty most of the time. Understood?
  9. https://uploadimage.io/image/Capture-décran-2024-07-19-155506.T2VQR
  10. New players are leaving the game, old ones too... is gw2 becoming a game we avoid? Indeed we see newcomers to the game staying for a few weeks or months and then leaving the game, but why? Often they are confronted with the growing toxicity in gw2 which involves systematically asking for "kp.me" requiring registration on a website which is not an integral part of the game, and this for content that is a little more difficult to do in a group like fractals, raids, strikes etc. Furthermore we also find the departure of former players who are confronted, for example, with bugs on the successes of the game which date back several years already, gw2 is a collector's game so imagine the frustration of people who have been trying to finish their successes for several years and who are deprived of it. In addition, the fun in the game seems to have disappeared to guarantee the comfort of play for the elite minority, I am thinking in particular of the removal of stealth and super speed on the lurker's traps which was first reduced to avoid outsiders in pvp then which finally disappeared from all game modes therefore even from pve. Another example in wvw: the golems which are quite amusing and always cause a sensation among players are not available at "higher" level for purchase with wvw tokens. Has the fun left the game in the minds of the developers?
  11. Dear friends of wvw, where can we find a list of guild groups that have decided to join forces in guild alliances for the permanent world restructuring beta? Thank you and have a good game.
  12. After two years of fishing, it is still not possible to fish for muskellunge...
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