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SCHTiFU.9143

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Posts posted by SCHTiFU.9143

  1. I am a newb who wanted to test his skill rotations and specializations, but the training golem appears to be bugged. Regardless of the settings I use, it is always immune to all damage. I am only lvl 57, so I asked a more experienced player from my guild to try, but he couldn't do any damage either. I only get glancing blows through and all my condition damage is completely ignored. Clicking on "Adjust vulnerability to conditions" or "Remove the defiance bar" has no effect on the golem, even after respawning it. I noticed that some settings only take effect after actually respawning the golem, like adding movement.

    Can others confirm this misbehaviour? Is there another good way to tryout skill rotations?

    EDIT: So maybe the bugs-subforms is not the right place for this post, as it seems it is not necessarily a bug.

  2. @SCHTiFU.9143 said:As of yesterday's update, I cannot open the build-screen anymore, as I get a crash to desktop. I have been using build-templates on my revenant, which has already been reported as being buggy in this thread. However, I made sure that whenever I swapped build templates, I never actually swapped legends, which used to prevent any issues.

    With the recent update, the crash is now fixed. I even thought they finally fixed that infamous skill-swapping bug related to build-templates because it seemed to work properly at first. However, as soon as I changed maps, everything was messed up again.

  3. @Ashantara.8731 said:Can everyone on here confirm that they have a Renegade build stored in their Build Storage? Because that seems to be causing the crashes, making the Build Template window inaccessable, because the game currently doesn't seem to recognize/be able to interprete Renegade build codes (while Herald builds are not affected).

    I am not even level 80, so no. :-) Anyway, with the recent update, it has been fixed.

  4. EDIT: Reading the bug reports of others, I now realize this is not an issue with empty skill slots, but just with changing legends via build-templates. As soon as you do it, things get messy.

    ~~So, there seems to have been a partial fix to this issue, but that fix only works, if all your skill slots are occupied. If you leave some skill slots empty (because you don't have enough skills on that legend yet), all skill orders will be messed up again after changing build templates.

    This is quite a bummer for me right now, because I wanted to have the assassin for its speed-buff as a simple "travel-form", but I don't intend to use it for fighting, so I don't want to level it up any further right now. I am level 27 right now and ended up getting that third assassin-skill to make this work for now, but I expect the issue to return once I hit level 31 and the elite skill is unlocked.~~

    I also found this rant on reddit about the issue:https://www.reddit.com/r/Guildwars2/comments/dozq31/revenant_utilities_are_currently_trashed_with/

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