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AoTsuki.8675

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Posts posted by AoTsuki.8675

  1. 4 hours ago, Luthan.5236 said:

    Why the regret? There is a lot of info available. Regarding the skins there is a preview and you can use YouTube and look for vids. Also there is the convenience you get from being able to change stats for free + you ... get a bit of "completion". I doub't I'll ever get to complete all of the legendaries. (Where the aim to do achievements like the one for the EoD stuff - where you can get all legendary weapons + skin variants for a special title. Pretty grindy.)

    But I am aiming for the main ones for convenience. Trinkets = available for all chars. Armor sets ... at least work on different chars/professions (I have one for each professin). Weapons I try to go for the ones that can be used by more than on char first. Skins ... there are free skins that I usually prefer. Or other stuff from the gem store or statuettes vendor.

    I mostly mean early stuff like Rodgort from the base game, it's really underwhelming

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  2. I wish there was a way to sell or salvage legendaries back for their worth... I regret making some like Rodgort or Claw of Khan Ur. I'd even pay for ability to refund them via some shop item or whatever...

    Any legendary regrets you guys have?

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  3. @kamikharzeeh.8016 said:

    @"lare.5129" said:As for me raid should not give pass is not have some values achivfor example 5k - win 1 open10k - wing 2 also open also.....sad that any who
    realy want
    can start raid per one week after account creation.

    What does it matter how fast they start if they can pull weight? What does achievement points have to do with player skill.

    that's indeed a very odd comparison. the acchievement points rather show that u do acchievement stuff often, mostly kitten content. that can be old accounts, you just gather these points automatically by time. not few of these aren't based gods exactly tho.

    outside of that, raids and Wvw are the main "endgame content". better gear is part of easier and better performance there, the LI things are to filter "bad pugs" out, i'd guess. i also find it a bit too uncomfy searching for raid groups, so i feel you a bit, but it is not really undoable if u really try. just look for guilds and groups that are focused on raiding

    Oh you misunderstand me, I do raids every week no problem, I just don't get other guys' comment about it, as in, achievement points mean jack shiet here so not sure what the reason to filter by them is.

  4. @"dani.5680" said:Impossible for new players to get in a new raid! All require 150+ LI and all training require ascended so you are in a farming space of over 3 months for ascended gear just to get in the training! Then 1 year to get those 150 LI! What the hell is going on?Most of training guilds take you on weekends if they are free, if not, not!So as a new player you have to farm 1year to be in a LFG? Thats stupid isn't it?

    Just gather 10 people and go in, raids don't even require ascended gear (having at least ascended weapons IS a noticable DPS boost though and ascended trinkets, rings and back are very easy to get for map currencies like the bjora stuff), you can go in with exotic items.You will however need someone with commander to make a group.Ask in LA /m if someone experienced in raids has an hour to explain some stuff, if not, read up boss explanations on wiki . That's it. You can then train for any amount of time you wish.I feel like you are asking for a "successful" raid though so I can only recommend starting a guild.Doing PUGS is not only the least reliable way to do raids but also the most miserable.

  5. @"Wolfb.7025" said:If there are guaranteed drops they will end up being trash anyways since everyone will get them.Dhuum already has a chance for a 400g chair drop which is unique for that encounter, even though i've beaten dhuum 40+ times i've never got it, but like everything else, if the chances gets increased, that chair wouldn't even reach 150g.

    If you don't consider the rewards worth the effort you can also skip dhuum/qadim and go for the rest of the clears. The reward "itself" comes when these are the only bosses you haven't cleared on the week.

    The "if you don't like it don't do it" approach is not a solution. Raids are not even close to any other way of making gold in this game they should at least have cool loot.

  6. Can final bosses of the hardest raids get SOME guaranteed loot?I am so damn tired of getting shafted by the RNG.Imagine doing Dhuum for weeks and leaving with an exotic + token every week, this crushes my soul, I'm sorry for ranting but this is ridiculous for the level of diffculty this boss is.Same goes for both Quadim versions.Please just make it worth the time it takes to kill them.

  7. @"Cyninja.2954" said:Not sure what people are arguing about. The math can easily be done for all content.

    Raids when cleared as full clear in say 3-4 hours yield a total of around 130 gold, IF everything is factored in token wise and NO value is assigned to possibly ascended gear and NO additional high value infusion drop (which is rather rare).

    This gold is made up of:

    • around 60 gold liquid gold from direct gold reward (this will fluctuate by based on which wings are bonus wings for the week and amount of bosses there)
    • another 10 liquid gold for doing the 5 challenge modes (introduced rather recently)
    • 150 magnetite shards and gaeting crystals (value is around 12s per magnetite shard, and around 18s per gaeting crystal if converted into infusion for sale), so another 18g + 27g
    • average of 50s - 1g per exotic per boss, so another give or take 20g

    So the total gold is around 135 gold per week (125 gold without challenge modes, which most player actually do not run weekly). For a full clear of 3 hours, this results in 45 gold per hour (41.6g). For a full clear in 4 hours, this results in 33.75 gold per hour (31.25g). For a full clear in 5 hours, this results in 27 gold per hour (25g). Suffice to say, most players do not full clear, and even less do so in less in 3-4 hours.

    Additional benefits are:

    • occasional ascended drops, which can not directly be sold but would technically result in less expense for gearing characters
    • occasional additional minis which can either be learned or converted into shards

    This does not factor for time spent mastering the content or getting to the state of being bale to clear raids this fast. Simple T4 fractals are both more accessible and will yield more gold/hour at less of a necessity/complexity of mastering content while being more repeatable. Drizzlewood Coast meta was near and above those gold/hour levels and easily farmed. Most players who raid on the level of full clearing like this do it because they enjoy the content.

    Any player arguing anything else (say raids are over lucrative compared to other content, etc.), is either willingly oblivious to the actual rewards, incapable of simple math, lying or just envious of others or a combination of all those things.

    -"all CM's"-"3-4 hours"That's nowhere close to the time people do raids time in especially with CM's unless you live in a half an hour per wing wonderland.

  8. @Ayrilana.1396 said:

    @Ayrilana.1396 said:If they’re rich then it certainly wasn’t from doing raids. The rewards in this game are inversely proportional to the challenge to obtain them. The most brain dead content in the game is the most rewarding while the most challenging content is the least rewarding.

    Nah, apparently the theoretical gph of raids isn't bad at all.

    It's fairly bad compared to other things in PvE such as SW and DF.

    Let me put this into some perspective. The liquid gold that you get is 2G per boss. If you do a full raid clear, this comes to 64G if the bonus wing has four encounters. You can add another 15G on average for selling the random exotics. If you can clear all 7 wings in 3 hours, that's 20G per hour. Also note in my post where I stated that the "rewards in this game are inversely proportional to the challenge to obtain them". With this being the most challenging content in the game, the rewards should be much higher than the rewards from the least challenging content (open world).

    That's very generous and could be expected only of the best groups, I'd say average would be 9 hours for all wings and that already accounts for group being above average (it's not unheard of to be stumped on dhuum and quadim).3 hours for all wings is possible only for the best of players.

  9. @Veprovina.4876 said:

    @Veprovina.4876 said:Aren't Raid people like, rich? What do you need more loot for?

    Not at all, you can start raiding in exotic gear. Only weapons are a noticable difference.

    So how much gold do you get per cleared raid wing? Loot and all.

    Uhhh like 2 gold per boss, 4 if it's boosted this week for specific wing.so that's usually 6 gold + 3 trash exotics and standard 1 green 2 blues and a boss token that does nothing.On occasion if stars align you get some random ascended thing from this raid.So that's 6 (12 if specific raid wing is boosted that week) straight gold per whole wing + some trash and rare ascended chance. (30 karma too but who cares about that).Oh and of course some petty amount of raid currency that is capped 150 per week.You can get more gold doing literally anything else but raids if that's your bottom line.Best case scenario is around 36 gold for wings 1-5 for example.

    That doesn't seem so bad. Especially since you can sell the Exotics and get more money for them, or salvage for ecto and balls. That's pretty neat and useful for making legendaries.That's i think less than Fractals per day? Depends i guess.Besides, isn't the point of raids to get legendary armor?

    And don't you also get Magnetite Shards and Gaeting crystals that you can use to buy Ascended equipment without crafting the grandmaster marks? That's a pretty big value right there.You forgot to mention those, but those also count as loot you get because everywhere else, you're not handed ascended equipment. In Raids you can just buy it from Scholar Glenna for Magnetite shards and some cheapo gold. So if you factor that in to additional loot you get per boss, i think the overall gold value is significantly increased. Because you're factoring potential gold loss that you save from crafting asceneded (material loss and gold loss that you're not experiencing just by raiding).Sure, it takes a lot of those, but you're raiding anyway, i'm sure you have some, or will get enough of them eventually to just buy ascended equipment.

    So if you take that into account, i'd say you're getting pretty sick loot from raids, in addition to the gold you make per wing.

    I don't know man my soul is pretty crushed when we kill dhuum for 2+ hours and he drops an exotic and token box

  10. @Veprovina.4876 said:

    @Veprovina.4876 said:Aren't Raid people like, rich? What do you need more loot for?

    Not at all, you can start raiding in exotic gear. Only weapons are a noticable difference.

    So how much gold do you get per cleared raid wing? Loot and all.

    Uhhh like 2 gold per boss, 4 if it's boosted this week for specific wing.so that's usually 6 gold + 3 trash exotics and standard 1 green 2 blues and a boss token that does nothing.On occasion if stars align you get some random ascended thing from this raid.So that's 6 (12 if specific raid wing is boosted that week) straight gold per whole wing + some trash and rare ascended chance. (30 karma too but who cares about that).Oh and of course some petty amount of raid currency that is capped 150 per week.You can get more gold doing literally anything else but raids if that's your bottom line.Best case scenario is around 52 gold for all raid wings in the game and assuming Bastion of the Penitent (has 4 bosses) has double bonus.

  11. For the love of all that is holy can wings 5-7 get better loot chance?I swear if I kill Dhuum again and get exotic armor piece and a token box one more time I will spontaneously combust.I could go kill a quaggan and get same loot bar the token which is already pretty useless outside of pugging which you do not want to do for content like this anyway.Please make raid loot better, I am withering, I am not asking for anything outrageous, this is common sense.I can even excuse wings 1-4 because they are not that hard but 5-7 has no excuse.People simply don't want to do something hard for a bunch of unid gear, exotic armor piece and some token.I refuse the believe I am the only one who has a problem with that.

  12. @"MokahTGS.7850" said:To be honest, I think the game would benefit from a loot find mercy rule based on time played. Just some internal counter that your account accrues over time that buffs your chances of getting better drops. Better drops then "spend" these accruals and as time goes on you build up more. Random is all well and good, but going thousands of hours in a game without a better drop than an exotic worth 1-2 gold is kinda sad.

    I had the same thought today, probably will never happen.We will probably get a flock of people saying "But you have to work for them!".I'm done working, have mercy and drop me one, not even good one.

  13. Since my friend who is relatively new to the game dropped a precursor, I would like to ask you guys, did you ever get one dropped?I play since launch and never had one drop, had to buy them all off tp or craft.I won't say that I am not salty because I am.

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