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Xeshirem.5038

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Posts posted by Xeshirem.5038

  1. I will miss Hidden Thief granting stealth. It was another source of stealth, especially for regular thief's Steal, and instant too, but I really like the barrier/condi removal for the other two (Shielding Restoration/Shadow's Embrace), so I will change to one of traits regardless if Hidden Thief still affects Deception Skills (the wording was unclear to me).

    I overall like the change of Enter/Exit stealth instead of duration. The duration made it feel like you had to hide in stealth for a bit and then continue attacking, which is a fantastic thief fantasy but unfortunately the gameplay looks mostly healthier with more player agency and control with Enter/Exit.

    Cover of Shadow and Shadow's Rejuvenation are really nice in the situations where enemy boons aren't the niche.

    I worry for Meld with Shadows. I liked stealthing and running around, but Superspeed is huge especially if it persists a little bit after exiting stealth, which seems really cool for burst attacking.

    I think I like the Shadow Arts changes, speaking as someone who only plays in all open world pve, story, and fractals.

     

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  2. The northernmost tunnel inside Dissun's Mine that runs to Steelbrachen in the Dredgehaunt Cliffs map has an invisible wall. I took multiple screenshots and then threw them together in one screen. Other characters also run into this 'wall'.edit: Also, the area is 'underground', so the minimap considers the 'wall' to exist.edit: The only reliable other route to use to access the place is through the Tribulation jumping puzzle. ):

    LiIvpKI.jpg

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