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FD KIM.8293

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Posts posted by FD KIM.8293

  1. 39 minutes ago, Astralporing.1957 said:

    You make a mistaken assumption here. Assumption being that Anet either intended or at the very least supports using those items as kill proof. Considering that they are decoration tokens, that the amount that drops from each boss kill is not constant but random, that they don't even drop if you aren't in a guild, and that their usage for KPs has always been clunky at best, i'd say that this assumption is most likely completely wrong.

    Thank you. I didn't think of it that way. You are right. 

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  2. Hello. I'm looking y for support. I started mastering pve-hight content. Faced with redundancy of KP items. 

    I think that it would be very rational to add an additional tab to the resource store to store all such items, which are proof of victory over the boss.

    I hope you will support me or the proposal is a more interesting solution, and Arenanet listen to 😃

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  3. On 10/26/2022 at 1:09 PM, Sarm.5923 said:

    I know I initially had some difficulty adjusting because I kept mistakenly thinking my character was positioned further ahead than he really is.

    yes, not much more complicated. it was harder for me to be a Norn. well, if everything is really bad, then take off your pants and use the attacking skill into the void to stand on 2 paws 😃 oh, how did spectral walking save me on JP

  4. 17 hours ago, Sarm.5923 said:

    Switching between two legs and all fours would be seen as natural to them and just who they are, instead of something to be ashamed of.

    thank you, very interesting opinion. So I don't mind continuing to run as I ran 😃 but I couldn't voice the original proposal, which in general, based on the comments, may help some people who, for some physiological reasons, cannot play for the Charrs due to motion sickness. as I see there are two types of people in the camp who are not against or support and those who do not play charras 😃

  5. 5 hours ago, Astralporing.1957 said:

    You have just equated intelligence with walking on 2 feet, and tried to enforce human standarts on charr. One might take that as a sign of a racial discrimination.

    Just saying.

    Personally, i quite like the fact that Charr movement is so different, it's one of the things that shows them to be truly a different race, and not just humans in a fur suit. Let's not turn them into humans in fur suits.

    1. Please forgive me, I always forget that in your mentality statements about discrimination have a more serious weight, since we are rather not even criticism, besides, in the original post I did not use these terms as the main message, why are you all so aggressive about this? 

     

    2. Another person who didn't think about what the author wrote. I will repeat myself and with an example, in some plot places and in books there are charras who, by their own choice and consciously, do not stand on 4 paws. 

     

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  6. 19 hours ago, sorudo.9054 said:

    charrs with a higher intelligence tent to stand straight

    that's the point, playing as a warrior, I was thrilled with this proximity to primitiveness, but choosing a magician, I want to have an alternative when the charr consciously prefers to stand on two paws, consciously and fundamentally. I repeat, the option - checkmark in the settings - disable / enable movement on 4 paws for charrs is enough. and each player will choose at his discretion or will switch at will - today for two, tomorrow for four, for example

  7. On 10/23/2022 at 12:52 AM, KrivukasLT.3507 said:

    You just burned my eyes out with this highlighted wall of text.. 

    I'm sorry, the first pancake is a lump, I didn't know that the forum distorts the text by default, despite the fact that my text is displayed correctly and I don't quite understand what it's about and how you see it, now the forum does not allow the first post to be corrected.

  8. 2 minutes ago, Strider Pj.2193 said:

    translator or not, your English seems quite good.  

    Thank you, I usually try to use simple sentences. Yes, my English is not bad in writing, I understand other people's words, but to exclude semantic errors, I often write answers with the help of a translator

     

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  9. Based on the comments, I see that either the translator of my language into English fails or the commentators did not think about it. I offer the player a choice of how the charr will run outside the battle. and the main point is not even JP, but aesthetics. As for dominating the natural essence of the charrs, it is that the intellectual classes themselves chose to stand on 2 paws. By the way, one brilliant suggestion was higher, since it's too difficult, but not to support the transition to 4 paws with a speed buff is a sin.

     

    but most of all I am surprised by people who ask not to touch anything, leave it as it is, use the resource for other purposes. do not forget that such trifles create a game atmosphere, no, not alone, but in combination with others yes. don't be so critical and think bigger.

     

    I apologize for the contrasting or highlighted text, but I have 1 post in the topic displayed in plain text.

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  10.  I want to propose a constructive change in the animation of the movement of the Charr race.
    Yes, it is very plot-based, because of the proximity to the animal world and their carnivorousness, to stand on 4 paws when running. But, in the historical plot, there are charrs who followed in the footsteps of intelligence. I.e., my suggestion is to add a function to disable the transition to running four paws, leaving the value of movement on two paws outside the battle constant. If for a warrior, a ranger, as an example, it is very beautiful and atmospheric - running on four paws, then for charr mag-derivatives I think it is not very aesthetic. There may be a separate setting in the or options.... I have no more ideas for this implementation, in fact, this change will not affect anything except aesthetics, I do not see any problems for the introduction of this function.

    If playing as a warrior, I am impatiently waiting for the exit from the battle, so that my charr would run on four paws, then being a necromancer, I always try to run with a weapon in my hands, in order to keep the movement on two paws. Aesthetics 😃

    Thank you very much for your attention, I very much hope that my proposal will reach the right instance (probably to designers) and will be considered. Well, the decision on the need to enable this function, of course, remains up to you.

    ps: I want to add that in the case of jumping puzzles, the charr feature with running on four paws very strongly discriminates against the race in terms of efficiency, that is, adding the voiced function would allow charr to be leveled with other races, which would also potentially lead to the approval of players who love these beautiful meat-eaters =)))

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