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Arheich.5170

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Posts posted by Arheich.5170

  1. Hello.

    More than a suggestion, it's an idea I wanted to throw out of my head.

     

    I have the idea to add alacrity in Discipline major grandmaster trait Burst Master.

    The reason it's to make warrior a (kind of) support alac dps.

     

    Besides that, it can be used with all expansions specializations but it works different in each one.

    Let me explain:

    * On Berserker, it'll do by spamming prime bursts but surely everyone will stay with axe to maximize alac gain

    * On Spellbreaker you can spam bursts but unlike Berserker, you can use the rest of the weapons for the same result. It could work better with Strength major grandmaster trait Merciless Hammer to build adrenaline fast.

    Personal note: maybe that trait could be use to build flow fast on Bladesworn

    *On Bladesworn, it's almost same as Berserker: you can spam alac with dragon slash burst but with major grandmaster trait Dragon Daring.

     

    I don't expect comments and Anet surely won't make this real. As I said before, just wanted to throw out of my head this.

    If you read this, thank you.

  2. 1 minute ago, Raizel.8175 said:

    I'm not very fond of WvW myself but you have to throw WvW in general a bone. That game mode has been neglected for half a decade by now and just like other types of content - PvP, fractals, raids -, there is no connection point between your everyday open world content and WvW besides the GoB.

    ...Dungeons are not open world content. It's instanced content. That's why I suggested the idea here.

    And dungeons have been neglected for a longer time than WvW. The only actualization Anet did was merging its currencies. That's all. I always check the lfg to see if there's someone to do a dungeon and there's no one, but in WvW always I go there for Big Spender achievem. there's people there.

    • Confused 2
  3. 2 hours ago, Labjax.2465 said:

    I think they need to just do what people have been asking for, for forever, and either make them tradeable (not ideal, since it becomes just another gold cost then) or make some kind of vendor that allows you to exchange X number of Gift of Battle for X number of Gift of Exploration and vice-versa (keeps gold out of it while allowing people to stick to one mode or the other).

    But generally, I just assume they haven't because they are afraid of it tanking what's left of WvW population, as that's like the one reason for a non-WvW player to even consider going in there other than curiosity.

    Neither I think it should be tradable, but exchangeable wit Gif of Exploration is a good idea (specially when you get 2 from map completion).

    I also have in consideration that people should left WvW if that happens. And it's a shame if that happens because the game name is Guild Wars 2.

     

    2 hours ago, Labjax.2465 said:

    Personally, if I'm not in the mood for WvW, GoB might get me to play for however long it takes to complete the reward track, but then I'm gone again.

    I'll surely do that. I'll get all GoB I need for the legendaries I need and never touch WvW again.

    • Confused 2
  4. 12 hours ago, mythical.6315 said:

    The intention was likely to get players to experience all aspects of the game. 

    Plenty of people still do dungeons. 

    I got the idea.

    Yes, but it's not as huge as the rest of instanced content.

    • Confused 3
  5. don't know if it's the right place to do it, but I'll take the risk.

    Context: I will do WvW to get a Gift of Battle (thanks to WvW big spender and boxes of WvW supplies I'm almost halfway) but I never did WvW. The problem here it's there's the only place to get it and I really don't want to do WvW. It doesn't worth it.

    I have a suggestion for another place to get Gifts of Battle and make it more accessible: dungeons.

    My reasons:

    1. To revive dungeons. Nobody does it and no one cares about it, but an important reward as GoB surely will make people think or take in consideration to do dungeons again. At least just for the GoB.

    2. To make a simil with WvW reward tracks. Those reward you with the same items you can acquire in dungeons.

    I guess that's all. Maybe there's more, but can't remember it. Just wanted to pull out this idea inside me even if it's ignored or underestimated.

     

    Thank you very much for read. :)

    • Like 1
    • Confused 8
  6. Hello.

     

    I just tried specter for a second time and I have 2 things to say:

     

    1. I use action camera to play. I love the mobility it gives me. The problem is Siphon (f1) doesn`t work in action camera mode
    2. As the same reason as above, I hardly can use scepter dual skills in action camera mode because I have to be really precise (put the pointer on the foe/ally) to make it work.

    I don't know if this is part of the mechanic but it really be great if you guys can solve those issues and make it work on action camera.

     

    Thank you very much.

    • Thanks 1
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