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SirBaldyLocks.7814

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Posts posted by SirBaldyLocks.7814

  1. On 11/30/2022 at 3:45 PM, llamatron.1627 said:

    Just to report my experience, been using bottles pretty successfully so far.

     

    Better use the flatpack as it's available on most distros, and it's the version the devs maintain. I just created a game bottle, used latest soda (their own wine/proton fork), dxvk 2.0, then launched the installer, and it installed and ran out of the box.

     

    Only problems I encountered are occasional crashes when zoning, and fiddling a bit too much with settings (especially runners) could make the launcher crash. If I just install and don't tinker too much, it usually is pretty stable.

     

    Ofc overlays are a no go, but I could run arcdps and gwradial. Didn't test arcdps much, but using gwradial all the time.

     

    Note that with Lutris the game doesn't launch at all for me, and steam wouldn't work with gwradial.

     

    Interestingly, for the first time, for me under Lutris it sort of runs at very low settings but Trading Post does not load at all what so ever. Whenever I open it it just flickers. Yet to try on Steam.

     

    Copy/paste "-ignorecoherentgpucrash" into Arguments field under Game Options tab.

     

  2. 1 hour ago, Niagara.2715 said:

     

    You mean you tried manually installing the game in it's own prefix without going through Lutris or Steam?

    Because that's the only thing that worked for me, after trying all suggestions to no avail.

    Updated wine-staging to 7.13 for dependencies, then I used this wine: https://github.com/GloriousEggroll/wine-ge-custom (it works outside Lutris) to install and launch the game after installing dxvk (https://github.com/doitsujin/dxvk/releases/tag/v1.10.2) into the custom prefix (with the "--with-d3d10" option, it was crashing without).

    It still crashes every now and then when accessing TP or switching characters, and there are glitches (same problems on Windows from what I've read so far), but it's mostly playable.

     

     

     

    Yes that is correct, GW2 in its own environment.

    So I have got wine-staging-amd64, v7.13. Have installed DXVK latest version together with '--with-d3d10'. Still the same problem.
    I am running MX Linux on AMD Ryzen 7 4800H if that at all matters. 

  3. The same here and I am getting the same outcome if I use Lutris or Wine. Have not tried Proton changes yet.

     

    Quote

     

    *--> Crash <--*
    Assertion: Coherent GPU process crashed 
    File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\ArenaWeb\CoherentUi\AwCohContext.cpp(375)
    App: Gw2-64.exe 
    Pid: 264
    BaseAddr: 0000000140000000
    ProgramId: 101
    Build: 131720

    <..................>

    *--> Error Logs <--*
    06:13:37Z Coherent GPU process crash: GpuProcessCrashed

     

     

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