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Xillllix.3485

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Posts posted by Xillllix.3485

  1. @"Zelse.9780" said:The identity of what the elementalist was back in the day (jack of all trades/glass cannon damage dealer) is no longer a relevant option with the constant changes with other classes received along with the new elite specs that have put other classes in specific niches (healer/boon support) while giving the elementalists and their elite specs to just float around trying to find out what they are, and what they provide. They were only used in group play for their aoe/damage, however, lost their only "niche" from being damage dealer to being completely irrelevant and out classed in practically every aspect especially in pve. Why bring an elementalist when you can bring a class that can do it better, and easier to play?

    Elementalist when I first started playing it was a very difficult class to play, and the learning curve was definitely not recommended for beginners, just look up any of the youtube videos that recommends classes for beginners, however, I learned to play and play well to achieve the damage that was promised me when I master this unique class. With that being said, no new player would ever want to play a class that was difficult to play only to achieve average potential in all aspects of game modes, especially pve which when you are a new player that is the first thing you are introduced to.

    I'm a bit confused as to why elementalists got such hard nerfs especially staff when it was clearly apparent that the other classes just needed buffs. The changes to meteor has impacted the staff builds drastically making core, tempest, and weavers obsolete. Like, in what alternate universe are players punished for channeling the full cast time of the meteor skill? Channeling the full skill is a dps loss which to me makes absolutely no sense.

    With a serious identity crisis, the not so rewarding high learning curve for mediocre satisfaction, and unwanted nerfs leaves you with a taste of dissatisfaction and and an after taste of disappointment.

    Can't agree more.

  2. @Marco.6324 said:

    @Xillllix.3485 said:Anyone did a Bootcamp vs Mac client benchmark test? It seems to me that the Mac performance optimization really need some improvement.

    30-50 fps when bootcamping/ 5-15 fps on mac. Consider that I am playing on a mid 2012 Macbook with 8gb ram, I will soon put 8 gb ram more and I expect to have an increased performance when bootcamping. The 64-bit mac client is just broken :).

    Wow, ok. I'm running the mac client on a Mac pro with 64 GB of RAM, a crazy fast internal ssd, 12 cores... I get 30fps in 4k (it's capped at 30 even if you select otherwise) but it dips into the 15 fps for no reason every 5-10 seconds, as if it's a coding issue (for example when a fire animation resets). I realized that a bunch of things that shouldn't affect performance do, like the dpi interface scaling and not having the fps set to unlimited.

    Even when I lower the settings it's still capped at 30fps and drops at random moments that have nothing to do with the activity on screen. I guess the mac client needs a lot of performance improvements.

  3. This is all great but what about EotM?It's a beautiful map that needs a place in all of this. That map needs a second chance.Why don't you add it above EBG on the WvW world map? Make it contribute to the score for those that enjoy that map...Integrate it into the new system.

  4. @HippieJoel.9537 said:

    @Xillllix.3485 said:Hey, getting a Mac Pro soon... Does the mac client support dual gpu and cpu? It has 6 x 3.5ghz cores, 64gb ram, 2 GPU with 3gb of ram each.

    Don't - the Mac Pro is about 4 years old now and you'd be much, much better served by an iMac (even the standard 5k one - not the Pro), especially for gaming as the higher clock speed will give much better single-threaded performance (which matters for Guild Wars 2).

    Personally I'm using a hackintosh but if I was using a real Mac I'd almost certainly go for the 5k iMac.

    It's for work... And for what I do it's a better deal and more appropriate. I produce music and the fact the mac pro is super quiet is a priceless necessity. I already have a iMac and when the fan starts it's like a plane is taking off.

  5. @Jacques.8170 said:My only two complaints so far on the 64bit client are what I would call 'chugging' and generally low fps. I've not had any keyboard issues or issues with textures / map loading.

    The chugging is what I feels like a wading through mud every 5-10 seconds. Everything lags a bit then returns to normal, this happens constantly.

    FPS is just low at about 15fps in unpopulated areas. I'm not running max settings, medium to good. Ambient Occ is turned off.

    Mac Pro (2010) dual 2.93Ghz six core Xeons (170% cpu usage while gaming)48GB ramnvidia GTX 680 (2GB)SSD game drive<100ms ping10.12.6 Clean install.

    Wow 15 fps for these specs...

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