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Uskok.5923

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Posts posted by Uskok.5923

  1. 12 minutes ago, Cuks.8241 said:

    There should always be a daily or weekly JP and dungeon (maybe daily JP and weekly dungeon - complete 2 paths, story included). Not as a mandatory task for overall daily/weekly chest but as an additional option for those that like them.

    That would be a great way to funnel players into specific dungeon for the whole week and make it more populated and easier to find groups. 

    Exactly. One JP, one dungeon, one meta, one map for events. Something like that, at least for PvE. Maybe bounties too.

    Funnelling players to the same place is almost always a good thing. And some maps, metas, etc. are often underpopulated and this would be a great way to make them relevant, and their achievements possible to get.

    • Like 3
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  2. 47 minutes ago, Arez.7519 said:

    Quote from Reddit I like the most: "The best part of the old daily system was that you could pick among many activities to hit the magical 3 and then you could do more if you wanted." Why do I need to choose now? I play mostly PvE, but I like to do PvP or WvW daily sometimes. Maybe let us do daily tasks in all modes (no stupid choice between gamemods) and just give rewards for completing 3 of them? It's just that simple. Same rule for weekly.

    Agreed. Having a choice of multiple tasks is much better than choosing a category blindly. Then we would do three tasks we prefer and get the daily reward, and could still keep doing other tasks for small rewards.

    That way if the daily is bugged like the today's Valdhertz dungeon we could still get the daily chest. This is the third day of the new system and the daily is not completable for people who chose PvE category without SOTO.

    Another thing that I would like back is the jump puzzle. We have entire guilds and communities built around jump puzzles and this requires that everyone has the same JP task.

    • Like 6
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