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Jajo.1428

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Posts posted by Jajo.1428

  1. Up until today, I regarded them as a bug, despite rumors, but it turned out the changes were really intentional. Ok, so it was intentional. But why? Was this feature really so widely requested?

    Why shouldn't I be able to overwrite my nourishment buff with cakes? If my current buff has the remaining duration considerably shorter than the upcoming fight it only makes sense for me to overwrite it, even if only with cakes. Why is my resulting inconvenience so less important than one of a person pressing Eat button at the wrong feast, that it warrants an implementation of a unique feature on one single feast in the entire game and one that breaks behavioural consistency of feasts?

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  2. Are you people all talking about the same thing? I thought the original post was about the annoying brown pop-ups that keep unhelpfully informing me what the beacon fire is, despite me already contributing 5 kittening flames to the northern beacon total, but then some of you started talking about some speech bubbles and radio transmissions?

  3. On 8/23/2023 at 9:12 AM, Shuzuru.3651 said:

    You don't, since it's a green, it's a shared damage mechanics. 

    Basically, a total damage will be distributed between all the players in the circle, so the more players in, the less deadly it became. 

    Exemple : let's say it will do 80% of your health, if you are 2 in, it will do 40% to each and if you are 8 in, 10% for each. 

    So basically, find a blob of players and go near them

    You would think that but, mind bogglingly, apparently that's not the case for the champions on Skywatch Archipelago.

  4. 3 hours ago, Obfuscate.6430 said:

    OP,  you are rewarded for any daily you achieve in the form of the new daily currency. It's a little different from the past it's true, but you are able to save up for greater rewards, and you can still use the currency to buy the gold if you wanted to. 
    I don't have a strong feeling about it yet as it's only been a couple of days.  I mean I now have the option of  getting new armor skins, mount skins, emotes, or purchasing the gold with the new currency. That is a lot more choice than we had before.

    Have you even read the first post? It's not about lacking reward options (new rewards are very good IMO). It's about lacking activity options.

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  5. 1 hour ago, Beast Sos.1457 said:

    The new daily system is 100x better but the main issue is that you can't pick what you want to do. A simple fix can be adding a refresh next to each daily/weekly which you can refresh 2 or 3 times to get something different if you dislike the options you have. There could also be another tab that allows you to pick the dailies/weeklies you want which could only be changed once per day/week. 

    Why? Why the arbitrary restrictions? What purpose would they serve? Far simpler to just let us pick what suits us on the day.

  6. I totally agree with OP. Give us back options! What's the harm in people seeing all (presumably) 12 dailies and make the decision for themselves? Isn't this precisely what you were saying you wanted to achieve with the revamp? I like meta events, I loathe jumping puzzles. I love WvW roaming, I hate ZvZ poop-flinging contests...

    The game is 11 years old. Most of us know fully well, what our options are and know what we love and what we loathe. Don't make us do something we hate. Nobody wins down that path.

    (I unfortunately made another thread on the same topic, because from the title I thought this one was about Wizards' Vault 404 errors...)

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  7. 1 hour ago, TheNurgle.4825 said:

    New daily system is primitive and you finish it just by playing game for few mins. Like daily stuff is really easy.

    So were the previous dailies, but that's not the point. The point is, that now you have to complete them doing some specific activities that you might not find enjoyable, or even feasible, while before you had many other options.

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  8. 31 minutes ago, Grand Marshal.4098 said:

    Youre missing the point. 

    Banners, is just a name. The proposed funvtionalities to banners people have discussed on this forum are nothing like current iterations of banners for the most part. 

    So you simply get stuck with the technicalities. While the main point is, to make banners, a useful utility type. Not because its banners. But because they can be useful for a support playstyle (the only thing shared with the initial banner design). 

    Because, surprise, surprise, warrior cant play support with shouts. SpB makes up for it with tankiness and strips and core can only cleanse, which is something druid can do, but compared to FB, Scrapper and other specs, its only 20% of the support deal. 

     

    I agree with you completely! Make banners useful utility skills! But don't make them something that every warrior everywhere should always have!

    And all the proposed functionalities, that people have discussed have at least one thing in common: that banners should be changed. And that's what ANet (poorly) did.

    My point has never been anything other, that banners, as they were, were bad, because they were cramping up warrior builds (playstyle-wise). It was banner juggling, or GTFO. Good riddance to that.

    I'm not saying, that banners, as they are now, are better, but they sure did dramatically fix the main grievance I had with them.

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  9. 4 hours ago, Grand Marshal.4098 said:

    You don't free kitten, cause you could play DPS warr before the patch and you play it the very same way now. 

    The core problem lies in warrior's lack of useful and impactful utilities.

    Doubling down on "banners is the only way to buff", I see.

    Yes, warrior lacks useful and impactful utilities. I completely agree. SO THEY SHOULD GIVE HIM SOME! Warrior could have 1000000 utilities, but what good would that do, if only 3 of them were viable?

    FJC, everyone's acting like banners were the top kitten gamer god design and perfectly implemented just the way they should have been and would always have to be... They were not.

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  10. On 7/12/2022 at 4:21 PM, Grand Marshal.4098 said:

    Naturally. 

    So destroying banners and options brings more buildcraft options when the rest of the kit has not been buffed anywhere else? 

    No lol.

    How is freeing up utility slots destroying options? And the rest of the kit not being buffed has nothing to do with removing banners' unique buff. Or are you really trying to sell me, that the only way to buff everything apart from banners is to buff banners?

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  11. Apparently as a warrior I should have been shagging banners more than trump for all these years, judging by these forums...

    kitten banners! They were trash design before, now they just made their trashiness consistent. PvE meta warriors have effectively been playing with only 1 utility slot for years because of them.

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  12. It's been a year since the conclusion of Icebrood Saga. Are Chapters' story instances now replayable and am I just too blind to find how to do it, or does one still have to restart the whole chapter and do them from the beginning... IT SURE WOULD BE SUPER AWESOME AND NICE IF IT WERE THE FORMER, AND TOTALLY NOT ANNOYING AND OBTUSE LIKE THE LATER!

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