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Alimar.8760

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Posts posted by Alimar.8760

  1. @"leila.7962" said:After I maxed out the dailies AP it felt like freedom, because I would often log in and do them so I'd not lose the 10 AP. The dailies AP cap seemed something reasonable to happen so AP hunters would break free from that and move on to do other things.

    Good point, though removing an incentive to play (Arguably 10 AP is less of an incentive but it's still there for many.) is still removing an incentive. I generally see people who do dailies every day, or those that are more like "Meh I'm not interested in AP, but I'll do dailies when I have nothing else to do." In which case I see the cap as only hurting the group that was passionate about AP hunting in the first place.

    Arguably they have it set up so that after pinnacle skins the rewards still continue, just with no skins. But without daily AP it's slowed to a crawl on progression.

  2. @"lokh.2695" said:An increase of max daily AP would be apreciated by everyone who's done it and most likely despised by anyone else. As an AP hunter myself, I'd just go for whatever you seem "worth it". Some of the AP stuff can get really grindy, f.e. monster kills, weapon kills, collections, icebrood saga stuff where you need to press f on 1000 thingies for 5 AP(exagerating, I know, but you get the gist if you look at the achievements of the saga). Don't burn yourself out and don't expect to be done with it in a week. Do what's fun for you.

    You say a lot of stuff I've told others, just work on things you like and It'll come faster than if you tried to grind for it.

  3. As the title suggests, a few months ago I maxed my daily achievement points! (Wow, didn't think I'd get there!)

    While I'm happy it's also sad that I feel no real reason to continue dailies besides the allotted 2g reward.

    Outside of that I've found myself yearning for either an increase in the daily max, or other ideas on just finding other achievements to work on and just go 'achievement hunting.'I find myself being more inclined to finish more expensive collections and achievements for even just a couple AP.

    My real question for everyone is twofold; Would you approve of an increase in the daily max AP and what's your best way of seeking to increase your AP after max daily is capped?

  4. The Mastery System was designed specifically for horizontal progression to prevent newer players from feeling like there was this gigantic gap between veterans and newcomers. Allowing some sort of monetary or economical gain would ruin the entire theory on why they were used in the first place instead of increasing the level cap.

  5. With the recent news about the 7th anniversary packages inbound to players of GW2, I wanted to suggest an update for the experience scrolls. In my opinion if you have lots of characters you end up with extra experience scrolls and nothing to use them on. In fact there's also two sets of lvl 20 scrolls that are unstackable.

    Would players like to have a way to compress their leveling scrolls with a 2:1 ratio and upgrade them?

    For instance 2 lvl 20's = a lvl 30 scroll. Two lvl 50's = a lvl 60 scroll.

    Thoughts? Opinions? I know this isn't necessary or entirely needed, but as someone who spends time to level their characters and has plenty of characters from year 1, the amount of scrolls and lack of slots, make these items fill up my storage.

    Let me know what you think!

  6. When the festival released last year, I was sure that the material cost of each supply box was static. However this year I've noticed that for some reason the prices have changed every couple hours. For example at the start to get 1 box it was 60 silk scraps, but now it's 85. I've seen that fluctuate twice.

    Anyone know what's going on? Are the prices dynamically changing? Or is Anet adjusting the prices to better fit the current supply of materials? Or was the wiki/gw2efficiency wrong on the cost?

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