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Balgorath.2604

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Posts posted by Balgorath.2604

  1. 5 hours ago, DeanBB.4268 said:

    What GW3? I'd have to think about moving to a GW3 if GW2 came to an end. That'd be a lot of time and money invested in a discontinued product.

    Nothing lasts forever and Guild Wars being brought into the modern era would actually be beneficial for the Studio imo.  Arena Net has done wonders keeping Guild Wars 2 alive and up to date but it is starting to show it's age.  They could easily keep the same style of combat system but upgrade to a more modern arpg style and get rid of tab targeting.  However, like you said, that would also most likely bring GW 2 to an end but you're not investing in the game per se.  You are investing in the studio to keep a game running.  What's the difference between buying the next expansion for $60 or buying a whole new Guild Wars game for $60?  

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  2. 22 minutes ago, Ashen.2907 said:

    Where an idea comes from is irrelevant the point of whether or not it is a demand. And idea is not, no matter how crazy, wild, or from thin air, a demand.

    It really is too bad that the state of reading comprehension has fallen so far. 

    PS: many, if not most, ideas come out of, "thin air." I do wonder who Einstein was making demands of when he wrote down so many of his wild ideas...formulated out of thin air.

    You really are struggling eh?  This is about suggestions.  Not the devs coming up with ideas of their own out of "thin air"  but players wanting their suggestion to be done out of thin air.  As in asap.  Demanding.  

  3. On 10/11/2022 at 11:09 AM, captrowdy.9561 said:

    Y’all know they can’t just create this stuff out of thin air. It baffles me that people come up with these wild ideas and think it’s possible. 

     

    11 minutes ago, Gehenna.3625 said:

     

    Agreed to an extent. He never said "wild and crazy", so that is your personal interpretation.

     

     

    Ya, just crazy was a slip up.  Again, OP was wondering how people want things out of thin air, aka thats demanding, not suggesting so not sure how that is lost on you

  4. 1 hour ago, Gehenna.3625 said:

    I've read the OP's message but in spite of how short the post is, I cannot see where they said anything about "demanding". The title talks about suggestions and the body of the post talks of ideas. Also I checked and the post hasn't been edited but I still cannot find this "demanding" that you're talking about.

    So that makes me wonder what your point actually is...

    Reading comprehension seems lost this day and age.     The OP is baffled how people think that wild and crazy ideas are  possible to be created out of thin air.  Hence, demanding things get done right away.  Not sure how that's so difficult to figure out

  5. 1 hour ago, DarcShriek.5829 said:

    There is no way for a player to know how much time would be required to implement a suggestion.  It really should not be considered.  It's the devs job to look at the suggestions, evaluate the time required and prioritize them, not the player.  Let the players request, and the devs decide.

    100% this.  Just because something "might be easy" to implement doesn't make it a priority.

    • Like 2
  6. Just now, Allen.9310 said:

    Apologizes if I already replied to this one..

     

    So, my tip is always live the in between and don't think much on the grind. What most of the achieves end up doing is putting you on a tour of a lot of overworld content. Get involved with metas, do some world bosses. Might run into a ley line or 2, meet some friends in jumping puzzles. Still might not be your thing, but I did catch myself being expose to content I prob would not have known existed.

    Heh, that's kind of why it's been taking me months.  I'll start the grind and then get distracted with events and whatever shenanigans are happening in the zone lol

    • Like 3
  7. 3 hours ago, Orion Templar.4589 said:

    I've had good performance with Win11, although I'm still on build 21H2 since I've been hearing of some performance issues with 22H2.  If you've updated to 22H2 here are some additional settings worth reviewing.

     

    https://prod.support.services.microsoft.com/en-us/windows/options-to-optimize-gaming-performance-in-windows-11-a255f612-2949-4373-a566-ff6f3f474613

    I've had amazing performance since upgrading to win11 and I'm using 22H2 with zero issues.  I'm not using an AMD CPU tho.  I've got an i9-9900k with a 6900XT, which I want to swap to Nvidia as I'm getting sick of "Default Radeon WattMan settings have been restored due to unexpected system failure".  However, overall, Win11 has been great for me.

  8. 4 minutes ago, Cyninja.2954 said:

    There are multiple ways. If you are not in a rush, you can collect Eternal Ice Shards in Icebrood Saga maps (https://wiki.guildwars2.com/wiki/Eternal_Ice_Shard) ideally opening the different chest of Valor, Resilience and Vigilance in Bjora Marches daily (per account, not character) and then converting to Season 4 materials.

    Other ways would be run across the maps and mine daily from the nodes there (capped at 50-55 per day and random yield from nodes) or do events/meta events. In case of Inscirbed Shards, you can buy 25 per character per heart quest completed on that map per day.

    There are a few videos and guides on how to acquire each of the materials, it probably easiest to hit one of those up and just watch it.

    The main upside here: Inscribed Shards are actually treated as a more common materials, aka you get more than usual (25 instead of 5 at heart vendors for example) and while most recipes require more, the saddle actually only requires 250.

    Awesome.  Thank you so much for the response.  And ya, I'm definitely not in any rush as I've been doing this grind slowly for months lol.  From my understanding, the last bit I'm on is the least grindy part compared to all the earlier stuff I've done.

    • Like 1
  9. 22 hours ago, Cyninja.2954 said:

     

    While at it check up on the entire "Return to" achievements, covering the entire story from season 2 to the end of Icebrood Saga. If you are up for it, completing them yields both a ton of valuable materials (not only 250 of each Season 4 material for the Skyscale) and items as well as a legendary amulet at the end.

    So it appears I was only a bounty and some plant harvesting away from completing that achievement so I go that right away.  Thanks still.  However, as I'm still a 9 year veteran noob to GW2, I didn't know the shards were in itself their own currency and the only description for something such as "inscribed shards" was right-click to consume, I've apparently wasted my shards as now I have to buy some tar in the Domain of Kourna,  I've already done the achievement that gives the 250 inscribed shards and apparently "right-clicked to consume" them lol.  Is there a fast way to get the Inscribed shards now or am I kind of screwed and now doing the grind of shame?

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  10. Probably because they are designing their GPU's for today's tech and not 10 year old games.  I do agree that they are shooting themselves in the foot a little but judging from the many videos I've watched on comparison to AMD and  Nvidia, Intel has a ways to go to be competitive 

    • Like 1
  11. 21 minutes ago, Cyninja.2954 said:

    This has nothing to do with elitism (well telling others to kick someone might be, after all that is up to each group).

    The dps a player should be doing is the amount the group he is playing with is comfortable. This can be a value anywhere between the minimum needed to succeed (or even less if others are willing to pick up the slack, aka "carry") and the amount a group demands to maybe speed up a fight significantly.

    Since this is up to each group and group of players to decide, there is no "right" amount of dps. There are certain values though which can be extrapolated or recommended. Being above those values will cause less friction and being below might increase friction with other players.

    That's neither elitist nor toxic. It simply is a reality that if a specific performance is required, that performance has to come from somewhere.

    Dps meters are tools which attribute performance to different players thus allowing to remove any guesswork which might be involved. They are neither the cause of the disparity in player performance nor are they to be blamed for it.

    I'm talking about groups where players are obviously capable of doing DPS but the group decides it has to be at a higher threshold which is more than what is needed and still kick players.  That is toxic and elitist behavior.

     

    To be clear, earlier in this thread I've stated that DPS meters help people tune their rotations and builds.  However, DPS meters also bring out the absolute toxicity in people and groups where players make an arbitrary minimum DPS you have to bring to the group.  It's also toxic of someone to expect to be carried

     

     

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  12. 1 minute ago, The Boz.2038 said:

    "arbitrary"

    Just like everyone can choose to play what they want, they can choose to not play with who they want. The pinnacle DPS is about 40k, and is not arbitrary. A DPS role doing less than 10k is not even autoattacking in zerker gear. It is not fair to your teammates to say you can do something, and then can't.

    Yes, arbitrary. And who made 40k the pinnacle?  The players or Anet?  Obviously once you've hit maxed everything in gear, items trinkets, buffs ect, a player should be doing whatever DPS and obviously if a person is just auto attacking they aren't producing.  It takes skills and skill to "obviously" get higher DPS.  

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  13. There is definitely a language barrier happening with that Woof person.  Segregating your community in an MMO is absolutely the wrong way to go.  For one, no one in the open world is judging your DPS so just knock it off.  Secondly, there's a lot of elitists responding who keep saying, well if this person isn't pumping out such and such DPS they deserve to be kicked.  And who made you people god to say how much DPS someone should or shouldn't be doing?   What is the supposed "average DPS" that a player should be doing? 

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  14. 1 minute ago, Sobx.1758 said:

    Not once I've seen anyone's build to be checked, so not sure how they'd be supposed to be removed for it.

    Again: Dps meters are objective and don't require anyone running any specific build. What happens when the players won't have that objective way to see at the group? Well, that's when people can start screening through the builds, no matter how it's actually used in practice.

    The notion about dps meters somehow causing people to require specific builds is completely backwards.

    Oh, you're one of those who say, "It hasn't happened to me so it's not true."  Conversation is done because I don't talk to those who put their fingers in their ears going, la la la la.  

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  15. Just now, Sobx.1758 said:

    That's false and it was already explained on the previous pages of this thread. Dps meters are objective and don't require anyone running any specific build. If someone is misusing a tool, it's the user that's the problem, not the tool.

    It's absolutely not false.  People get removed from groups for A) not using a specific build and/or B) not pumping out the arbitrary DPS.  

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  16. DPS meters help people tune their rotations and builds.  However, DPS meters also bring out the absolute toxicity in people and groups where players make an arbitrary minimum DPS you have to bring to the group.  "You must do this much damage or else, harumph!!"  They also don't allow players to play how they want for the second reason stated as players get forced to play specific build or they don't get invited to the group.  

     

    Not sure how this is confusing to whoever.  It's pretty straight forward

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  17. 4 minutes ago, Sobx.1758 said:

    Oh come on. Where did you see all those players asking for microtransactions in their singleplayer games? When, who, which games?

    No one was "ever asked", it was forced but end of the day, it turns into an addiction, like loot boxes and gambling so the players who are purchasing those games will continue to do so now because to them, loot boxes, cosmetics and shiny stuff is now considered "content" but it's just scummy developers/publishers using addiction as the new mechanic

    • Like 1
  18. 1 minute ago, Ashen.2907 said:

    The possibility that some might turn a suggestion into something rude does not mean that suggestions are a bad thing. People can be whiny, obnoxious, jerks about everything, this does not mean that there should be nothing in order to avoid giving them something to complain about. Can you imagine developing a product where every single possible idea is nixed because some customer somewhere might complain?

    No one is saying suggestions are bad.  No one.  People are saying entitled clowns who make demands, which tend to drown out the actual suggestions, are the problem as they tend to be the loudest and most obnoxious

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  19. Just now, Sobx.1758 said:

    Not sure even those players want their single player games with ingame shop, it's more of a weird customer loyalty where they like the game to the point they'll still get it despite the "always online" or "additional microtransactions".

    You underestimate the power of cosmetics and shiny stuff lol

  20. 1 hour ago, Sobx.1758 said:

    Sure, but we weren't talking about company wants, but instead OP's wants. Who actually wants to buy a single player game with ingame shop included as if that's a good thing for them?

    EA and Ubisoft fans would like to have a word with you lol.  Also, Shadow of Mordor I believe also had a cash shop in it

  21. 27 minutes ago, Ashen.2907 said:

    He said, "suggestions,"  and, "wild ideas,"  ot demands, entitlement, etc. Perhaps he meant other than what he said, but my response is to what he said, not some guessed at ulterior meaning.

    Thing is, more often than not suggestions turn into, "Wtf is wrong with this dev team?  Why couldn't they just add an extra hair follicle on my Charr so their hair would look more complete.  Are these "insert expletive" devs "insert expletive" incompetent?"  

     

    Maybe not so much here as I'm aware that the moderating team of these forums are pretty heavy handed on shutting down discontents 

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