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Posts posted by Uncle Dalty.8327
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@vesica tempestas.1563 said:
@vesica tempestas.1563 said:@Uncle Dalty.8327 said:@OutOfOrder.3719 said:Nerf Warrior and Holosmith power damage output first!Condi damage has been nerfed to the point that only 2 professions can be effective : Scourge and Mirage.as it should be.... it's not a fun mechanic to play against how it is currently implemented... but yes everything should be toned downTaking damage of any type is not a fun mechanic. Use condy removal. Toughness replacing removal is an ill thought out idea - at the moment you have a choice, instead with this new toughness you would simply build a god tank.Personally I stack condy removal and hate playing players who stack for power/crit. Horses for courses.I never suggested that toughness should reduce condi damage... I think that's a bad idea.... All I did was point to the gw1 implementation of condition damage.... you know... from back when anet had at least half a clue as to what they were doing.
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@OutOfOrder.3719 said:Nerf Warrior and Holosmith power damage output first!
Condi damage has been nerfed to the point that only 2 professions can be effective : Scourge and Mirage.
as it should be.... it's not a fun mechanic to play against how it is currently implemented... but yes everything should be toned down
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Remember the good old days.... https://wiki.guildwars.com/wiki/Condition
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you must be new
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As much as I dislike the map... there is a map voting system... so if EVERYONE hated it, we would never play it regardless of it being in the pool or not.
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Anyone post this on a PvE board? We all know this wont get noticed over here...
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Can Anet chime in here.... This is a great idea that seems fairly easy to implement and tune. Could even be implemented alongside the current stat system. Yes, it would take some time/tuning to get it right, but if the scoring system was well thought-out and visible to everyone... maybe... just maybe new players would actually learn to play conquest instead of being trash, getting chewed out, and quitting after 3 games. If that happens maybe the pvp population will improve just a little.
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@Spoichiche.1290 said:
Pretty clear it works in high end pvp tooYou missed an important detail here, let me fix that real quick for you :Pretty clear it works in high end NA pvp tooMan.... EU players can be so stuck up.... lul
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just happened to me yesterday
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Here's a better idea.... Keep everything how it is but with 2 weeks left in a season stop decay from occurring altogether. That way if people are sitting where they want to be they aren't forced to risk queing with scrubs and face tanking just to avoid decay.
Is Rally healthy for PvP ?
in Player vs. Player
Posted
It should be 1 for 1.... An entire team shouldn't rally cause one idiot ran in and got insta killed.