As posted by several other players when you dismount, waypoint, die, or most things, you switch to defense blue. When you dodge and cross a CC it fully effects you allowing players hit you in the "air" animations and Die without any control of it. I have a bug where one of my skill or abilities will pulse and eat up my energy. It will continue to do this until I activate that skill and eat more energy up.
In beta the Vindicator was able to switch individual skills and that single skill would flip to the other. When you hit Alliance Tactics it would flip each skill individually making this a fun and complex class to play. Now on "full" buggy as hell release it's just another swap Legendary to the next button with 10 sec timer. Lets not mention the Dodge was more like a shadow step or port instead of that kitten that they turned it into.
There is absolutely ZERO reasons to play this kitten class! Renegade is Far superior in every way( and now ANET will nerf and destroy it). The idea behind the balance of energy use and skill timers on the Revenant class was nice but ultimately ANET was unable or unwilling to put in the effort to balance it properly. It goes through energy so fast that I can't do a thing even if everything is not on cool down. What a disappointment.