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Posts posted by kKagari.6804
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They should make it that you can only mount inside a tower/keep/fort you control. Once you dismount you're stuck on foot again until you re-enter your controlled areas. That way, you can use it as a means to better position yourself for the fight, but not something to remove the point of moving on foot.
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I almost thought that was NSFW ;)
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Why would it kill S/D?If you are landing your hits, the build will work exactly as it does now. If you miss, there will be consequences. Just like every other class for missing their initiations.
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To be honest, I don't get all the commotion surrounding S/D condition thieves, personally I don't see the build as been all that deadly, they are essentially a 900 ranged build, that doesn't suffer from line of sight. They suffer from all the same issues ranged builds generally have, that once you get in their face, they are drastically restricted in what they can do.
That said, I think this change will take some of the edge off of these builds, while completely remaining fair, and still viable.
Infiltrator's Strike should only award Infiltrator's Return if the strike lands. Just like Flanking Strike. This isn't a major change, but it does add a level of risk to the build.
Although, in saying that, there'll probably need to be a measure in place so that people don't use it as a free 900 range teleport.
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Warrior still has plenty of mileage to go. Shortbow, staff, and focus. That's another 3 expansions, if GW2 lasts that long.
The “Fury” 2.0- A hammer wielding Ranger
in Ranger
Posted
There is no way they'd make this and not call it Thumper.