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ashpenny.3201

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Posts posted by ashpenny.3201

  1. @Voltekka.2375 said:Ohkaaay, so you tell me that 20 people couldnt bomb and chain cc ONE soulbeast at a time? Or did you just use random skills all the time, while people stacked on lord practicing their pve rotations?Soulbeast is OP, sure, bit in this particular case, seems like this is a l2p issue.

    Soalbeast can get out of combat just like engie/thief/mesmer. With beastmode +owl. They often stealth too, it's a rotation that people don't keep up with and when there is 4 others all juggling it can be very chaotic.

  2. @Fueki.4753 said:

    @Kageseigi.2150 said:I'm not complaining. Just stating that Thieves are among the most vulnerable targets to Stealthed enemies. So we adapt and survive. It's part of the game... along with every other problematic function that causes Thieves grief.

    How are Thieves more vulnerable than other professions to stealth instant kills?Even a Warrior with marauder Amulet and Wurm runes is down to 1/4 or less health when a medium-skilled thief decides to eat them from stealth.Stealth attacks deal way too much damage to ANY class and can NOT be anticipated. If it somehow was negated, it's pure, lucky coincidence.Stealth is straight-up anti-pvp.

    They don't, just stuff like malice and assassins signet makes it feel like it. D/p daredevil use to max at around 5-7k

  3. @Burnfall.9573 said:7 Years+ of damages is done and is irreversible. Progress is learning and not repeating. Log-in WvW and PvP right now to see for yourself?

    Do you see any progress?

    Do you see any hot-fix-patches nerfing Toxic builds until a permanent fix patch release?

    Is it worth it?

    Know your values and worth

    'When you learn how much you're worth, you'll stop giving people excuses'

    blame warrior for toxic game play

  4. @"gebrechen.5643" said:Barrier from scourge was nerfed into "mostly useless" in the first weeks after PoF release. If you really struggle on a ranger vs. a solo scourge - which is an ultimate rare sight in this game anyways - it's not an issue that scourge is too strong. The issue lies in your gameplay on your ranger. There shouldn't be any scourge build running solo you can't dominate. No power, no condi, no cele.The only reason there are scourges left in wvw is zergs and as some people mentioned above "heavy group support by guardians".

    What? Barriers useless? I am not sure what this particular scourge build was but it looked full power #2 axe skill did 100-50% health to proc a thieves instant reflexes and the channal was still going, anyway he gave us spectator's a 9k barrier. (Wow, so usless)

  5. @Sleepwalker.1398 said:

    @"Arctisavange.7261" said:I find it hilarious people thinking scourge and firebrand are the real issues when you got revenants and eles who crit you for 10-16k damage.

    Who do you think clears their condis, provides barriers and ageis/boons?Not taking scrappers into account.

    Its because fb and scourge are stopping melee trains from happening and that's why revs and eles are "safe" to deal them numbers.

  6. @Threather.9354 said:

    @aspirine.6852 said:So let me get this, you give the number 1 server a link, and piken who is struggling in t4/t3 gets none. And no I am not on Piken.

    Gunnars hold was medium pop. Dzagonur (their last link) full and unlinked main server now.

    But it is high enough now to be host server, and still going to stay at nr1 spot by the looks of it. Piken is far from T1 right now. I sometimes think the numbers Anet uses for linking is not very correct, that is all. I mean Gandara has been full for a long time, always gets a link.

    That is because they got linked with Kodash that was unlinked. Kodash has looooot of people but 0 commanders that have interest leading outside primetime. Not to mention dzagonur people are abadoning ship to Kodash.

    Wow, really? Kodash bandwagon again.

  7. @"Xzagr.7956" said:Just gonna put this out there but is it just me or are thieves unbelievably overpowered atm. the new rework gave them alot of dodge and evades while applying alot of conditions making even the noobist of noobs do well without much skill or effort. a skilled thief is even more dangerous now to the point they can be unstoppable its like season 15 scourge all over again.

    Nothing gave them "more evades" they just got crazy poison application from deadly arts. Panic strike works to well with sword #2

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