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Faith.3807

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Posts posted by Faith.3807

  1. @"Aharex.9528" said:I request... Two Person Mounts as new gem store request! There should be a secondary saddle in the Gem Store to "Upgrade" your mount for two people to be able to ride the mount (would make a really interesting mechanic) -- preferably in a "Mounts Saddle Package" because I love helping out my friends that I introduce to this game, but it can be really slow them having to run after me while I ride on my fancy level-80 mount. Or maybe, people should have that option when in a Party (for those who don't have mounts.) Price could be 700 gems for all the saddles for the mounts. It may also help people decide whether they'd like to buy the expansions.

    Or do something similar to the WvW warclaw mastery that gives nearby unmounted players a movement speed boost so that they don't have to completely redesign the mounts to fit two saddles, yet still address the issue of not being able to help new players in this regard.

  2. I'd appreciate it if ANet would stop with the constant rotation of items. Just leave stuff there. False scarcity won't convince someone to buy an item that they don't want, yet someone who wants an item will buy it regardless of whether it's a short-term sale or there forever. I understand there are limited-time items that might never be put back in the store, but most items are rotated back in every few weeks or months. (I'm not talking about holiday items.)

  3. I still can't believe this was shelved because a bunch of entitled babies who VOLUNTARILY made multiples of the same items want a refund. ANet already put in place EVERY TOOL YOU NEED to easily move these items between characters so that you didn't need to craft a legendary more than once. The fact that you then CHOSE to do this is YOUR FAULT and you should NOT be compensated for your own poor judgement.

  4. I'm sure this has been asked about before, but what are people's opinions on a queue system, similar to this game's PvP Arenas queue system, but for Dungeons and Fractals?

    I realize it would be a lot of coding and more complex than it appears on the surface: role queues, checking AR for fractals, dungeons with multiple wings, etc....

    My personal opinion is that this would be a good addition to the game and would cause dungeons, at least, to see more activity.

  5. @Khisanth.2948 said:I've already completed this twice but ... it would have been much less annoying if they simply made the champions cycle instead of random. Once you get to the last one there is still a 50% chance of not getting the one you need even after following through 2 event cycles

    Yeah, RNG is a beast that needs to be used sparingly. I don't agree with having a mastery point locked behind this ... mess ...

  6. This system still needs to be tweaked. Twice today, the ping never appeared on my map. The champions literally die in 30 seconds, so even if you go off chat call-outs, the chances of you getting there in time are slim to none, without just going AFK on a spawn location for an entire day.

    A very unenjoyable achievement to complete, if I'm going to be honest.

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