GaryREM.4025
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Posts posted by GaryREM.4025
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Make sure you keep the group somewhat together, i.e. don't kill mobs when the pack animal is running off. Just leave extra mobs up.If you don't Tonn will get detached when you go back to the pack.
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Well, tried one more time.
Kept the group together, left some fallen alive. Avoided the risen Krait so that they were killed on third tower last.
The quest was completed!
Added this to the Wiki.
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Tried to do the level 70 "Tower Down" story quest today.
First time, got all the towers down, got the braces cleared indication. However, Tonn gave his speech but I was unable to talk to him. Quest failed. There were a few Risen around but killing them did nothing.
Second time, focused on killing all Risen in each area. But party got ahead of me and Tonn stayed by me and when I ran back to the party, Tonn stayed at first beach area. Eventually he showed up at second beach area, but would not bow up the tower. Quest failed.
Third time, essentially repeat of second.
Fourth time, kept the party together, but ended up with repeat of first.
Very frustrating.
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Why are we seeing this error?
Your Umbra Occlusion Booster evaluation license has expired. Pleasecontact sales@umbrasoftware.com to obtain a valid license or toextend your evaluation period. In case of techical problems pleasecontact support@umbrasoftware.com.Applications using an expired evaluation version of Umbra OcclusionBooster will execute but view frustum and occlusion culling will bedisabled.If you have a valid evaluation key, supply it as a parameter toUmbra31::Library::setEvaluationKey().
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@MagnusGrim.1594 said:
@ykamilak.3610 said:There is no performance improvement relevant to MacOS Mojave beta which I have started to use since a several weeks. Actually, after I switched to 64-bit client from 32-bit client, the game has become unplayable for me sişnce fps decreased dramatically and I had to delete the game :(Have you tried running it from the terminal with -forwardrenderer ? Maybe I'm just imagining things but it appears in my case at least to be more stable and run smoother./Applications/Guild\ Wars\ 2\ 64-bit.app/Contents/MacOS/GuildWars2 -forwardrendererHmmm. There may be a slight improvement for me on my iMac. But really hard to tell.
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@Hesione.9412 said:The game is getting close to unplayable for me on the iMac. I am getting jerking when moving, in pve and wvw. My fps in wow drops below 10. Pve is somewhat better but not the 50 fps I used to experience on my older Windows 10 machine. Turning down the settings to best performance has no effect. I have also turned down my screen resolution to 3200x1800 (on the 5K screen) and that doesn't seem to have helped at all.
Specs:High Sierra 10.13.44GHz Intel core i716Gb 1867 MHz DDR3AMD Radeon R9 M390 2048 MB
I've got a similar system:High Sierra 10.13.44GHz Intel core i724GB 1867 MHz DDR3AMD Radeon R9 M395X 4096 MB
Running at 2560 x 1440 full screen with most settings on low; Textures, Model Limit, Model Quality on medium and High-Res Character Textures. AlsoRender Sampling is Native.
Inside and around Fort Trinity am getting 60+ fps.
On Sandswept Isles seeing drop to 30 - 40fps.
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Just tried running Windows in Bootcamp. Same hardware, but so much better :-)
Would really be nice to see what a client running Metal would do.
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I'm currently running following:
iMac 5k, 27", late 20154 GHz i724 GB MemoryAMD M395xHigh Sierra 10.13.4Game Resolution 1920 x 1080FPS ~60 in Ember Bay
No lag and quite responsive. Graphics settings low to medium.
Getting kicked from "A Shattered Nation" instance
in Bugs: Game, Forum, Website
Posted
Went into instance with a friend. Entered a corridor and was kicked out of instance to start.Entered again and was kicked as I got near the end.Entered again and was kicked when I started after I left all of the leaders.
Aweful. Not sure what to do.
Mac client on iMac with macOS 10.14