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Cael Vtroz.5932

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Posts posted by Cael Vtroz.5932

  1. Ok, so I've been waiting on the "Thwart the Purist Agitators" for over 3 hours and it hasn't spawned once. Does this event trigger on another event failing? I hope that's not the case because Anet already has a pretty poor track record of locking things behind failed events....

    Edit: Turns out that the "Thwart the Purist Agitators" event gets bugged due to the meta so if it isn't spawning on your map, try a different map.

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  2.  Since it's supposed to be based on the expansion we own, we should technically already have access to them on stat selectable gear the moment EOD launched. Some people care more about testing builds with stat combos and having to beat nearly unbeatable meta events just to complete elite specializations achievements to be able to get access to these stats in ascended form through strikes is ridiculous.

      Here's the exact quote from their update notes from MAY 28, 2019 proving we should have access to these stats the moment EOD went live.
     

    Quote

     

    The majority of attribute-selectable equipment in the game has been updated to include all stats available to your account based on the expansions you own. Legendary equipment has all stats available regardless of expansion ownership. Exceptions include but are not limited to:

    • Crafted backpacks
    • Specialization armor and weapon rewards
    • Attribute combinations related to raids and fractals (Assaulter's, Defender's, Healer's, and Malicious)

    The stat selections available from Assaulter's, Defender's, Healer's, and Malicious attribute-selectable gear have been adjusted. The goal of this change is to make it more obvious which stats will be available for each prefix family. Stats available on gear with the Assaulter's prefix will now either have power or ferocity as a primary stat (although no stat combination with ferocity as the primary attribute currently exists), or have two secondary stats that support a power DPS playstyle. Defender's gear stat selection likewise will have either toughness or vitality as a primary stat, or both as secondary stats. Healer's gear will contain a stat choice with either healing power or concentration as a primary stat, or both as secondary stats. Malicious gear will have the requirement of condition damage or expertise as a main stat, or both as secondary stats.

     

     Since it's supposed to be based on the expansion we own, we should technically already have access to them on stat selectable gear the moment EOD launched.

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