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trunksam.3497

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Posts posted by trunksam.3497

  1. Renegade is mostly invocation with good animation, but with those new spells (they are good for gameplay) you didn't feel the invocation of the profession but more like a well 2.0.. here's what i think can be done to make it feel less "well based" and more "invocation based" :

    Make like brill a 2 facet activation, first activation, you have the invocation arround you giving boons or effect and the second activation will do the active part. I know, you gonna say "so, just copy herald ?!" no, first activation is just a mana cost, not a upkeep, like 5-10-15 energy and the second activation is free, but the first step where the invocation follow you and give effect only last for few seconds max.

    This way, you get nice invocation around you and if you want the active effect, you just double tap the spell.

    Some invocation gonna be a "let them around you to pulse effect" other gonna be a "double tap to direct hit" but if it's well balance, some build gonna use some skill as passif and other will use active.

     

    what do you think ?

     

    (ps: sorry for my english, not my main language)

    • Like 1
    • Confused 3
  2. i don't get why they did the choice that you need the line of sight to invoc them, the necromancer wurm works fine (i played it in some content so maybe a thousand times) and exept some weird thing like the wurm dies instantly and doesn't even appear on the ground the invocation of it seems fine, why don't use the same invocation for kalla ?! the wurm works ! just copy-paste ! please.. i really like renegade, has like 3500h on it (i'm at 6400h on rev only) but when i'm in a situation i must play it i fear those bugs and want to Switch characters instead of try playing renegade.. this isn't something good. Please anet, fix it, i want to enjoy this class again.

  3. i get tired of the "no line of sight" thing and when invocation get bump they do nothing, maybe it's good for pvp and wvw, i don't know and feel free to talk about it below. For pve this is bad, you want to use your invocation, welp there's a rock in the path so "no line of sight".. you do you rota and the boss use a cc, goodbye 2 utility.

    Maybe it's time to fix it in pve.

  4. 6 hours ago, Demonas.1083 said:

    Or maybe , here's an idea , play heal quick herald/healalac renegade? They are both solid heals a bit sweaty tho. Vindi is the big d**k massive numbers heal. If u get dps alac or dps quick in subs you can just roll heal vindi with even the might + prot dodge. Bottom line is no , vindi oesnt need sharable alac/quick.

    so, if i like the mecanics and gameplay of vindicator heal, i just switch classe ?! thanks.
    I don't want it to be as strong as hfb or other healing specs, i just want to be able to play it in instance content.
    I'm ok with the idea to get 1alacdps + 1quickdps then a heal vindi but i don't think people gonna be ok to play with that.

  5. 50 minutes ago, RenneBright.2473 said:

    He has failed to provide any convincing reasons/arguments to add quickness to Vindi or Alac to Scourge

    Already said, it's anet phylosophie to give alac or quick to healers.
    If a healer doesn't get alac or quick, it's not a healer (in pve).
    So if they made half a spec about healing, give him alac then delete alac, it's normal to get something différent to compensate.
    Imagine tomorrow they delete alac from all ranger would you be happy ? no, of course no !

     

    50 minutes ago, RenneBright.2473 said:

    You just don't want to understand that ANet doesn't release balance patches because a tiny number of people want to play Quick Vindicator, or play Heal Scourge "because they don't like Druid or Herald"

    Anet non stop made patches because 1% of player base do this or that. You really think there's that mutch Reaper dps now ?! And they up him in next patch.

     

    50 minutes ago, RenneBright.2473 said:

    Nobody forced you to play Druid as far as I'm concerned.

    Yes and i will not play it, i dislike it and play tempest heal if i need to play alac heal.

     

    50 minutes ago, RenneBright.2473 said:

    after I gave him my arguments of why there isn't really any point in doing that

    You said, scourge is not powerful as a healer, then saying he doesn't need a buff.. your arguments isn't event existant.

     

    50 minutes ago, RenneBright.2473 said:

    He has just been looking to impose his set of values onto others

    No, i just post a forum post, to get feedback, see what people think can be done about hscg and heal vindicator cause they need to be fix in pve and my statement will never change because it's true. they have a lot of thing to be healers but can't do it properly. it's just a waste.

     

    50 minutes ago, RenneBright.2473 said:

    without understanding in the first place what makes a healer viable in a raid/fractal comp

    Boon duration, condition cleans, stab, aegis, control. A good healer is a multy task healer. I don't ask for hscg to be a "good" healer, i just want it to be in the case "healer" same for the vindicator.

     

    50 minutes ago, RenneBright.2473 said:

    It wasn't about actual support competitivity but mostly to fulfill his whims pretty much

    Of course it's not about support competitivity, i don't care about which support is the best of "whatever", a quick heal, is a quick heal, i don't care about "hfb give more this" "herald give more that", at the end, you just need a quick heal to get your boons and satisfy end game player to done content doable even with 7k dps. so i don't care. you can have your competitivity, i will not join this type of gameplay anymore. I don't even have arcdps anymore and it feels great to don't care and just do some content without checking if this or this guy do his job 100% uptime.

     

    50 minutes ago, RenneBright.2473 said:

    Neither me, Obtena, ANet or anyone else have to accommodate to your sense of "fun" (especially when there is no rational basis, and Vindi/Scourge aren't the only playable specs out there).

    Surely, but it will always be great to get the choice to play the classe you like and not be gated because their looking for alac and you play warrior. (just a way to describe my point but i know you gonna use that out of context)

     

    50 minutes ago, RenneBright.2473 said:

    There was also no reason for you to get mad in your post about it there. The traits are also not here exclusively for the PvE mode (let alone the raid/fractal builds). 

    That's why they make traits with different effect for pvp and mcm and i will never say anything about those game modes, i don't play them, so i don't have to say anything about those.

     

    50 minutes ago, RenneBright.2473 said:

    For someone who claims to have 6k hours on Rev (congrats for being an OTP btw), you certainly don't understand that the healer's role isn't to give quickness or alac only (on top of the healing).

    Thanks, half play time on rev, and for the healer role, i already answer above.

    • Confused 1
  6. Just now, Obtena.7952 said:

    Yup it would be ... but we don't and likely won't. That's not a reason for Anet to implement changes to the game 'for a day' so people can see if they like their ideas or not. I think you haven't considered that changes are not primarily introduced to the game because people 'like' them in the first place. 

    Yes, that's true but i don't think argue about that gonna change anything about this post.
    I think it's good for them to get those post, if they don't look at it, it's not a problem.
    I just don't get why some people are negative in a feedback forum where devs only have choice to judge it.
    It's cool to give feedback to help and gives ideas (they don't have every idea, they don't test everything, it's literaly impossible).
    but if we can give even 1/100 of a good feedback to help them, that's cool. it's the objective of a forum after all.

  7. if they had a public server test or show/tell what they try, at least, that would be great.
    But for now we doesn't even know if it's gonna change in 10 years.
    Having a half healing spec, doesn't heal. it's really bad.
    And heal scourge isn't a heal, isn't a support, isn't a dps.
    While they state that now they want a trinity with healer, support and dps.
    He's a bug in the game

  8. Just now, Obtena.7952 said:

    Anet can't make the game cater to individuals. There is balance to consider, which is why design restrictions exist in the first place. You can't ask Anet to reasonably ignore their design philosophy just because you want to play heal Vindicator. 

    i don't want them to ignore their design philosophy, i just want them to try it even for a day. (it's one boon add to one trait) if it doesn't work, just say so and revert it.

  9. Just now, Obtena.7952 said:

    What I'm telling you is that you haven't considered the fact that there is a reason Anet hasn't already given these specs the things you are suggesting they get. 

    i just think they doesn't care at all about vindicator heal.
    It work as a dps for now and they focus on rework things with a lot more change needed. (like chrono)

  10. Just now, Obtena.7952 said:

    True ... adding things to specs makes them 'better' ... now ask yourself why Anet just doesn't go and hand out the goodies to every spec in the game to make them 'better'. 

    What ?! i don't get what you are trying to say, sorry (english isn't my main language and maybe it doesn't help).
    I just say, this proposition is only in pve, for vindicator, it touch a trait not used in end game content, adding quickness to it just gonna make it viable and give vindicator another way to play around it. If it's low enought alac, it will be played only with 100% concentration so healer only.
    The vindicator heal isn't even playable in pve actually, so it's juste gonna make it maximum playable and in worst case, it's not gonna be play at all.
    I just think it's sad to get a spec with half skill and trait for heal and boon without giving him the ability to be played like that in pve.

  11. Just now, Obtena.7952 said:

    Don't worry I'm calm. I'm just telling you that you suggestion is not framed correctly to be taken seriously. If you aren't willing to acknowledge tacking things onto the specs does not overload them and that a re-design is appropriate to fit them in, there isn't much to talk about. 

    I don't think it will overload vindicator but i can agree about scourge.
    I just think tweak some trait of scourge can make it in a better place than now for some time until they find the time to check it entirely.

  12. 31 minutes ago, Obtena.7952 said:

    I know you don't think they need a re-design ... because you probably don't understand that it's unreasonable just to continually tack things on to specs just to give people things they want. 

    I mean, sure you can imagine just 'putting Alacrity' on Scourge and quickness on Vindicator ... anyone can. The question is why it should be done and how. I can imagine lots of reasons why it shouldn't be done. I suspect the fact that Anet hasn't done the things you suggest is an indication Anet also might have come to some conclusions about why they shouldn't implement those suggestions.

    It would probably benefit you to read the balancing manifesto they put out ... there are strong hints to why specs have (and don't have) things. 

    Wow, stay calme, i just played like 6000h on rev and done every raid boss, strike boss, even almost all CM in the game and read every manifesto, are you happy now ?.
    So Anet delete alac from it cause he give himself quick and double boon on one character isn't really a good idea.
    Then vindicator doesn't get buff means healer part of it become almost useless so maybe time to give him something back.
    I know that giving him alac would be the best, to balance between :
    -Herald quickdps
    -Herald quickheal
    -Renegade alac condi dps
    -Renegade condi
    -Vindicator Zerk
    -Vindicator alac dps
    -Vindicator healalac

    But that would mean delete quickness from dps vindicator or give the character a whole modification tour to get alac.

    Too much dev time to do that, so not a good idea.
    That's why i just ask if they can try giving vindicator a low amount of quickness, to not take the role of herald but to let vindicator heal quick be playable.
    If vindicator dps quick isn't possible cause less dps than herald with less powerful boon then it will not be played or less.

    For Scourge, adding alacrity is just to make him go into the trinity they try to create.
    Healers, support, dps.
    Make every possible role become part of that.
    they already tell us that was their plan and i just think heal scourge is in a weird state in this plan.
    Giving him alac and try to adapt him time to time would be the best to make their "trinity" statement exact and not letting any off-heal revive guy in the middle of the game.

  13. 1 minute ago, Obtena.7952 said:

    I would expect absolutely none of these suggestions to happen because there is little motivation for Anet to expand the pool of specs in a role, especially if it requires the spec to be re-designed. 

    I don't think they need a re-designed, just little tweeks can do it. Vindicator was a alac before with ventari so going for quick isn't a big change for it.
    For scourge it would be the first time it get alac or quick so maybe something gonna be too strong or too weak but i don't think a full re-designed is needed for it too.

  14. 30 minutes ago, RenneBright.2473 said:

    HScg is literally barely played at all, besides in training runs or Boneskinner (the latter being because people stay under the boss' red circles, getting instant-downed and expecting to be carried). Forget about the Alac, it doesn't have a solid boons coverage elsewhere as a "potential healer", and it'd be a poor quality plagiarism anyway. And barriers aren't a must for your sub-group sustain.

    And if it's this bad, why do you complain about a UP ?

  15. 22 minutes ago, RenneBright.2473 said:

    You can't do Deimos CM without Aegis, or Sama/KO CM without stab. Otherwise, I wouldn't mind. That'd still involve a change of the CM mechanics that being said, unlikely to happen.

     


    HScg is literally barely played at all, besides in training runs or Boneskinner (the latter being because people stay under the boss' red circles, getting instant-downed and expecting to be carried). Forget about the Alac, it doesn't have a solid boons coverage elsewhere as a "potential healer", and it'd be a poor quality plagiarism anyway. And barriers aren't a must for your sub-group sustain.
    Likewise, if you have a problem with Snowcrow or any other guild you have a disagreement with, you're more than welcome to debate with them.

    you can do Deimos CM without Aegis, you just have to block the explosion, some weapons got block capacity, you can evade every attack of sama same for KO CM.

    Hscg is good for new player and player starting raid/strikes/fractals, if you want to play just the "meta" then you have a problem.

    You can clear every content without being "meta" you can even do content without a full party/squad. You don't need to play the most powerful classe to win.

    • Like 1
  16. 20 minutes ago, Gibson.4036 said:

    I keep seeing references that heal scourge is absurdly powerful support for a group. Would adding one of the two big support boons make it way overpowered?

    I’m not a hardcore player, so my ignorance of these things is huge. Maybe what I just wrote is nonsense?

    it's a really good support and that's why i suggest testing it, and nerf heal scourge possibility to revive to make it a normal healer.

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